Dauntless

Dauntless Dev Tracker




13 Jul

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Originally posted by zengeist

And poison!

Great thank you!!

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Originally posted by ArroganTiger

The prospect of an excursion with the notorious corsair had excited the doctor

And thus a new ship has anchored at Ramsgate

I am, personally, on board that ship.

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Originally posted by BruhDudeWtf

I'm praying that pets wouldn't see the light ever. And if PHXL will add this crap here i wish they will add a button that will hide all pets from my screen. I had enough of this pets and other companions shit back in Monster Hunter.

Woah, this is the first negative thing Ive read about pets and it makes a lot of sense. There's already so much going on during a fight and it does seem like adding pets would create too much visual noise. If we add pets, I'll mention the "hide pets" button.

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I know it's just a meme, but I thought I'd pop in and explain a bit (mainly, because I play games and I am sometimes confused by priorities developers have). I worked on the emoji packs, and they are relatively quick to do. I can't fix [most] bugs (I'm a concept artist) so if there is a weird glitch in the game, I would have no idea how to solve that. Hope that kind of explains our thinking and priorities!

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These look like "Climbing Grips" if so this is fixed in 1.7.1 ... no more ghost fingers!

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Originally posted by Acceptable-Ad-3184

I've encountered this glitch quite often, and today. It prevented me from claiming my rewards. I noticed that when I revived myself of someone else revived me, I wasn't gaining any health. So I would go right back down again because I had no health. I've only encountered this while doing chronovore. People say it happens on escalation so look in the boss fight department. Keep up the great work!

Ok thanks for the info! We did a bunch of digging on this today and I think some smart engineers narrowed it down to being related to dying while on fire. We should be able to get a fix out this week or in 1.7.1 next week!


12 Jul

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Originally posted by NalonSerainu

Edit : The support team is really efficient I got a response in a few hours and they gave me the items almost right after. Thanks a lot to the PHXL support team to be so prompt !

Happy to hear it worked out!

Post
    on News - Thread - Direct

The new Ramsgate wasn't just gilded towers and virtuous heroes. It had its crevices where the detritus of society formed. Like barnacles on a hull, they clung to dark crannies, resilient and stubborn. Speakeasies and watering holes had sprung up in the early days of reconstruction. There was an entire world outside of Ramsgate Plaza that Dr. Shaed Priyani wasn't accustomed to.

Sound of Thund...

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We're working on it right now. Hoping for some improvements in 1.7.1!

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Thanks for the feedback!


11 Jul

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We’re looking into why this is happening for some players! Hit up support and they will grant you the rewards from the pass immediately while we work on the fix!


10 Jul

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Originally posted by Mythicaldragn

This also wasent in the patch notes, so would anyone from phoenix labs care to explain?

This was my mistake, I made this change, and when I was reviewing the patch notes I missed that we didn't have this in here. I've been trying to be public about this here and on the discord, I had no desire to hide this change!

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Originally posted by SirKeksalot

Couldn't they have just...made it weaker? Ig that we shouldn't be able to melt 2 behemoths in 10 seconds, especially in Hesc, but it's fun to use, so why not just make it more in line with the rest?

I'm watching the general feedback of the community on this. If the community desire is really to have it at the same rarity, but weaker, then I'll make that change. I thought it was more fun to preserve it's overwhelming strength, to keep those chances of getting a run where you're incredibly powerful.

I did originally consider making it weaker, but it seemed more important to preserve the fun of it.

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ok everyone drop everything we're doing wings now