would alyra give me a magic glyph weapon for a scooby snack
Yes
would alyra give me a magic glyph weapon for a scooby snack
Yes
Whatever happened to the Radiant Boreus variant?
It got delayed a while ago due to some issues earlier this year. It'll be released next season!
What is something major you guys are planning, now that all escalations are over?
We are thinking right now about what an endless mode might look like. Either in the Escalation Framework, or an entirely new mode we've internally been calling Gauntlet. There are a lot of ideas on the table, but introducing a new mode, most importantly, can't come at the cost of neglecting existing modes. As it is, Trials could use more time and energy and I want to shore some of that up first.
One thing however I can say we're planning next though, I have the design open right next to me now, is a system for spending all those extra behemoth parts we've built up forever.
Are there any plans in the works for creating weapon and armor sets for the rest of the dire behemoths? It seems somewhat strange that only TDD has it...
Currently we don't have any plans for this.
Can I go on quest with Ramsgate NPCs? Like hunt behemoths with Kat for a mission or with Janek Zai?
There was once an event where Linnea Silver would pop in and help hunt on a few islands. She was searching for the Urska. Then she'd hop away...
... a couple players reported a cheater called "Linnea Silver" who was moving too fast.
"RNG"
happens
It's certainly more likely in Radiant!
Lightbound Boreus when?
It will be next season, promise!
Will there be new lanterns in the future?
I'd really like to do this yeah. We don't currently have this on the books, but it's something I have an interest in making!
Lightbound Boreus when?
Very soon :D
The alyra ability being changed by jumping is extremely inconsistent for me idk why
I have mixed feelings about how this worked out! I'm still evaluating this mechanic and if I want to look at making this weapon work in a different way. Thanks for the feedback though!
Here's a few questions:
- How long is it expected to take to release the new hunt mode that's in the works?
- I hear that the main priorities are the new hunt mode and behemoth refreshes. What are the priorities after those two items?
- Will there be any plans for community-driven events? (e.g during Umbral escalation before new Ramsgate)
We're aiming to have the new mode ready in the winter. Behemoth improvements should come much earlier - this summer, but they'll be piece by piece.
We love the community events, I think we can count on seeing some more of those!
I love the new update! Radiant Esca is a lot of fun, looks beautiful, and the puzzle is a super cool concept. Do you guys have plans to revamp the previous escas to update them to the quality of Radiant or are you more focused on the new game mode and other future content? Would you be able to explain what your ideas are for the endless game mode and other future content you have next up on the release schedule along with possible timeline?
We've tentatively started having a conversation about what Escalation 2.0 might look like. There is a lot of appetite on the team for going back around to Shock and using everything we've learned to start updating the older ones. No timeline for this, but it's something we'd love to do!
Second question is this,
At endgame, I have a ton of parts saved up from behemoths I dont even actively hunt. Will there ever be a use for these?
Personally, I was thinking of some sort of custom island, base or ship that we could use the parts in to effect behemoths and environmental factors that you would encounter on the island.
But that's obviously too big of a task, so will we be able to trade parts with other players or NPC's for rams/tonics/different parts at some point?
Yes there will :)
The design team is currently working on a way to use those extra parts.
Are there plans to improve behemoth AI; will an agro system ever exist?
Will there be a time where we won't take damage from the opposite side of the behemoths attack or a slow moving behemoth movement?
Not in the near future.
We do plan on addressing some of the known issues with Behemoth AI this summer.
Will we ever get more exotics? Would be nice to have more ways through our gear to spice up builds
We don't have any in the pipe right now, but never say never. This is something I'd love to do, but at the moment, the kind of energy that would go into an exotic weapon, I am more likely to put into a new omnicell!
If you can, even in vague detail, explain the direction the game is going to take after radiant escalation. How far into the future is planned when it comes to new behemoths and game modes?
Hiya! We have a very good idea of what's coming up this summer (it's all about foundational improvements to core things like Behemoths and existing modes - addressing feedback etc) and we have a pretty good idea of what's coming up later in the year (looking at new game mode, brand new Behemoth inspired by the community concept stream).
As we get further into next year, we know that there will always be Behemoths added on a regular basis, and we have a long list of things we'd like to get to, but the exact shape they'll take is a little fuzzier.
Aw 🥰
Hey everyone, we'll be live at 2 p.m PT for an hour or so to answer all of your questions regarding 1.10.3 here in this thread! 🌈
There will be designers, artists, producers, player support, and of course, your content writer + community person (hi!), so if you have any burning questions for us, be sure to stop by! 👋
The comments will be displayed via contest mode, which hides comment vote score and displays them in a randomized order. This will give each question a chance to be seen!
➤ UPDATE: The AMA has come to an end!
We hope we've cleared up some of your questions, and we're sorry we didn't get to answer every single one. We may pop back in to answer a few more questions throughout the day.
Thanks for dropping by and clear skies, Slayers! ☁️
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