Dead by Daylight

Dead by Daylight Dev Tracker




06 Sep

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Features The Mastermind
  • Increased the size of Survivor detection for triggering grabs with Virulent Bound
  • Damage done with Virulent Bound now counts towards the Chaser emblem
Content Archives
  • Visual feedback has been updated for the "Glyph Massacre" orange glyph challenge
Bug Fixes
  • Fixed an issue that caused a subtle camera offset in-game which lead to motion sickness in some players
  • Fixed an issue that caused the face of survivor Carlos's to be contorted after being Mori'd by some Killers
  • Fixed an issue that caused the Mastermind to be able to grab survivors through thin walls when using Virulent Bound
  • Fixed an issue that may cause the Mastermind to be unable to grab survivors with his Viru...
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

30 Aug

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Dead by Daylight: Resident Evil: PROJECT W features a new Killer – Albert Wesker, The Mastermind – and new Survivors Ada Wong and Rebecca Chambers. Purchasing this add-on unlocks an exclusive charm: Green Vial.



The new Killer is Albert Wesker. A visionary as brilliant as he is ruthless. Albert Wesker – The Mastermind– was a high-ranking official before ambition drove him to betrayal. He exposed himself to the Prototype virus. As his cells change, a strange black Fog seeped into the hanger and filled his vision.

The new Survivors are Ada Wong and Rebecca Chambers. Dexterous and enigmatic, Ada’s survival skills make her a valuable ally, provided interests remain aligned. A S.T.A.R.S. Field Medic, Rebecca leads by example to assist those in need – even if it means facing grave dange... Read more
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Release Schedule
  • Update release: 11AM ET
  • DLC release: 12PM ET
  • Matchmaking Incentives re-enabled: 2PM ET
Features New Killer - The Mastermind New Perk: Superior Anatomy
  • When a survivor performs a fast vault within 8 meters of you, this perk activates. The next time you vault a window, your vaulting speed is increased by 30%/35%/40%. This perk deactivates after vaulting a window. This perk has a 30 seconds cool-down.
New Perk: Awakened Awareness
  • When carrying a survivor, you can see the aura of other survivors within 16/18/20 meters of your position.
New Perk: Terminus
  • When exit gates are powered, this perk activates. While the perk is active, injured, downed ...
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

23 Aug

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We’re back with another Developer Update, a series of posts detailing all the changes coming to Dead by Daylight. In this edition, we’ll cover the balance changes from the 6.2.0 Public Test Build (PTB) and other various tweaks.



Bloodweb Costs
Last month, we overhauled our progression system to make it easier than ever to earn Perks. Under this new system, Perks are now unlocked through Prestige and are immediately available to use on other characters without needing to be found in the Bloodweb. Higher tier versions of their Perks can be earned with subsequent Prestiges, or randomly throughout the Bloodweb.

Alongside these changes, we removed the Bloodpoint bonuses from two perks: Barbecue and Chili, and We’re Gonna Live Forever. As some of you have rightly pointed out, without these bonuses, you could afford few... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

18 Aug

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Following its world premiere reveal, Meet Your Maker’s Closed Playtest registration is now open, only on Steam!
Sign up directly on the Meet Your Maker website: http://WWW.MEETYOURMAKERGAME.COM

Not only does signing up give you a shot at being among the first players in the world to build, raid, and experience Meet Your Maker, but you’ll also have the chance to help us shape the final version of the game with your feedback.

Also, any player who takes a few moments to complete the registration flow is guaranteed to receive an exclusive free cosmetic when Meet Your Maker launches – whether you took part in the Playtest or not.

... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

09 Aug

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Important Progress & save data information has been copied from the Live game to our PTB servers on August 1st. Please note that players will be able to progress for the duration of the PTB, but none of that progress will make it back to the Live version of the game.

Features New Killer - The Mastermind New Perk: Superior Anatomy
  • When a survivor performs a fast vault within 8 meters of you, this perk activates. The next time you vault a window, your vaulting speed is increased by 30%/35%/40%. This perk deactivates after vaulting a window. This perk has a 30 seconds cool-down
New Perk: Awakened Awareness
  • When carrying a survivor, you can see the aura of other survivors within 16/18/20 meters of your position. Auras revealed this way linger for 2 seco...
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03 Aug

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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
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We are very happy to announce the release of Hooked on You: A Dead by Daylight Dating Sim™. Have a look at the Launch Trailer below:



Welcome to Murderer’s Island. Your companions: four dead-sexy Killers who, underneath their murderous exteriors, just want a little romance. Flirt your way into their hearts, uncovering dark twists along the way. Will you find true love, forge friendships… or get hacked to death? Only you can decide.

Build emotional bonds with The Trapper, The Huntress, The Spirit, and The Wraith in this one-of-a-kind choice-based dating sim filled with darkly comedic dialogue, minigames, mysteries, and multiple endings.

Get the game now:

... Read more

02 Aug

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The 6.1.2 & 6.1.3 Bugfix Patches go live today. These updates include fixes for a number of issues as well as several balance changes.

Some platforms will receive version 6.1.2 while others will jump straight to 6.1.3. These versions are largely the same with the latter including an additional fix for the Bloodweb. This will not affect crossplay: Everyone can play together, no matter which version they have!

Features Perks Thanatophobia
  • Decreased the penalty per injured, dying, or hooked Survivor to 1%/1.5%/2% (was 4.5%/5%/5.5%)
  • Added: If there are 4 injured, dying, or hooked Survivors, there is an additional 12% penalty to repair, sabotage, and Totem-cleansing speeds
Mettle of Man
  • Reworked to use Endurance correct...
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

01 Aug

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Earlier this month, we launched our largest balance patch to date, making changes to 40 perks- including the meta- and various base game mechanics. With such a major shake-up, we have been keeping an extra close eye on feedback and performance since the update released to ensure that nothing gets out of hand.

Now that we’ve had a chance to see how things play out, we have prepared our first follow-up round of changes to fine tune the balance. Please note that the tweaks listed here are by no means the only changes we may make: We’ll continue monitoring and adjusting things based on your feedback.


Thanatophobia
Following the Mid-Chapter Update, Thanatophobia quickly rose in popularity, and it’s easy to see why. Between the increased numbers on the perk itself and the longer baseline generator repair times, Thanatopho... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

26 Jul

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Features
  • Add a score event when a perk or effect is disabled by a conspicuous action
Bug Fixes
  • Fixed an issue that prevented the main menu from playing when using a new account
  • Fixed an issue that caused a visual glitch with the back button when backing out of the store
  • Fixed an issue that caused all Prestige perk charms to display the Balanced Landing charm when inspected
  • Fixed an issue that caused the Exposed icon from Hex: No One Escapes Death to disappear after the hex is transferred to the Hex: Undying totem
  • Fixed an issue that caused the Supply Case and Rummage interactions to be affected by the Calm Spirit perk
  • Fixed an issue that caused the white outline to be missing when getting hit while under th...
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20 Jul

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Tome 12: DISCORDANCE is opening soon within The Archives, featuring 3 new stories from the world of Dead by Daylight.



When reality unravels, madness is never far behind.
Perception bends... Reason crumbles... Only DISCORDANCE remains.


Beneath the sweltering desert heat, Talbot Grimes seeks scientific discovery. Jonah Vasquez risks his life to expose the machinations of an ancient cult. A group of newcomers to The Fog are driven to understand the nature of their strange and perilous new reality.

Unlockable character Memories include:
  • The Blight – THE HUMAN QUOTIENT
  • Jonah Vasquez – LEGACY OF DECEIT
  • The Observer – DOWN OF THE FLESH EATERS
Dead by Daylight’s DISCORDANCE Rift has opened, packed with exclusive time-limited cosmetics and charms drawn from the memories and lives of The Blight, Jonah Vasquez, The Nurse, Mikaela Reid, and Claudette Morel.


... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

19 Jul

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Content
  • "Tome 12: DISCORDANCE" of The Archives (starts July 20th 11AM ET)
  • Added 5 maze tiles to the pool in the McMillan Estate map
Gameplay
  • Generators take 90 seconds for a single survivor to repair (was 80 seconds)
  • Killers kicking a generator now immediately cause a 2.5% loss of progress in addition to starting regression
  • Bloodlust trigger times have been reduced to 15 seconds for Tier 1, 25 seconds for Tier 2, and 35 seconds for Tier 3 (was 15 seconds, 30 seconds, and 45 seconds)
  • The following Killer actions have been sped up by 10%:
    • Time to kick a pallet or wall has been reduced to 2.34 seconds (was 2.6 seconds)
    • Time to kick a generator has been reduced to 1.8 seconds (was 2 se...
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