So SWF will just vote up their friends, players would dodge highly rated players from the opposing side, and how to judge whether or not someone is actually that good at the game?
It's not an idea that could really work in a practical sense imo.
Some people have also reported how they avoid this from happening "it seems to do with holding movement inputs before he's fully out" Maybe try that without holding any movement inputs.
For the future:
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Additionally to that, please understand that there can be a in...
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