Dead by Daylight

Dead by Daylight Dev Tracker




15 Jan


12 Jan


11 Jan


08 Jan


07 Jan

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The Dead by Daylight team would like your feedback on the PTB in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE[www.surveymonkey.com]!


The Dead by Daylight Team
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    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/381210/announcements/detail/1702855647517653195]here[/url].
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All you need to know information: Click here[forum.deadbydaylight.com]
FEATURES & CONTENT
  • Feature - Added a Compendium page in the Archives. This page allows users to go back to previous Tomes and complete challenges. Completing challenges from a previous Tome will not give the user Rift Fragments.
  • Feature - Added a new Rift and Challenges for Tome II in the Archives. A new popup will display once a new Tome & Rift are active. Note: Only Level I of Tome II will be accessible during the PTB.
  • Feature - Showing/Hiding the tally screen chat is persistent after every match. This feature has been added to each...
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06 Jan

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Welcome to our Designer Notes, a series of blogposts presenting the fine details of upcoming design changes. Today, we’ll be going over the first update of 2020, which includes changes to The Doctor, the Gatekeeper Emblem, and Hex: Ruin. 

DOCTOR UPDATE 

In the next mid-chapter update, we will be changing core elements of The Doctor's gameplay. He's been a polarizing figure since his release, and we felt it was time to revisit his kit with an eye to making it less frustrating to play against him. We will keep his core identity as a Killer who shocks people with electricity and causes them to go insane, suffering several...

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04 Jan


03 Jan


02 Jan