Dead by Daylight

Dead by Daylight Dev Tracker




28 Feb


27 Feb


24 Feb


23 Feb

Post
    Peanits on Steam - Thread - Direct
It’s been about a week since the Tools of Torment Public Test Build (PTB) went live, and we’ve been busy combing through your feedback in the days since. Today, we’d like to share a large package of polish and balance adjustments which we’ve prepared for the Chapter’s release on March 7th.

As always, we want to give our appreciation for everyone who took the time to share their thoughts on this new content. Your feedback is invaluable in shaping the game!

Now, without further ado…


The Skull Merchant First up, deploying a drone to begin with. In the PTB, releasing a drone would put your power on cooldown for 12.5 seconds. This could feel a little limiting considering drones already cannot be placed within a certain range of one another. We’ve decoupled deploying drones from the power’s cooldown. The cooldown i... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

22 Feb

Comment
    amanda_bhvr on Steam Forums - Thread - Direct
This should all be corrected now and the community voted shrine should be live
sorry for teh confusion caused!
Comment
    amanda_bhvr on Steam Forums - Thread - Direct
Originally posted by LittleEtherKitty: The devs don't look at the steam forums, from what I've heard.

We look at all platforms!

Matchmaking is something we are always monitoring. Hours do not equate to skill, MMR is done via a skill rating not by hours or time invested, as we are aware that these things do not mean that someone is better or worse at the game.

21 Feb


20 Feb