Destiny 2

Destiny 2 Dev Tracker




04 Oct

Comment

Originally posted by rick_rackleson

Melee finishers are supposed to give i-frames?! They do not. I have taken damage and died in melee finishers, all while my target was alive.

I believe they give some Damage Resistance, but not invulnerability similar to casting a super - so you can die if you are low health and taking a lot of damage. I'd need to confirm.

Comment

Originally posted by Hegna

Hey u/Cozmo23, just curious if the stat nerf on armor 1.0 is intentional or (alternatively) a bug that's going to be fixed in the future.

It seems all exotics effectively got their mobility/resilience/recovery divided by 10 (e.g. still 3-4 stat points in new system rather than the 30-40 equivalent it would've been, leaving exotics with 20-25ish total stats) and old legendaries only give one point for the selectable between two stats (reducing the stats they give by 9 in the new system).

Obviously don't need this fixed immediately, but I would like to know whether this is considered intended or a bug that will eventually be fixed so I can manage my stash appropriately.

I'll look into it. Thanks!

Comment

Originally posted by USArmyOldTimer

u/Cozmo23 Could you please help us out with this?

I have tried every means possible to contact Bungie and get no response.

I'll let the team know. Thanks.

Comment

Originally posted by Cl3msonTig3rs

If it goes to your postmaster it gets stuck in your pursuits. That's what happened to me at least.

The team is aware of this issue and investigating.


03 Oct

Comment

Originally posted by WACK-A-n00b

@ /u/Cozmo23

I was hoping to see that weapons losing their masterworks would make it into this TWAB as a known bug.

Can you make sure that this is known. I have seen a few threads that all reference losing masterworks on Play Of The Game specifically, but I am not sure if it goes beyond that one weapon.

It's known. We think it's only Play Of The Game. Let me know if you know of any others.

Comment

Originally posted by Julamipol88

can we have a word about the heavy ammo economy in every playlist??

current heavy ammo economy is boring, abundant, unfun, call it however u like.

make heavy ammo spawn once per match regardless the playlist.

easy fix.

Recluse is still the far better primary option, miles ahead. this is not how u promote build diversity.

I've brought up the feedback about too much heavy. The team is aware.

Comment

Originally posted by mateoriostg

Short TWAB this week, huh?

Yes.

Comment

Originally posted by EmperorDrackos

Hey u/Cozmo23. Could you pass feedback to the team to add a page in the UI that lets us see the mods we have collected, and what we are missing, for armor 2.0? It would be immensely helpful. Thanks!

I brought that up today.

Comment

Thanks for the feedback. It's definitely something we knew was going to be an issue as the amount of content can be pretty overwhelming. We created some questlines to introduce different content as players become more comfortable. I'll pass along feedback that we could continue to improve this system.

In the meantime we did write up a new player guide you can send to your friends to help them out. Thanks!

Comment

Thanks for the report. I'll let the team know.

Comment

Originally posted by LuminousShot

It's pretty great. Only wish banshee had those too, especially because you need to complete 8 of his bounties for the powerful reward

I'll give that feedback.


02 Oct

Comment

Originally posted by j-fudz

still getting weasel my dude please send help

Looking into it.

Comment

Originally posted by KarmaticArmageddon

Been getting Weasel errors for 9 hours. As soon as I select a character and it loads me into orbit, it kicks me out with a Weasel error. If I open my character screen or director before it loads me into orbit, it won't kick me out, but as soon as I try to select a destination, I get kicked with the same error.

My entire clan is having the same issue and so are thousands of other people according to the Bungie Help Twitter. The game is literally unplayable for thousands of people. I'm honestly not trying to bitch, but can you ask if the Bungie Help team can at least tweet out an acknowledgement that the issue is still ongoing? Right now I just feel like I and several thousand other people are screwed because emergency maintenance is done and we still can't get in at all.

Thanks for all the hard work today, man, I'm sure you guys have been busy as hell, but I just really want to enjoy the game. Have a good night.

We are continuing to investigate Weasel errors. Thanks for the post.

Comment

Should be back from emergency maintenance!

Report any other issues on the help forums.


01 Oct

Comment

Originally posted by A_Rogue_A

Frankly, the community has been saying that the infusion system sucks for the better part of a year now, but with no improvements. If anything, this seems like you guys are doubling down on that same system. That means either you aren't communicating that the community hates the system or the people responsible don't care. Either way, what's the point of communicating our issues when they're not being fixed or responded to?

I saw a lot of players give feedback that the gunsmith bounties that granted Enhancement Cores was a positive addition.

I will keep passing feedback along. Let me know what you think of the new system.

Comment

Originally posted by IGFanaan

Not new to MMOs so I wont need to see how this feels. It's a poorly constructed idea, which is 100% on Bungie. You dont see this shit in WoW or any other MMO do you? Gee I wonder why. It does nothing but piss people off and hurt those who dont play as often.

Everyone tried to give Bungie the benefit of the doubt and put blame on Activision because this FEELS like something they would do. Thanks Bungie for killing all the hype I had for Shadowkeep. It may seem like a small thing to be upset about, especially when I haven't been able to login for more than 30 seconds yet, but it shows their core design philosophy and it's not a good one. Enhancement cores have been complained about since they were added and this is only worse. REMOVE THE LIMIT!

Downvote if you must, but this is about looking to the future. Yes I'll play, and yes I'll enjoy the moon, but once the new wears off and we're left with stupid concepts like this, you'll see how quickly everyone jumps on the...

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I appreciate the feedback. I will pass it along. So is your suggestion that infusing should cost nothing, or just not cost Upgrade Modules?

Comment

Originally posted by rmany2k

Not sure how I feel about Upgrade Modules. I'll reserve full judgment until I get in the game but having to grind a new material that's limited by week and you can only store 25? At first glance it seems worse than Enhancement Cores for infusion.

Definitely give us more feedback after you get some play time in. They are not limited by week. You will have 2 you can get from gunsmith weeklies, and you can get more from the season pass as well as purchase them from gunsmith for different materials. They also cost a little less to use than infusing previously did.

Comment

Originally posted by Arcane_Bullet

/u/Cozmo23 So I'm noticing that damage perks nerfs aren't in the patch notes. Not in the game as of yet or were they forgotten?

Yea looks like they got left out. I'm adding them in. Thanks!

Comment

Originally posted by Try_to_guess_my_psn

So.... fun stuff: the patch notes (formatted) are too long for reddit. Idk what to do right now, sorry :D So sorry for the unformatted mess, I try to get some linebreaks in at least, but we're at 39889/40000 chars right now....


sorry, took some time, I first had to extract the reddit formatted version from the bot we use to.. well, convert the blog posts (I aint gonna do all those bullet points by hand). it's now split in two.

Thanks for taking care of it. :)