Destiny 2

Destiny 2 Dev Tracker




01 Nov

Originally posted by beanzmilk

Not the special reload and animation in the grenade mode. Sound when rocket lands and the UI indicator goes up for grenades prepped

gotcha! thank you so much for the info, you're awesome this is super useful

Originally posted by beanzmilk

I've heard the sound he's talking about. I hear it when the grenades get prepped when you land multiple of the rockets. I haven't heard it when you shoot the grenades, just when they get prepped

By prepped you mean when you hold down for special reload and you do the animation? Or is it like a sound that just happens the moment your rocket lands, and the grenade prepped UI indicator goes to x1 or x2 or x3?

Originally posted by rhulks_feet

There is an audio bug with the gun when you prep grenades from shooting the primary mode. Sometimes (and to me it's almost everytime) the volume from the grenade prep is SUPER loud, like 50% more than anything in the game. It's a large "Cha Ching" sounds very sharp in the high end and noticeably louder than anything in the game at the same volume. It's very painful to someone with sensitive ears and I can't use the gun until it's fixed or without turning my volume way down. I have super sensitive hearing and a mild tinnitus I don't need that sound bug literally causing ringing in my ear as it has. I wouldn't consider this a small bug at all this has potential to damage consumers ears.

Would you say that it only happens when you do the special reload to switch to launcher mode? This is not the same sound from when a rocket hits the ground and it sounds really loud right?

Post

Activities  

Raids and Dungeons 

  • Fixed an issue where dungeon solo flawless Triumphs had the incorrect description.
    • Now clarifies that players need to do it in a single activity session (Note: This has always been the behavior for all flawless related Triumphs, but it wasn't explicitly mentioned in these Triumph until now) 

Gameplay and Investment  

Weapons 

  • Fixed an issue where Lord of Wolves was increasing ability damage in addition to its own. 
  • Fixed an issue where the extra 20% bonus to aim assist fall off was not removed from Rangefinder. 

Eververse 

  • Fixed an issue where Angel's Gleam and Flower Child shaders had incorrect sources listed in Collections. 

31 Oct

Originally posted by rhulks_feet

There is an audio bug with the gun when you prep grenades from shooting the primary mode. Sometimes (and to me it's almost everytime) the volume from the grenade prep is SUPER loud, like 50% more than anything in the game. It's a large "Cha Ching" sounds very sharp in the high end and noticeably louder than anything in the game at the same volume. It's very painful to someone with sensitive ears and I can't use the gun until it's fixed or without turning my volume way down. I have super sensitive hearing and a mild tinnitus I don't need that sound bug literally causing ringing in my ear as it has. I wouldn't consider this a small bug at all this has potential to damage consumers ears.

That's so crazy I had never heard about this before! Sorry about your ears, I will look into it

Originally posted by JaegerBane

Yes, /u/friendlybassplayer.

Tell us of the undoubtedly gigachad origins of this marvellous piece of nanotech. I feel like I'm shooting a battlemech autocannon. It's like what I'd imagine a Hakke rapid fire frame would sound like.

I need the catalyst in my life.

Thank you all for the love! It's really appreciated! I'll see about sharing some behind the scenes stuff about it through official channels one day!


30 Oct