Destiny 2

Destiny 2 Dev Tracker




30 Oct


29 Oct


28 Oct


27 Oct

Comment
    /u/dmg04 on Reddit - Thread - Direct

Originally posted by ucfengineer725

I imagine it's a matter of bandwidth. The weapons team has to keep working forward on each new season's weapons, so they can probably only sneak in an extra project here and there.

Just my guess.

Pretty much this.

The goal isn't to drip feed, but rather to give some nice incentives to hop into older content. There will be new things to do at the same time (as it's a new season launch), but this can be a side-objective for some as they complete their quests through the season. "Ah, looks like I'm done with the story for this week. Want to hit DSC? Really want to get that Handcannon crafted!"

Team was excited to update these. Hell, I'm excited to see more LFG posts for DSC pop up. Hope y'all enjoy diving back in.

Comment
    /u/dmg04 on Reddit - Thread - Direct

Originally posted by Voelker58

They had me at Trustee with Incandescent.

Same

Comment
    /u/dmg04 on Reddit - Thread - Direct

Originally posted by Giecio

Deepsight weapons are far too common

Sure they are, I totally have all the patterns unlocked for all the current and previous season guns. /s

This is to say that Deepsight weapons in general are too common - specifically deepsight versions of weapons you can't craft. As noted in the TWAB, new players can be overwhelmed with deepsight versions of numerous of guns that can't even be crafted.

Also noted in a bullet below that one, "Goal: Reduce bad luck in weapon recipe unlocking.
Strategy: Provide opportunities within the crafting system to allow users to deterministically choose what weapon to target. "