Destiny 2

Destiny 2 Dev Tracker




25 Apr


24 Apr

Comment

Originally posted by UltiPizza

A few weeks is a pretty surprising timeline to fix such an essential mod. Also, are there plans to address the multitude of other issues that cropped up since the midseason patch?

Yes.

Comment

Thanks for the report. We’re aware and hope to get a fix out in a few weeks.

Comment

Originally posted by Sentarius101

Hi, whats the reason for communications like these being done through BNGHelp account and not the DestinyTeam account?

No reason, I’m on a different team. I just decided to respond here since I know this type of gameplay loop can happen longer than people like.

Comment

Hi. I understand that you’re annoyed that some quests like this make you go multiple places, but there are logistical reasons why this happens. Sometimes it’s how the quest was built as part of the overall gameplay loop and its incredibly hard after the fact to change it, such as in Season of the Forge where you had to visit Ada multiple times.

And other times it’s due to time or budgetary constraints. Full vendor performances take up much more time and budget to create than an upper torso performance in the holoprojector or just a voice recording.

In your example about going to the Farm then the HELM and back to the Farm, that’s intended as part of the gameplay loop since both locations are important to the story, but the main reason is because certain performances are hooked up at each holoprojector and we can’t put them all in the same place without other issues occurring.

We actually have many gameplay specialists who play through the content prior to re...

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23 Apr


22 Apr


21 Apr