Destiny 2

Destiny 2 Dev Tracker




20 Jan


19 Jan

Comment

Originally posted by OmegaClifton

Welcome! I hope we see more of y'all in here. Always like seeing the "bungie replied" on threads.

I love elements feeling different and I like that each has a theme. How the 3.0 classes evolve over time is legitimately the most exciting thing in the game for me at this point.

Exotic armor pieces are such an important part of build crafting imo. I think there are quite a few that have fallen by the wayside that could be updated.

I love that y'all added subclass specific class abilities and that certain abilities have new animations.

The upcoming buildcrafting changes sound great all around as well. I'm curious to see whether champions will still be a challenge or if they'll be trivialized.

I'm lukewarm on strand, specifically Titans, but I think a lot of it is just not knowing what they can do. I'm hoping we get more information on strand soon.

Thanks for the feedback. We will leave it up the you and the community to decided how champions feel after the changes.

We will have more information about Strand in the future for sure!

Comment

Originally posted by Vulturidae

Telesto is still holding the team hostage

We are speaking freely and definitely not under the rule of an exotic weapon.

Comment

Originally posted by Urgasain

blues are gone?... Well that's a rather sudden resolution to one of our biggest complaints in the entire game for over 5 years, but I'm glad. Thanks Bungie!

Glad we were able to get this change out next week. We know it's been a big ask for a while.

Post

Hello there DTG,

This is the first post from our brand-new Destiny 2 Team reddit account. And yes, this is real, we will be announcing these new accounts in the TWAB shortly.

We created this account to be able to make more posts and replies here on reddit with info and clarifications from the Destiny 2 Team on various topics about the live game. Check out the upcoming TWAB for more details.

With our inaugural post we wanted to start out with another call for more feedback similar to this post since we found that very helpful. Though you may want to wait until af...

Read more External link β†’
Comment

Originally posted by The_Rick_14

Some feedback with the Artifact changes. It will be amazing if instead of resetting the entire Artifact, we can just disable and enable along the way.

For example, if I want to switch which Artifact mods I have unlocked in the fourth column. Let me disable one and then enable another instead of having to reset and reselect all 12.

This is good feedback. Not sure what what it would take to change the UI, but we will share with the team.


18 Jan