Diablo 4

Diablo 4 Dev Tracker




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24 Mar

Comment
    PezRadar on Forums - Thread - Direct

Added in the below issue before Open Beta.

  • There is currently an issue of imprinting Codex of Power effects on rare totems.
Comment
    PezRadar on Forums - Thread - Direct

Added in the below issue before Open Beta.

  • There is currently an issue of imprinting Codex of Power effects on rare totems.

23 Mar

Post
    PezRadar on Forums - Thread - Direct

Thank you to those who participated in the Early Access Beta. Betas are incredibly useful for the development team. They allow us to test things at a scale that we cannot test on our own, like server capacity, class balance, usability, accessibility, etc. This information is invaluable, ensuring that your experience at launch is as smooth as it can be. It’s also critically important for the development team to hear how players feel about the overall experience of Diablo IV.

With your help, we learned a lot during our Early Access Beta weekend. We intend to learn a lot more this weekend during our Open Beta, and we want to talk to you all about what you can expect and how your participation directly impacts Diablo IV development.

  1. Queue Times: When we open the gates again this Friday to absolutely everyone, we are expecting a lot of people. There will be lengthy queue times, particularly on Friday when we first launch and during peak regional windows. This past wee...
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Comment
    PezRadar on Forums - Thread - Direct

Team is looking into HDR items. Thanks for the notes and feedback

Comment
    PezRadar on Forums - Thread - Direct

We do. We’ve been capturing all week.


22 Mar

Comment
    PezRadar on Forums - Thread - Direct

Removed our queue timers known issue as that is being addressed for Open Beta with correctly displayed timers.

We have added in a note about queues for couch co-op though which will be present in Open Beta.

  • Players joining another in couch co-op will not see a displayed queue time. The game may seem unresponsive despite the player being in queue and attempting to join the session.
Comment
    PezRadar on Forums - Thread - Direct

Removed our queue timers known issue as that is being addressed for Open Beta with correctly displayed timers.

Post
    PezRadar on Forums - Thread - Direct

First, we want to thank the wonderful community for jumping into our Early Access Beta this past weekend. We have been combing through all the feedback and will continue to do so through the Open Beta to capture and address notes from players before launch.

We do want to remind players that this is a beta and with that we are testing numerous things from our server load to the gameplay through Act I. This test and your feedback will help us as we head into launch for Diablo IV in June. We greatly appreciate your patience and help to make the best possible experience for all players at launch.

The Diablo IV Open Beta begins March 24th at 9am PDT and will conclude on March 27th at 12pm PDT.

There will be a small client patch prior to Open Beta to address some bugs and issues that players may have experienced last weekend. You can read more about the items below.

All Platform Bug Fixes

  • Fixed an issue with Ashava...
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Comment
    PezRadar on Forums - Thread - Direct

First, we want to thank the wonderful community for jumping into our Early Access Beta this past weekend. We have been combing through all the feedback and will continue to do so through the Open Beta to capture and address notes from players before launch.

We do want to remind players that this is a beta and with that we are testing numerous things from our server load to the gameplay through Act I. This test and your feedback will help us as we head into launch for Diablo IV in June. We greatly appreciate your patience and help to make the best possible experience for all players at launch.

The Diablo IV Open Beta begins March 24th at 9am PDT and will conclude on March 27th at 12pm PDT.

There will be a small client patch prior to Open Beta to address some bugs and issues that players may have experienced last weekend. You can read more about the items below.

All Platform Bug Fixes

  • Fixed an issue with Ashava...
Read more

19 Mar

Comment

Hi everyone,

Here to share updates on the latest hotfix that was pushed earlier this evening. The hotfix contains updates to improve server stability issues. We included an update that is targeted at fixing and improving the queue issues console players have reported on since the
early access launch.

We would like to thank everyone for taking the time to play, provide feedback and share your experiences with us. We will continue to share updates as we hear back from the team. Thanks again for your patience and understanding - we appreciate you all so much.


18 Mar

Comment
    PezRadar on Forums - Thread - Direct

Thanks - So users with 34203 error codes appear to be the ones having issues still

Comment
    PezRadar on Forums - Thread - Direct

For console users, are fully closing your games and restarting and trying again? Just want to make sure on that side.

Also what is the exact behavior you guys are seeing if you are still stuck? Is it error codes or is it just the queue message with a timer that transitions to one without a timer and that is it?

Comment
    PezRadar on Forums - Thread - Direct

For users who are unable to login, when was the last time you had a successful log and gameplay?

Comment
    PezRadar on Forums - Thread - Direct

For those still suck, please make sure you give it a few minutes through the queue. There is still a queue in-game, but you shouldn’t be in it forever.

Also please fully restart your game if you haven’t since my post.

Comment
    PezRadar on Forums - Thread - Direct

Hi all - The team has implemented a backend fix. Can you all check to see if you can get in?

And no changing the password does not do anything.

Comment
    PezRadar on Forums - Thread - Direct

This is a top issue we are currently tackling right now.

This has been added to the console known issues list.

Thanks everyone that provided extra info. We have enough to properly investigate.

Comment
    PezRadar on Forums - Thread - Direct

Added in an issue related to console users who are unable to get through queues.

Comment
    PezRadar on Forums - Thread - Direct

Hi everyone -

We wanted to provide an update on some of the items we commented on earlier regarding queues and top issues we are tracking.

Last night, the team pushed a few backend server hotfixes to address server stability and issues related to player parties that we reported on yesterday evening. This has led to significantly improved queue times, so players should be experiencing much shorter waits to get into the game.

As of this morning, we are tracking a new issue related to some console players unable to get through queues. We are also continuing some work on a few of the issues from last night and this morning that are affecting a small number of users.

The team will continue tackling these throughout the day and we will provide another update later this afternoon once we have more information.

The feedback we’re hearing is incredible – the team is delighted to see that so many players are enjoying Diablo IV. Thanks again for jumping into...

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Comment
    PezRadar on Forums - Thread - Direct

Hey all -

Just a heads up - I’m trying to track this with the team. If we can get exact details from individuals on when they were able to get into the game and when they got disconnected that would be helpful? Times will be beneficial when you were in-game and when you were disconnected which then led to the perpetual queues.