Dyson Sphere Program

Dyson Sphere Program Dev Tracker




26 Nov

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

19 Nov

Post
    Mien on Steam - Thread - Direct
Hi engineers!
We fixed some bugs that may affect your gaming&concern play experiences. Hope you have a nice weekend with the new function^^

[Version 0.8.23.9832]
Bugfix:
  • Fixed the bug that the cargo texture of the Traffic Monitor may displayed incorrectly.
  • Fixed the bug that the Traffic Monitor in Blueprint Mode may triggered an error report.

Changes:
  • Modified the collision detection logic between the Conveyor Belt and the Trafic Monitor.
  • Modified the some English translation in Traffic Monitor UI.


Thank you for your continuing support! You can send your feedback in Discord[discord.gg] and ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

18 Nov

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    Mien on Steam - Thread - Direct
Good day, engineers!

In this patch, we are bringing you a new function: "Traffic Monitor". Literally, It will display the amount that cargo is passing through the production line. You will not only be able to monitor the passing radio by reading the number, but also hearing its alarm sound.
...... hmm? Why does it sound like a piano?




[Version 0.8.23.9808]
Features:
  • Added Traffic Monitor. You can build it on the conveyor belt to monitor the status of the production line.

  • Added Global Alert System. You can activate this feature to monitor the status of some buildings, for example, to see if the last smelter is wor...
Read more

12 Nov


03 Nov


29 Oct

Post
    Mien on Steam - Thread - Direct
Dear engineers,
It's almost the last 1/6 of 2021, and the season is changing. Dyson Sphere Program is also changing little by little, with the combat system development in progress.

Let's see what's in today's patch:

[Version 0.8.22.9331]
Features:
  • Added a new space navigation direction icon in the bottom left corner of the screen.
  • Added 4 new sound FX, including advisor pop-ups, tutorial pop-ups, and several UI sound FX.
  • Added the Kickstarter Reward - Cosmic Radio ( will be shown as Cosmic Message in game).
Changes:
  • The Random button for seed selection has been changed to Seed Increment. Players can now go back to the previous seeds more easily.
Bugfix:
  • Fixed the bug that the color of the shad...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

30 Sep

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    Mien on Steam - Thread - Direct
We are glad that Dyson Sphere Program has sold over 1.7 million copies worldwide. \Wohoo/! We want to deliver our appreciation from the very bottom of our hearts. Thank you, dear engineers!!

TGS Clip:


Yesterday we updated our Achievement and Milestone system. Today, we revealed a bit about the combat system at the Tokyo Game Show. Our wish is to bring this highly anticipated system to you as soon as possible.

However, the combat system is a very large and complex content, which intersects and affects every branch of the game's system so we will need a lot of time to justify, produce and polish the battle system. We hope that the final presentation of Dyson Sphere Program's combat system will bring a different experience.

The combat system is expected to drop in the second half of 2022. Bu... Read more

29 Sep

Post
    Mien on Steam - Thread - Direct
Dear engineers,
The CentreBrain just meet a computing issue, so we have to cancel the update scheduled for Sept 30... and rearrange it earlier to Sept 29! :D
You can always trust the CentreBrain!

[version 0.8.22.8915]

Features:
  • 100 new Steam achievements are now live! Time to enrich your showcase!

  • 42 Milestones are now live in-game! This system will engrave your glorious moments for each new game!


  • Added new pop-up for achievements and milestones achieved. You can press P to...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

22 Sep

Post
    Mien on Steam - Thread - Direct
Hi Engineers,
How are you guys getting along with the colorful Icarus? We are eating Chinese mooncakes while sending you this announcement - Happy Mid-Autumn Festival!

CentreBrain plans to the Steam Achievement system on the evening of September 30. \WOW/!
We will test the achievement system in the next few days, and the achievements will be visible during our test. You will be able to read about the achievements. However, these achievements cannot be unlocked until our official update on the 30th. Keep patient...!

We hope these achievements will bring you some FUN. See you at the 30th Sept ;)

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

17 Sep

Post
    Kacper on Steam - Thread - Direct


Hi Mechanics!

It’s that special time again when we open up and show off some of the content we’ve been working on at the Scrap Mechanic HQ. This is probably one of the most exciting devblogs we’ve done in a while, as we will be showing off our new digging system!
We’re sorry for the long wait, but the features in this devblog have been in the making for a while. We’ve also been working on a lot of story-related things that we don’t want to spoil for you, so we won't reveal everything just yet!

So let’s crack open a sunshake and dig in!









... Read more