Edge of Eternity

Edge of Eternity Dev Tracker




19 Mar


18 Mar

Comment
    Kaldorei on Steam Forums - Thread - Direct
Yes i pushed the fix live, thanks a lot for your help!

17 Mar

Post


  • Added Olphara Defense introduction dialogs
  • Fix Softlock occuring with skills using arc targeting
  • Fix Sunken Cathedral quest not updating after receiving the Nepentha Heart
  • Fix Pilitch Quest toggling last quest dialog instead of initiating the quest
  • Fix wrong music played when entering areas
  • Fix Switch leader button not appearing when toggling a member from reserve
  • Fix use item animation not played when using repulse bombs
  • Fix softlock occuring when interacting twice with the crafting table during the orokko trap crafting tutorial
  • Fix Tough Love, using potion no longer increase hit counter
  • Fix Bug that was preventing player from opening any menu after completing Battle items...
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Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/269190/announcements/detail/3029206961010194579]here[/url].

16 Mar

Comment
    Kaldorei on Steam Forums - Thread - Direct
Yes, next step will be Chapter 7 & 8 available with the v1
Comment
    Kaldorei on Steam Forums - Thread - Direct
Originally posted by Kannochi:
Originally posted by Kaldorei: Hello, i've already seen your bug report and i potentially fixed it today, if you could boot the "trunk" beta branch on steam

(To switch to a custom branch in the Steam client, right-click on the game from the library page and select "Properties". Among the available tabs will be the "BETAS" tab.
Your beta should be listed in the dropdown menu under "Select the beta you would like to opt into:")

I'd like to know if using ...
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Comment
    Kaldorei on Steam Forums - Thread - Direct
Hello, i've already seen your bug report and i potentially fixed it today, if you could boot the "trunk" beta branch on steam

(To switch to a custom branch in the Steam client, right-click on the game from the library page and select "Properties". Among the available tabs will be the "BETAS" tab.
Your beta should be listed in the dropdown menu under "Select the beta you would like to opt into:")

I'd like to know if using this branch fix your issue?

Thanks a lot!
Comment
    Kaldorei on Steam Forums - Thread - Direct
Originally posted by The_K00lDude: Ok so I'm on BETA 1.64 (haven't updated since I last played). The sound doesn't seem to be happening anymore.
Last time I played when the sound was bugged, I got up to the cave and left the game. Could it be an early game bug? with that town area?
I'll keep playing and see if it pops up again, but it's definitely an issue. Just don't know exactly whats caused it now.

The bug is due to an Unity function that we call to clear the memory after some events (End of Battle, End of Cinematic, Loading, etc...) but it's causing an audio stutter at the same time, so we hacked our way and put a volume fade before so the stutter is inaudible xD
Comment
    Kaldorei on Steam Forums - Thread - Direct
Hello, what's weird is that this was supposed to be fixed a while ago, can you please check that you are running the latest version of the game please?

Also can you check if the sound in background options in the settings menu change anything related to it or not please.

15 Mar

Comment
    Kaldorei on Steam Forums - Thread - Direct
No EOE is a JRPG in the vein of old school JRPGs where you have a fixed character, you can only customize through the modding system

13 Mar

Comment
    Kaldorei on Steam Forums - Thread - Direct
Hello, the modkit is currently under rework but the current version should still be useable, to connect a dungeon you need to create an additive map to for example AstryanContinent for the openworld (additive maps is the system that allow to add stuff to existing maps), you gather the coordinates of your entrance ingame with the gps console command and place a TeleportPoint at this coordinates that lead to your SpawnPoint in your dungeon map, in the future the levelkit will be loadable directly from the game that's why we removed it and it's not needed it's just convenient

12 Mar


10 Mar

Comment
    Kaldorei on Steam Forums - Thread - Direct
Originally posted by LL-woLf: game terminate when tried to load save.

Hello, can you please try a file integrity check on Steam? Thanks.

09 Mar

Comment
    Kaldorei on Steam Forums - Thread - Direct
Originally posted by larcek: yeah, 5GB 3 days in a row is heavy, i'd also ask to optimize the update procedures to only change the essentials if possible.

Unfortunately like i said before it's patch size or loading speed it absolutely can't be both, we made a poll and people opted for large patch size but fast loading speed.
Comment
    Kaldorei on Steam Forums - Thread - Direct
Hello, the patch was erronous yesterday so we had to rollback it (so download the new patch + back to the previous), today it's fixed so there is again the 5GB to download
Comment
    Lokirb☣urg on Steam Forums - Thread - Direct
Yeah we changed it recently because wildfang is the name of the blade you can loot. To make that blade easy to distinguish we decided to change its name. (We will proceed to some text changes for the quest objectives in order to understand better what to do)
Thanks for your feedbacks!
Comment
    Lokirb☣urg on Steam Forums - Thread - Direct
Hello, sorry to hear that you have problem with the quest.
For now due to the delayed patch you won't be able to complete it. But you're supposed to have the Arkadian Steel Sword in your inventory. Can you confirm that you don't have it?