Elvenar

Elvenar Dev Tracker




17 Oct

Comment
    herodite on Forums - Thread - Direct
@kurgkurg I can understand that for some, when you get to a certain stage, the need for PP is reduced and they just start to pile up in a players inventory gathering a bit of elven dust. So I can imagine you would prefer this to be replaced with something more meaningful to your game however, there needs to be some balance. Whilst you (and possibly other seasoned players at higher chapters) find PP ineffective in your City, there are players lower down the chain that rely on/appreciate these.

I would say there is the ability to disenchant these for Spell Fragments but I also know that you and others,... Read more
Comment
Hey, @Thagdal, good point.

Different buildings have different queuing times, depending on their productions. There are a variety of times, even more across the guest races. This is to offer a huge array of times to fit with the different player's preferences.

Some players might choose a 4-day production, for example, if they have to travel for work for three days, for example, often, with less than a day notice for some corporate jobs. Orcs are a valued resource, hence the different production times so that everybody can get the best out from their orc production depending on their real-life... Read more

16 Oct

Comment
    herodite on Forums - Thread - Direct
Greetings Everyone! As requested the idea has been taken forward for consideration. I understand that's not a definitive answer for you all but I just wanted to let you know I did as I was told :D
As you probably know, any and all ideas need to be discussed thoroughly as there are so many intricacies involved in each building. More often than not with one change, another XYZ appear and this is most certainly the case with AW's. Even prior to the recent Tournament Changes (which I know is at the forefront of this idea) there would have been implications to this concerning Rune Shards, KP etc... so with this in mind, please bear with the team, it has been taken forward, and hopefully we'll have a decision for you soon :)

Kind Regards

Herodite.  
Comment
As a player myself, I agree indeed, and as @herodite mentioned, it is quite a popular suggestion, and they know :)

We will sure give an update once we know something, but sometimes it takes a bit of time, so hold tight!  

15 Oct

Comment
    herodite on Forums - Thread - Direct
Pauly7 said: +1111
Getting a tad excited there @Pauly7 :D  
Comment
    herodite on Forums - Thread - Direct
Greetings @Killiak (and all my beautiful plus ones) :) This is becoming quite a popular suggestion and I understand the reasons why. Now, as always, i'm more than happy to ask the question! It may be a straight up No, it may be something they're considering, either way I will get back to you as soon as I have the answer!

Kind Regards

Herodite  
Comment
Hey, @StrawberryJC good suggestion. I definitely see your point.

However, it has been suggested before. Coins and supplies are the basic resources (cost nothing to generate them). Therefore, there is not an option to purchase a specific amount of tools or coins with diamonds.

However, when you try to level up a building, cater to the tournament, or research a tech, the game will give you the option to pay in diamonds for the resources you are missing, including coins and supplies.

I hope it helps!  

13 Oct

Comment
On a small note, @C-Nymph don't forget that the feeding effect sticks for several hours.

True, for initial pickup collection it does not make a difference if you play it smart, as we all did when it was a shared queue. However, you have several hours worth of feeding effect, and all three buildings generating troops. So, you do get more out from your Brown Bear during the feeding effect time just by keeping all three buildings active.

If you boost your barracks, you obviously only boost your barracks, but the timers in your mercenary camp and training ground will keep going down one second a... Read more

12 Oct

Post
    Silmaril on Forums - Thread - Direct
Dear Humans and Elves,

Please use this thread to discuss the update to version 1.115.

We're looking forward to your feedback!

Kind regards,
Your Elvenar Team  
Comment
    herodite on Forums - Thread - Direct
@MagicTasha I understand your frustration it can't be nice :( You can either raise a ticket via the Quick Links on the Forum Homepage (Elvenar Support) or via your City Page in the bottom right hand corner :)  
Comment
    herodite on Forums - Thread - Direct
@MagicTasha I'm sorry you're experiencing these issues. If you could please raise a ticket with Support they will advise you accordingly on the best way forward to hopefully enhance your gaming experience :)

Kind Regards

Herodite.  

11 Oct

Post
    Silmaril on Forums - Thread - Direct
Dear Humans and Elves,

We are updating our International worlds to version 1.115, tomorrow the 13th of October.

The list of changes can be found below:

Balancing Changes



  • The Coldfire Phoenix's effect has been changed to no longer give Knowledge Points when a scout finishes, but when a scout is started instead. This change was made because we found that some players could experience problems if they were offline while both the scout and the Coldfire Phoenix's feeding effect ended. By changing the time at which the Knowledge Points are granted, we avoid ever getting in this situation. The tooltips of the building explaining the effect have been updated accordingly.

Bug Fixes



As with every update, we've resolved a number of bugs, among which:

  • Tournaments - The World Map could become unresponsive when there is no cooldown for the next level o...
Read more
Post
    Silmaril on Forums - Thread - Direct
We are looking for a talented Community Management Specialist to support our Community Management Team for Elvenar. Please find the job postings for the currently open position in English below:

InnoGames is looking for a Community Management Specialist to join our international team and we would be very happy to receive applications directly from within our devoted community.
Would you like to support us in creating communication around new features in Elvenar? Do you have an excellent sense for customer support? Do videos and Social Media intrigue you? If this ticks all boxes for you and you are willing to work for a company in the wonderful city of Hamburg, then check our the full job description, as well as all requirements below:
... Read more

08 Oct

Comment
Hi @Aziawain and thanks for the suggestion.

We already received several suggestions about trading artifacts. Right now, during the Phoenix 2020 event, you could trade up artifacts back and forth with 2019's. The same happened in our recent Autumn Zodiac Event with the Bear Artifacts. It is possible that in future events you get the chance to re-use some older artifact, so I recommend you keep a hold on them and don't disenchant them.  
Comment
    Silmaril on Forums - Thread - Direct
@conqueror9 You are on the International Forum. Our servers are not the same as Elvenar beta or even Forge of Empires.
Please raise a ticket with support so we are able to look at technical issues that you may have.  
Comment
    herodite on Forums - Thread - Direct
@conqueror9 I apologise you're currently experiencing these issues. May I ask what browser you are using?  

06 Oct

Comment
And don't forget this little guy here:

EE.JPG

You can use it on any cultural building, usually on buildings that get polished. It will add 5% for each one. Elvarians like powerful suns.