Enshrouded

Enshrouded Dev Tracker




18 Apr

Originally posted by Beckhaver

I am a designer by trade in my 50's. My wife and I have been waiting for a game like Enshrouded to come out since Landmark shut down (I believe) in 2017. We both adored Portal Knights (but disliked how small the maps were) so it should be no shock to you all at Keen that we are simply thrilled with Enshrouded and everything the game offers. I say this with as much sincerity as I can muster, thank you for all your hard work and effort, I can not stress (our) gratitude enough.

I can think off the top of my head 10 things I'd like to see implemented in Enshrouded, some of which come from Portal Knights such as nightstands that work as small inventory crates (same with wardrobes, cabinets, etc). armor stands (we loved making "armories"), mounts....and on and on.

But I'd rather focus my question on character customization. Wife and I love how the NPC's have very unique heights, body sizes, and attire. We'd both like to see this same level of customization for our in gam...

Read more

I'd like to personally thank everyone involved with Landmark for preparing the terrain and helping create our fanbase over a decade ahead of time. So many Landmark veterans have been reaching out to us, it's crazy. We're very happy you have found a home in Enshrouded.

We will for sure add more variety to the existing systems in future updates.
Full body customization (height, body type etc.) is currently not a focus.
The vanity (cosmetics) system will allow a deeper level of expression with outfits as well.
Adding new types of accessories (like backpacks etc.) is a bit tricky as it has to play well with all armors/outfits, so we currently don't plan to do that, but for sure might consider improvements in the future.

We also don't have any plans for additional sold items during early access. Our focus is to offer a compelling game. We might consider additional DLC or cosmetic items after full release - similar to what we did with Portal Knights - b...

Read more

Originally posted by Quack_Smith

whats up with the begining lag at game startup? i'm running 32 gb of ram (nothign else running in background with a 1 gb 'net connection) and once i log in it takes nearly 5 mins before everything else loads in the game, and every time i fast travel it delays as well, it's been happening since the dungeon release.

Can't really help you troubleshoot stuff here and with this little info, but if you drop by our Discord or send us a ticket through the F1 menu, we will do our best to help you out.

Originally posted by weightofast

My Question: Do you see making the survivors able to be spawned at multiple flame altars/bases.

As many others stated, I love building and also rebuilding areas. But not having my npc survivors there to crafts means I never visit those places. I would really like to have the survivors spawn-able at all base locations.

This one is actually on the roadmap we published (which you can find here, as well as in our Steam News and on our website). It's not update 2 material, but it's definitely something we're keeping in mind!

Comment

Originally posted by Ikelo

First off - thanks for providing a great experience. Have spent more than 300 hours and still racking them up while I build and explore new content releases.

For my question: Are there any plans to revamp the combat a bit? Things like heavy/light attacks or charged attacks? Maybe (more) conditional activation effects for abilities?

Of course! Our combat systems are not final, especially at this stage of development. We already have changes planned for the near future, and will continue to make changes as players give us more and more feedback over time. The team already has improvements in the pipeline for our melee combat, for example.

Comment

Originally posted by The_Gamers_Crucible

You guys have a Discord channel that gets plenty of interaction. Why do you go to other platforms when you want to interact with the community? Building contest om X? AMA on reddit? But your main info dumps are on Discord.... This seems very counterproductive and a hassle to your community as much as yourselves.

Well if we said "ask your questions wherever you want" it would probably be even harder to keep track of them, we had to pick a comment-section-like platform for something like this, so Reddit was the obvious choice.

And if you hate it here, don't worry, we'll be collecting all the answers we give and posting them elsewhere after we're done in a more organized format :) Most things we post (that are important, at least) we cross-post to the majority of our platforms.

Originally posted by runetrantor

Many know the map shall expand northwards, specially now that there's a frame around what is presumed to be the final size.

But one thing I have not seen asked, are there plans for vertical expansion of the map?
Its clear this game inspired from Zelda BotW and TotK, so I wonder if there's a chance to see sky islands, or even a Depths like underworld, full of Shroud and darkness thats super dangerous but rewarding and cool looking.

No spoilers. The only thing we will say is that the world is now a full kilometer taller than the map that was available during the closed beta. For... reasons.

Originally posted by ZaritharBeast

Will we be getting the ability to raise livestock and/or pets? Possibly taming wildlife - wolf cubs for example?

It's very early days for the design of this feature, so we cannot give out more details. We're keeping an eye on your comments, though!

Originally posted by strixus

If you can, could you share any details about the upcoming Mountain biome?

I'm really looking forward to it, and I am curious about what sort of new monsters, new critters, or new plants we might encounter. If you can't share any of that, is there some out of context detail you could share that is a favourite about the area?

The mountains will still take a bit more time as it's a first new (full) biome and we'll start development on that in parallel to other additons to the game. Also, mountains need mountain weather.

Originally posted by Kh3ll3ndr0s

First of all, congrats and thankyou for this game.

Second, is there an approximate date for next map portion release?

We aim to release a smaller sub-biome with our second major update. It adds more variety and new content to an already existing biome. For the next full-size biome, we're looking further out than that, several months at least, as it needs a lot more content to come with that.

Comment

Originally posted by ZGoot

hey guys, just want to say that hallow halls are super fun! I love the dungeon delving and they just look so good! So after everything in the roadmap- fishing has to be coming down the pipe right? Every great game as a fishing mechanic ;)

We don't even have water yet, and you're asking us to commit to a fishing mini-game? Where would you fish, in the lava pools?!

Comment

Originally posted by Skeith4000

What was each team members favorite game that holds a special place in their heart to this day?

The original SSX series, especially SSX 3. I get a blast of nostalgia just from hearing that game's soundtrack <3

From Ben - Zelda: Ocarina of Time

Comment

Originally posted by fwambo42

Hi Dev Team! Thanks for doing this. What feature are you guys most excited about working on?

Does our Discord server count? 🤔

And from Ben: Improving and advancing the combat. Adding new monsters, small and big.

Originally posted by Owyanos

The devs are awesome. I really hope that you guys have a continious sustainable business model to keep your awesome team (and the game) alive for decades. I would definitively pay for future dlc's (after the game is complete) if the content and quality resembles this output for the price i've arealdy paid. I never had so much fun in a long time. Vielen Dank.

We're very happy to hear that we have built a community that is so supportive of Enshrouded and our team. We currently don't have plans for any paid content, but we are clear that we won't offer any kind of paid content during early access. After full release we might consider paid DLC in addition to free updates (similar to what we did with Portal Knights), but we are not sure yet. Our focus is on offering a premium game in the first place.

Originally posted by fwambo42

Hi Dev Team! Thanks for doing this. What feature are you guys most excited about working on?

The "shared gameplay experiences", because I'm a huge fan of user-created adventure maps. Gimme your parkour challenges and your obstacle courses. Gimme your Vukah mazes. Gimme your Tuscany bathrooms.

Originally posted by Skeith4000

What was each team members favorite game that holds a special place in their heart to this day?

For me: Dune, the 1992 Cryo game

From Kall: Way too many to count. It's a bit cliche but can't go wrong with Chrono Trigger

Comment

I'm not sure why Reddit isn't letting me sticky the comment directly, this platform hates me. But if you'd like to keep track of all our answers, we have a bot here that is keeping track of all of them <3
https://www.reddit.com/r/Enshrouded/comments/1c4omlh/comment/kzp9mka/?utm_source=share&utm_medium=web2x&context=3

Originally posted by FelloBello

Such a great game. I have enjoyed countless hours adventuring and discovering new places. Great job. May I ask, what inspired you guys to make the game? Did you have any inspirations from other games in the genre?

Keep up the great work! Easily one of my favorites and I look forward to what you do in the future! All the best!

It would be impossible to list all the games that inspired us in making Enshrouded. Game developers stand on the shoulders of giants. Some of the references are more obvious or immediate, so here are a few of these: our very own Portal Knights, Zelda Breath of the Wild, Valheim, but also to a certain extent the Souls game inspired us for the abandoned world, some aspects of combat (sorry no i-frames during combat rolls). Every one of us brings their own inspirations to the game, so if you think you recognize an influence somewhere... the answer is maybe! You should definitely make a 4-hour video essay on Youtube and let us know about it...

Comment

Hey there, sorry that's been happening to you. The team would like to look into it if you have the time to send us some info.

Please use the "this form" link at the top of this page to reach out to us, and include the three files mentioned there (including the corrupted saves you mentioned). It should help us troubleshoot what's going on here.
https://enshrouded.zendesk.com/hc/en-us/articles/9767167725853-Reporting-Bugs

Thank you!


17 Apr

Comment

I am already pre-selecting you as the winner if we ever do another building contest