Escape from Tarkov

Escape from Tarkov Dev Tracker




28 Feb

Comment

Originally posted by Significant-Oven-301

Being able to feel the progression and enjoy all of its content with my limited time. Game does not need try to be competitive to be fun and chellenging. Hindering players does not make this game balanced but more unaccesible. You can make Tarkov enjoyable for every kind of player, be it hardcore or casual, pvp or pve, not taking from either of them, just give them choice to play their way. Make the aspects of game more challenging but reward it, make others more chill but less rewarding and let new/casual players feel the progression and eventually those people will feel comfortable with more chellenging activities and pvp.

make it enjoyable for every player is impossible unfortunately

Comment

Originally posted by HubicPair1

I feel like this glosses over the fact that Rengawr had enough influence to get a (legit) player banned very quickly. While he did not have direct access to the ban button, he DID have the ability to get a player banned, whether he pressed the button or not.

I'm not too clued-up on the whole situation, but clarification that there will be a better process to determine cheating internally other rather than just taking a streamers word for it would be nice to hear.

as i said it was a mistake

Comment

Originally posted by naturallyselected007

So I’m 100% a nobody that has been around playing for 3 years now and even with everything going on still love this game for what it is. But - being silent and still playing the game doesn’t mean that I’m happy with where things are at or a happy customer. I feel like there’s tons of others very similar and will continue to be silent. And aside from the specific issue that had currently flooded the tarkov community - I’d like to take my chance to ask directly / give feedback in hopes you may read this.

My biggest question going forward is - has this whole topic and recent events sparked any talks towards creating a more constant form of regular communication with the community? For a specific example - it took this much backlash & talk through streamers and the community to finally spark conversation from an issue that has been held pretty silent for a while now from BSG as a whole to the main community. Will there be more regular conversation on hot topics, maybe an ac...

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it wasn't a copy of last post. it was just an approval that nothing changed in a WAY OF PRIORITISATION of a problems. cheaters was no.1 priority for us always. we never stopped fighting with them

Comment

Originally posted by flaschemate

@trainfender since you seem to be active in this thread:

Can you let us know what you think about basically removing the traders and maybe the flea as well? I mean the biggest thing we have to tackle is RMT... and RMT exists, because people want to buy the good stuff. I think no traders and flea would also result in a way better experience playing the game. Because I think what Tarkov makes so unique is the way early wipe plays. You actually play with scrap and are hyped as f**k if you find a suitable weapon attachment... People might ask how to get guns early on. Well... How about you take what you get from the Scavs you killed? No need to spend 40 min in a raid. If you are short of something like meds, weapons etc. go farm some Scavs and leave early on. You said Tarkov is hardcore... But it doesn't feel as much anymore. Especially once the wipe is older than 8 weeks. You will just repeat the same pattern. 1. Build "meta" kit 2. Spawn in raid 3. Either be hunted down by a...

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its too extreme for us to remove such a big parts of the game

Comment

Originally posted by _Bike_seat_sniffer

How about implementing a requirement for those basic windows features which could potentially shut down a lot of cheats? Goat mentioned them his latest video:

-Secureboot

-TPM 2.0

-HVCI

-Preboot iommu

a lot of players will be kicked out

Comment

Originally posted by KJelloggs

But what about when the raid is over as a way to review a raid? So that the information can’t be used as an advantage, just purely from an entertainment perspective.

believe it or not - its planned

Comment

Originally posted by Elendil_EA

Please Nikita, either buff the loot by a large margin or make these items craftable because we are having massive problems finding these items(ledX, GPS Far-Forward). Especially when cheaters are getting the ledx's before we reach it. I miss the old tarkov where there was a lot of loot everywhere, Customs (marked room) shoreline (ledx rooms), interchange(tech stores), reserve(again tech rooms). Todays tarkov feels like a shadow of that past version of it. Also back in the days we could just make money killing people but now because of the FIR flea we can't do that either. We know that RMT measures didnt work against cheater issues, i think its time to revert those changes. Make the game great again, let us get alot of loot just by killing each other and selling it on the flea. Trust me people wont be buying as many roubles if you give them plenty, like in the past. I hope you realize this :)

i got your point

Comment

Originally posted by WiggleRespecter

what hellfish said below yeah

exchange rate when listing items on the flea for euros/dollars isn't the same as exchanging at traders. allows scammers to try and rip off newer/inexperienced players on the flea because their items get sorted as "cheaper" when they're not really

i see. ok

Comment

Originally posted by ReflexSheep

am I wrong?

modellers dont fix code bugs, they dont code

Comment

Originally posted by ReflexSheep

I said nothing has changed from AVERAGE PLAYER perspective. Maybe it has for you with all the behind-the-scenes info you have, but not for normal players. You have said yourself you don't play the game, so how can you comment on peoples experiences?

i never said that i dont play the game. I play the game, i struggle, i make changes to feel less pain. Im on your side

Comment

Originally posted by Dazzi

Maybe begin to put ledX and such in containers. And then randomize the loot until that container is looted.

Start banning people on flea who is obv. Not legit.

What to do with the wallhack and such, is really up to you as you know what your team is capable off, be it after match replay, better anti cheat, making invisible players that only people with cheats can see. I think there are many possibilities. But you know best.

we already banning ppl on flea

Comment

Originally posted by condorviii

Hey Nikita,

How would you feel about a standing system for accounts to help with matching legit players vs other legit players?

UI example: https://reddit.com/link/11din2u/video/33ihgtklorka1/player

A standing system has no skill/MMR relations at all, it's just a reflection of how your in-game behaviour is in relation to abusing VoIP or cheating etc. Ideally, someone who is genuinely cheating will quickly see this score effected through being reported and will only be matched with other cheaters or people who have negatively effected raids to the point that they have bad standing. Fair play over time will naturally increase the standing so long as you don't receive a large amount of reports and added SMS verification should give a slight boost too.

Accounts in poor standing can't queue with accounts in good standing, hopefully cutting down on "carry" RMT methods and in-raid tra...

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we better be banning cheaters, not isolating them

Comment

Originally posted by Significant-Oven-301

Imo. Grinding can be fun if done right, it should reward player for time he puts in. I enjoyed hunting bosses, it was nice thing to do between pvp and questing, sometimes it got me killed, sometimes i got some cool stuff. Now bosses are like dying out species. Same with quests and changing key charges to 1/1, very bad idea, especially for first quests. I really hope that one day i can enjoy this game like couple wipes ago, thing is that you need some serious balance changes and stop making the game slow and encourage players to engage in pvp, not to fear it.

what it is for you to enjoy the game?

Comment

Originally posted by fireballmx

The issue there is it locks you from upgrading hideout Intel to Level 3 - is that intended?

yep

Comment

Originally posted by ReflexSheep

Poor excuse! Level designers and modelers work hand-in-hand with programmers. When a new gun is modeled and animated, who then puts it in the game? The modeler? No. The programmer, who codes all the rest of it's attributes.

oh really?

Comment

Originally posted by ReflexSheep

When is ''the end"? You have been saying this kind of stuff for years.

Also you say the situation is already improving, how are you gathering that info? From an average players perspective nothing has changed.

you are not right. everytime when somebody says that "nothing changed" i dont want to carry on the conversation

Comment

Originally posted by ATrueHunter

Hey just wanted to say that I love your music!! Just a little positivity in a sea of negativity :)

thanks!

Comment

Originally posted by Marquis_Laplace

Can you guys work out a way for the server to show less information to the client? It's gonna be hard and there's gonna be sacrifices to gameplay, but that's the only way this game will go from a critical mass of cheaters down to what players are used to in other fps.

yes! we can do it and we are working on it

Comment

Originally posted by Rajelx

I know it's probably a major thing to try and add, but are there any plans for a post-raid replay system for players?

the thing is that this feature will break immersion and it will allow your teammates get the info from you how you was killed. i understand that it will give players needed info to confirm accusations. but it could be used sideways

Comment

Originally posted by AchilleTristram

we all love this game more than any other, just try to keep going in the right direction and continue to be more upfront about the cheating issue. If you make the right choices, we will back you.

much appreciated!