Escape from Tarkov

Escape from Tarkov Dev Tracker




28 Feb

Comment

Originally posted by BIgBounceVEVO

Idk if you will see this, but I want to thank you for finally breaking this shell and starting to communicate.

Despite my recent past saying otherwise, we all want this game to succeed, it is one of the best games I have ever played and letting it go to waste is just soul crushing.

We understand the lack of details, most players won't understand the technical engineer garble and just gives cheaters potential ideas, but going from one extreme (oversharing) to shutting yourself off from the community just creates tension, hatred and vitriol, people screaming blood for the blood god, especially since the entry fee costs 40$, with a lot paying a lot more for EOD.

We are here because we believe in your vision, we believe in this project and watching it crumble because of an inability for one side to communicate is again, soul crushing.

We love this game and want it to succeed beyond our w...

Read more

the toxicity is bad. thats why i decided many times not to post or comment anything here

Comment

Originally posted by FEIKMAN

Nikita, this PR stunt you are doing is just damage control and we get it.

Be a real man, like Russians like to say, grab this shit by the balls and figure it out...

You have created a game that no one else still had the ability to recreate, you have created something really unique.

You have the potential of becoming one of the best game devs with one of the best games in the recent history of gaming. Don't waste this shit, man. We love this game. Community just wants things to get better, everybody is hoping for it.

Соберись, тряпка.

you dont know me. and you dont know that game and the power of this community.

Comment

Originally posted by Diche_Bach

Fix your game's ecosystem or your project will fail, because many of us will be gone (or are already "gone"). That will be a tragedy, because your vision is brilliant and the game has come so far.

ADDIT: reading a lot of these posts I have a reaction:

ngl, I think that getting "down into the weeds" is not likely to be as helpful as staying high level. None of us are Nikita. None of us are as (presumably) knowledgeable about his product and service as he is. None of us know what his real motives and constraints are. It is up to HIM to figure out a solution.

What we as the community should focus on is point out to him the consequences if he does not find a solution: he makes less bank in the end.

I believe that there is not much point in getting down into the weeds and trying to suggest specific technical solutions to him. He needs to figure out what will work and do it. Getting into detailed back and forth technical solutions merely gives him plausibl...

Read more

relax. online numbers are still the same.

Comment

Originally posted by jadenthesatanist

To echo what u/PlayerTwoHasEntered said, I feel like the game really doesn’t need anything new for a while and that there needs to solely be focus on getting things working properly and working out a solution to the cheating issue. Between the invisible player bug, audio issues, map optimization, etc., I think many of us would be happy to not see new content for a bit for the sake of ironing these things out.

Personally, while I’m at it, I’ve also felt for a while that changes keep being made to things that don’t need them, while development to make progress towards the final state of the game hasn’t really been prioritized. Changes to the economy and loot, changes to boss spawns/spawn rates, changes to the hideout, etc. have all been made wipe-to-wipe, but unfinished features such as officially implementing radiation (which has been in the health tab for my two years of playing without any word on it ever being implemented, despite the...

Read more

TPM 2.0

actually that what we did already. no more big features till the release

Comment

Originally posted by Haarwichs

Interesting. Maybe it could expand to the other regions in the future?

its possible, yes

Comment

Originally posted by Irishnghtmare

If 60% is not the number, what is it? What does your data suggest?

i will able to tell later after before-after analysis

Comment

Originally posted by naturallyselected007

Apologies if that came across as me saying it was a copy - I’m sure you’re tired of hearing that and wasn’t my intentions nor do I personally think it was a copy - I probably worded my question poorly. Keep up what you’re doing - it’s awesome to see the passion you’re pushing out in coming into this thread and others to talk to people directly. Appreciate it!

no problem! thanks

Comment

Originally posted by alcoholicprogrammer

Just wanted to jump on board what this guy said and tell you your music is great too

P.S: any plans on adding your song "Wings" (the hideout music) to spotify like the other Tarkov tracks?

probably at sometime

Comment

Originally posted by gudzgudz

trainfender

Hi Nikita! Respect for facing this angry mob here, few questions:

- Why such a high ping limit.. desync is inevitable when it is 200. Maybe have low and highping limit servers to satisfy everyone?

- Why are there no basic analysis/search of cheaters based on unrealistic market rep or K/D for example? Many obvious cheaters are active for weeks/months.

Please continue the comms/listening to the community, recoil/weight changes were great. Please continue balancing the game, eg there are many issues with loot balance.

Thanks!

we tried many solutions on that. decided to keep average ping limits.
about flea - i told it already. sus traders getting banned more often right now

Comment

Originally posted by irishlegend97

Has it ever been considered to remove certain quests for the Kappa quest line? Quests such as "capturing outposts" force you to camp somewhat low traffic areas for hours on end. When the only people you kill are low level players doing early game quests (this is the worst on shoreline). So it is just frustrating for both the high level player trying to get Kappa. (Multiple hours afk waiting for someone to show up). And new players doing early quests. They will get killed by someone high level who has no choice but to just camp and wait.

Either a rework of that quest (eg move the kill area) or removing from the kappa quest line

the whole kappa endgame is a temporary thing

Comment

Originally posted by alcoholicprogrammer

Nikita, you've made a true gem of a game, and I think a lot of us here, myself included, really want to see Tarkov succeed. There is no other game like it that can capture the same adrenaline rush this game provides. It is being tainted by a cheater infestation though, and even long-time players like myself, with thousands of hours, are feeling hopeless about the situation. Please prioritize this problem at BSG, whether that means upgrading or even out right replacing the current anti cheat measures, and even if that comes at the cost of delaying new features to the game. It honestly pains me that I can't enjoy my favorite game anymore because I know more often than not I'll just run into a hacker and lose regardless of how well I play.

much love

Comment

Originally posted by W4rlon

I for one would like to ask if there are any further plans to optimize streets ? you created the best map by far but its so hard to enjoy with how bad it runs.

yes ofc

Comment

Originally posted by pick_a_sammich

I want to come back, but we HAVE to do something about the cheaters and the ridiculous grind requirements. The sheer number of people using the dumb ESP hack is so disheartening to even attempt to play the game. Not only that, but there are waaaaaay too many grindy tasks in the game, think lightkeeper or the awful new quests implemented (Capturing outposts where you load in and wait 30 minutes not doing andything and reset). Stop making people not want to do your content. I’ve played this game since 2017. Please give me a reason to come back.

come back later then

Comment

Originally posted by lampshadebb

I want to ask please do not grow cynical of the streamers. listening to them is a good thing, I've played and loved your game for 3 years now, a lot of suggestions they bring up are things I think most veteran player would agree on. you have an awesome community of creators that want to support you guys, but the lack of communication over the years really makes that hard.

really appreciate the time you're taking today to respond to the reddit, lately this has become the bottom of the barrel, takes a lot of courage in my opinion lol. thank you

dont worry

Comment

Originally posted by xNymia

That is unfortunately the cost of providing a secure environment, and maintaining competitive integrity.

If you take the integrity of the game seriously, then enabling the features to allow that would take higher priority, enable the security features of the operating systems, accept the *temporary* player count drop, provide them with guidance on how to enable features needed to be able to play, is the clear option to maintain the integrity of your game.

It was done with Valorant and Vanguard because we value the integrity of the game over all else. There was nothing more important to the development team than making sure the game was fair, because we were all gamers and know the pain of this issue.

I encourage you to think about this choice.

this particular options are being researched rn

Comment

Originally posted by Haarwichs

Re-consider implementing phone verification. Players are used to it by now (Call of Duty and other games have it) and it would show the people that you are serious about the cheating problem and willing to sacrifice a part of your revenue for it.

Also there are ways now to filter out throw away sim cards and pre-paids.

we have phone verification for asian region

Comment

Originally posted by KnightsWhoNi

Well it seems like a lot of players are cheaters so is that really such a bad thing?

its not THAT 60%

Comment

Originally posted by [deleted]

[deleted]

a lot of info without any real anticheat development experience. unfortunately

Comment

Originally posted by condorviii

Of course the end goal is banning them, but I was under the impression that cheaters are accumulated and banned in waves, meaning they could be known to AC but still able to play until banned? There have been many instances of known cheaters running unbanned on the same account for weeks or months. If the players themselves are able to have influence on their standing we can get them out of clean lobbies and have them only playing against each other.

some cheats are not detected for now but its just a matter of time

Comment

Originally posted by ceplmvreti

you were developing the game better when it was not as successfull. all your arguments don't make sense considering how well this game sells(still) and the trend in displayed in the past years led many to believe 1.0 os just a fever dream of yours. enjoy spending that cash tho, i will never purchase anything made by you again.

its not true what you said. but its your call. dont buy anything, forget who we are and what we did. sorry to hear that