Escape from Tarkov

Escape from Tarkov Dev Tracker




12 Apr

Comment

Originally posted by JonseyMcDanes

Is implementing guns of existing caliber and type a priority over new caliber and type?

Example: You'd implement a mini-14 over a colt python.

yes and no. when it comes to build up a line of one caliber weapons -we switch for other caliber. for example .45 caliber will bring 1911 and vector

Comment

Originally posted by patrickswayzay

Is leg armor planned?

no

Comment

Originally posted by jamjambanana

Will the new scav boss on woods have a dog?

no)

Comment

Originally posted by CyberThreatx

Why do I have to use a website to help me mod guns? Will there be something added to the game to let me know what parts fit on what guns without trial and error?

you can use flea marked linked search

Comment

Originally posted by wickdsickkz

Can we get some kind of simple coded refund system for items when the servers crash, they consistently kicks us and deletes our gear for days after resets, and whilst its still in beta and all that, it does not feel good.

that will be complicated

Comment

Originally posted by Tekamei

Will the EOD bonuses stay in full version?

yes

Comment

Originally posted by reaperk17

Will bullet drop be revised at any point it seems strange that an sks has very little bullet drop at 250m and the M1A has significantly more. The mosin has even more bullet drop after 150m but that's pretty okay.

yes it will be reworked

Comment

Originally posted by Mdogg2005

How has your vision of the game changed during development? Follow-up question, if the vision is still the same, how are you going to handle the day where you take everyone's gear abundance away from them to actually keep your vision in tact?

What i mean by this is that originally you wanted it to be a hardcore survival game. A game where if you have a can of beans and a full magazine inside of a functioning weapon you're in a good spot.

Right now, everyone runs around with top tier guns, armor, equipment, attachments, meds, etc. People have become accustomed to this. I want to know if that thought has crossed you or the team's mind and how you plan on handling that scenario.

vision is still the same, although its shifted a bit to some casualization. thats why we changed recoil, tried to slow down progression etc.

Final game is not in yet - it will be different than now. Right now its more like testing environment

Comment

Originally posted by drcordle

A little late to the Q&A but I had a quick easy question. What firearm are you most excited about adding to the game? It doesn’t have to be soon. Just your personal favorite.

ASh-12

Comment

Originally posted by AmazonBoxMonster

What is your favorite gun in the world?

cant tell easily. i just love guns. 20-th century and further

Comment

Originally posted by Mdogg2005

Did you see this thread? If so, what are your thoughts on some of those ideas?

ideas are interesting but will require a lot of working hours to implement

Comment

Originally posted by Mikecich

When is a second novel like "Predator" to be announced or to be expected?

we started English translation of the second book called Voice behind

Comment

Originally posted by Gabor3212

Any Plans for optimalization? 0.12?

yes, lot of good optimizations is planned

Comment

Originally posted by Hy8ogen

Will we be able to invite friends to our hideout? Not just visiting, but actually building it together like rust?

no its not planned

Comment

Originally posted by RamenLoversUnite

Hands down best shooter I’ve ever played. How cool is hideout gonna be? I’m excited.

very cool)

Comment

Originally posted by Kiakri

will look closely

Comment

Originally posted by AbsimUddin

Hey Nikita thanks for doing this. Do you have plans to introduce some form of tutorial,helper or even some form of quests to teach new tarkov players about the way stuff works in the game and make the learning curve of the game easier. Example: A tutorial on what type of ammo can be used by what gun and how to figure it out.

yes we planned something like this but it will be limited. we cant fit in all the info in tutorial

Comment

Originally posted by Turmoilss

Hey Nikita, any news on visible slings for rifles? I remember it was mentioned somewhere, but that it was a difficult thing to implement.

right now its not a priority

Comment

Originally posted by Anonymous_Quark

Do you intend to allow players to play cooperatively offline?

yes but much later

Comment

Originally posted by fichev

Are armor plate specific hitboxes planned?

yes