Eternal Return

Eternal Return Dev Tracker




20 Oct

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Hello gamers, Aesop here with another Augment reveal. Had enough yet?



Today will be our second look into the Fortification category. More defense comin' right at you.



Core augment Oblivion Can Wait reduces Basic Attack damage against you as your HP gets lower.

If your HP is below 50%, the amount of damage reduced is multiplied and reflected to the inflictor as Cellular Damage.

A big fat chef getting fed and taking advantage of this will probably be pretty scary...



Next up, Embolden. Embolden increases your defen... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
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Aesop back at it again with Augment reveal #4.



We're back with the Support category for the second time. Another Core augment and a couple Sub augments today. You know the deal!



Healing Factor is today's Core augment. Healing Factor increases healing and shields from your skills based on your Skill Amplification.

Targets shielded or healed by you also gain Attack Power for some time and are immune to Healing Reduction effects as well. (This excludes recovery from Food, Drinks, Life Steal, HP Regeneration and Resting.)

If you like to stay back and heal up your team, this'll help you contribute even more to your inevitable victory.

... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

19 Oct

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Okay, let's get cookin'
We are proud to see you've survived the experiment for so long! We've been observing the shady practices on Lumia Island and concluded that if we joined forces with Nimble Neuron we could support them in bringing the experiment to fruition. Kakao Games will answer the call-to-arms, bringing along their saved plans in order to assist Eternal Return's EU and NA community, starting from Oct 28th.

We'll be preparing some exciting events, streams and tournaments, but most importantly listening to your feedback to bring your ideas and suggestions to the developers.

Our team will also be here to help you with any issues you might find and provide the best solutions in the quickest way possible.
We're truly excited about Lumia's future experiments and are looking forward to meeting you soon on the island!
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
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Hello friends,
Aesop here with a preview of what’s to come in Eternal Return Season 4!

Season 3 of Eternal Return is wrapping up which saw the addition of a lot of new things: new characters, items, item effects, objectives, skins, a replay system, a release on the Microsoft Store, and more.

Today, I’ll be giving you all an update on everything that we’re working on for Season 4 of Eternal Return and beyond. I’ll even be giving you a sneak peek at some of the upcoming characters and new skins!

Let’s just dive right into it! Woooo!!

Season 4
Eternal Return faces some issues at its core. It feels bad getting into a game, setting up your character, looting, hitting your power spike, dying to someone third-partying, and then re-queuing and waiting again.

This also can be a pretty negative feedback loop as a newer player - looting and dying to some level 100 titan player.

We’re not opposed to knocking everything ov... Read more

18 Oct

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A maintenance free patch is being distributed starting from 01:00 (PT) regarding character & weapon balance.

The hotfix will be applied instantly after distribution.

[Fixes]

Silvia
  • Spare Tire (E) Cooldown 13/12/11/10/9s → 18/17/16/15/14s
  • Shift Gears (R) Movement Speed Increase during Bike mode 0.3/0.375/0.45 → 0.2/0.275/0.35
Alex
  • Base Movement Speed 3.2 -> 3.15
  • Blowback(Ranged E) Cooldown 20/19/18/17/16s → 22s
Rapier
  • Red Panther Max HP 225 → 185
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
Aesop back at it again with Augment reveal #4.



We're back with the Support category for the second time. Another Core augment and a couple Sub augments today. You know the deal!



Healing Factor is today's Core augment. Healing Factor increases healing and shields from your skills based on your Skill Amplification.

Targets shielded or healed by you also gain Attack Power for some time and are immune to Healing Reduction effects as well. (This excludes recovery from Food, Drinks, Life Steal, HP Regeneration and Resting.)

If you like to stay back and heal up your team, this'll help you contribute even more to your inevitable victory.

... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

15 Oct

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Hello again friends. Aesop here. It's been a while.



Today I'm going to introduce the third and final augment category: Support. Any idea what the Support category might do? Wow, good guess! The Support category is more focused on providing supportive effects that aid you or your allies, rather than buffing your raw strength. Sounds like it might be pretty strong in team modes.

Let's take a look!



One of the Core Support Augments is Healing Drone. This'll summon a Healing Drone that follows and heals you and your allies after you use your ultimate.

Timing your ult to get the most use out of it coupled with the healing provided by the drones may help you turn... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

13 Oct

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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
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Good morning or evening or afternoon everyone! It's your friend Aesop here with another dive into some patch notes. This is the first time a (major) patch doesn't have a a new character (due to all of the extra work/ certification process for Microsoft) but we're still adjusting some things, so ... Read more
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It's your friend Aesop here to introduce a brand new Augment category: Fortification.



If you guessed that Fortification augments give you some defensive synergies then.. well.. you'd be right.

Though innately defensive, Fortification augments aren't just to reduce your damage taken - they can help you deal some hits too.

Augments should also be able to carve out better, more defined, roles in Team Modes, granting you more agency, power, and of course, skill expression as a member of a team. Smart tactics are always a surefire way to win.



First off: Ironclad. Using a Weapon Skill makes you Ironclad, reducing your damage taken and granting you... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

12 Oct

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Cold, stubborn, and proud, it can be difficult to work with Mai, but when it comes down to it, she's got quite the ability to impress.



When she comes to the Island, make sure you wear your Sunday best. Don't face Mai with anything less!

Browse Mai's special Lumia Island Collection on {LINK REMOVED}Official Discord and make sure to check out our {LINK REMOVED}Roadmap and follow ou... Read more
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A maintenance free patch is being distributed starting from 19:00 (PT).
The hotfix will be applied to each server over about 1~2 hours. An update is not required.

[Fixes]
  • Zahir - Narayanastra(Q) is now fixed to deal the right amount of damage.
  • Shuriken - Caltrops(D) is now fixed to deal the right amount of damage.