Europa Universalis IV

Europa Universalis IV Dev Tracker




28 Sep

Post
    BjornB on Steam - Thread - Direct
Hello everyone and welcome to a rather meaty development diary for Europa Universalis IV. This week we’ll release 1.31.6, which is a compatibility patch for the launch on Epic Store, where EU4 will be freely available for a short period of time.

This patch does not contain any bug fixes, improvements or balance changes, as we had to make sure we had a stable version for this release. Some of our programmers and qa have been working diligently to create this new version for a long while now.

Meanwhile the core-team have been working on the major 1.32 patch which we aim to have out later this year. While the other development diaries will focus mostly on what content we will add to the immersion pack, today we will talk about a lot of balance changes!

Concentrate Development

As we all know, the Concentrate Development feature, while technically working as designed, has a few drawbacks, as it can become very unbalanced and immersion breaking. ... Read more

21 Sep

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Hello and welcome to the 3rd Dev Diary for the content of the Sub-Saharan region. Today we shall take a look at the Horn of Africa - at Ajuuraan and Ethiopia to be more precise.

We start off with Ajuuraan as they have the smaller mission tree. Ajuuraan is one of the Somali clans in the Horn and is known for its impressive irrigation system, for its unique position as a theocratic clan state, as a trading nation, which had its merchants active in India and Asia, and even as a winner against Portuguese aggression. The mission tree for Ajuuraan reflects these traits, focusing on both the military strength and the trade power it possessed.



The most left row focuses on the trade aspect of Ajuuraan. A theme of this row is the importance of Mogadishu as a center of trade and its minted currency. After annexing Mogadishu you get ... Read more

14 Sep

Hello and welcome to the 2nd Dev Diary for the content of the Sub-Saharan region. Today we will continue with West Africa and take a look at Songhai.

Songhai is the militaristic powerhouse, which will replace Mali as the dominant power of West Africa until its end through infightings for the throne and at the hands of the Moroccans invading from the North. As a result of that, the mission tree of Songhai focuses on militaristic advancement, the conquest of West Africa and the expansion into Maghreb (basically turning the tables on the Moroccans).


The second and third columns are classic conquest missions. Although I like to avoid pure conquest missions, they are inevitable for a country which is famous for its militaristic expansion.

With that said, the second column focuses on the conquest of the western territories of W... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

07 Sep

Post
    BjornB on Steam - Thread - Direct
Hello there!

After the summer break, I am honored to present what the new content will be about!

But first, let me introduce myself as it is my very first time to write in the official forums instead of just lurking here.
I am Ogele, a content designer from Germany, who joined around the time of the release of Leviathan, and as such I got directly thrown into a lot of script bug fixing. Prior to joining, I was (and still am) a modder for EU4 - the one or other might know me already as Comrade Flan on Steam. Oh, and if somebody wants to complain about the bugfix of Fars' color: that was me - so to all the fans of Yellow Fars, I am sorry for your loss.

With that said, it's time to move to the actually exciting new stuff for the new Content Pack which will be focusing on Sub-Saharan Africa.

Today I start with the presentation of one of the famous realms of Africa - Mali

... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

25 Aug

Post
    BjornB on Steam - Thread - Direct
Hello and welcome to another Europa Universalis IV development diary. We’ve not had one since the start of the summer. Mostly because the team has been on holidays, and there is only so many times you can write “we are busy fixing bugs”. From September though, we’ll be able to start with development diaries for new missions and other content that the content designers are working on.

Two weeks ago we celebrated 8 years since the release of EU4, and it is about 11 years since we started working on the design. It has been a long journey, since me, [USER=1559]@Besuchov[/user] and [USER=6723]@King[/user] had our first brainstorming discussions, on how we could build upon EU3. Our goal was to take all that was in EU3 with all expansions, remove the bad features & make a polished game. It is kind of interesting to see how it turned out, and also fun for me personally to see how many people have been working on the game during the last decade.

Metrics
As we tend to ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

13 Aug

Post
    BjornB on Steam - Thread - Direct
For eight years, millions of empires have risen (and fallen) in Europa Universalis IV. Now the history of the world's empire's is put in your hands.



https://store.steampowered.com/app/236850/Europa_Universalis_IV/

08 Jul

Post
    BjornB on Steam - Thread - Direct
A big shout out to all wonderful members of our community that has been testing and providing feedback during the development of this patch!


There might be unforeseen consequences if you load a <= 1.31.4 save in 1.31.5 - so it should be avoided if you can. If you still want to load an old save - make sure to create a backup if possible. You can also finish off your ongoing save in the previous version before updating. For instructions on how to revert to a previous version, ... Read more

10 Jun

Post
    BjornB on Steam - Thread - Direct
Good news everyone! Today we’ll be presenting the new monuments that shall be introduced in 1.31.5 (coming soon, for those who wonder).

But first, let me introduce myself. I’m Pavía, and I’ve been a forumite for more than 15 years before joining Paradox Tinto team, a couple months ago. Apart from being in the Forums, I’ve spent most of this time playing Paradox games for thousands of hours, since the first Europa Universalis. Oh, and I also hold a Ph.D. in Medieval History, but that’s probably the less important thing in my current CV.

That said, onto the monuments. First I’ll present to you the ones that were most voted among the community:

The first is El Escorial, the famous palace-monastery built at the orders of king Philip II in the outskirts of Madrid:



Modifiers:

Tier 1 Tier 2 Tier ... Read more

03 Jun

Post
    BjornB on Steam - Thread - Direct
There might be unforeseen consequences if you load a <= 1.31.3 save in 1.31.4 - so it should be avoided if possible. If you still want to load an old save - make sure to create a backup if possible. You can also finish off your ongoing save in the previous version before updating. For instructions on how to revert to a previous version, ... Read more

12 May

Post
    BjornB on Steam - Thread - Direct
There might be unforeseen consequences if you load a <= 1.31.2 save in 1.31.3 - so it should be avoided if possible. If you still want to load an old save - make sure to create a backup if possible. You can also finish off your ongoing save in the previous version before updating. For instructions on how to revert to a previous version, ... Read more

03 May

Post
    BjornB on Steam - Thread - Direct
###################
# Gamebalance
###################

# Economy
- Bankruptcy cancels any monumemt construction.
# Governments
- Added a malus for IA if you're the Emperor and you extend your regency.
- Christian theocracies can't use Aristocratic ideas any more.
- Custom republics now get bonus on ruler skills with ideas.
- Extending Estate Regency now costs 10 Legitimacy.
- Increased governing capacity modifier of celestial empire so Ming is not over governing capacity at game start.
- Following tags are now downranked to duchies from kingdom rank: PAH, PAT, LUW, BNE, BEU, TER, TID, BTU, CEB, MNA, HAW, MAU, OAH, KAA, KEL, ATJ, BRS, TDO, PGS, IND, BTN, PGR, JMB, BLI.
# Units
- Seperatist rebels get the unit type of the country they want to be, not the country they're in.
# War & Peace
- HRE members can't be co-belligerents against another HRE member after Ewiger Landfriede.
- It's no longer possible to enforce peace i... Read more

28 Apr

Post
    BjornB on Steam - Thread - Direct
#############################################################
######################## 1.31.1.0 ###########################
#############################################################

###################
# Gamebalance
###################
# Economy
- Stopped native land from becoming totally devastated within 70 years.
- Fixed the amount of manpower required to speed up great project construction.
- Stop some subject types from having their development concentrated.
- Trade good changes will destroy invalid manufactories.
- Now centralize state reduces the governing cost of the entire state.
- Fixed so manpower and sailors received from colonies are based on max values instead of current.
- Rebalanced monuments.
- Fixed so that all tribal land is settled when you enact the federal constitution.
- Nations no longer lose their naval doctrine when failing to meet requirements.
- Fixed so that colonial cores get affected... Read more
Post
    BjornB on Steam - Thread - Direct


The journey to PDXCON begins: Introducing the Grand Campaign! 4 games, 4 weeks and 5 days of play!

Join the teams of Crusader Kings III, Europa Universalis IV, Hearts of Iron IV and Stellaris for the largest event this side of PDXCON Remixed. In a tale that takes us from 867A.D to the distant future, you, the Paradox Community, will have a deciding say on events that unfold!

Acting as our Senate, the community will have an opportunity to influence how each campaign unfolds by joining us in the Grand Campaign section of the PDXCON Remixed Discord. Become a part of the Senate here: https://discord.gg/pdxcon

Each leg of the journey will also have a knock on effect on the next, crafting a comple... Read more

27 Apr

Post
    BjornB on Steam - Thread - Direct
Why voyage to distant shores when there is treasure and plunder so near by? The gold of our vassals will decorate our palace, and piles of plunder from looted rivals will fund our improvements. It is said that true growth comes from within, that nothing lasting can be built on the ashes of war. We say that true growth can also come from the enemies you make along the way. Now, with Europa Universalis IV: Leviathan, you can harvest your foes for development and profit.

Available today, Leviathan is the latest expansion to Paradox’s celebrated historical grand strategy game, and the first developed by Paradox Tinto. Leviathan adds a number of new diplomatic and domestic options, with more opportunities for expanding and improving your nation’s position as it competes for power from the Renaissance to the Age of Revolution.

Europa Universalis IV: Leviathan is available at major online retailers for the suggested retail price of $19.99/£15.49/€... Read more
Post
    BjornB on Steam - Thread - Direct
Greetings!

We now released 1.31 Majapahit for all and everyone!

Please note that you should not attempt to load an old save after updating your game! If you wish to finish off an ongoing game you can easily roll back your game to 1.30.6 and continue playing - updating to 1.31 at a time of your own choosing. Instructions on how to roll back your game can be found ... Read more