Europa Universalis IV

Europa Universalis IV Dev Tracker




17 Jan


13 Jan


11 Jan


05 Jan


01 Jan


22 Dec


20 Dec

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Hello and welcome to another EUIV DD!

Today we will be talking about the rebalance of the Unit Pips we're working on for the upcoming 1.35 update. This task has been led by our QA Team, which was reinforced throughout the year, and that has been key to the release of Lions of the North, as the new members that have joined the Team credit over 5,000 hours of gameplay on EUIV. But apart from testing the game, they are also involved in the game design process, a classic at Paradox, which usually relies on close cooperation between the different teams. Therefore, this is the proposal we'll be testing in the following weeks, taking also into account the feedback we receive in this DD, of course!




Hello everyone, I'm Pintu, one of the Embedded QA’s working at Tinto.

I want to show you the rework we are doing on the Unit Pips of the different Techgroups, one of the Systems that saw very few changes since the Release of EU4. As we implemented... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

19 Dec


14 Dec


13 Dec

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Hello and welcome back to another Europa Universalis IV Dev Diary!

It’s been a while since the last one, back in September. The main reason for this is that the Team has been quite busy during these months. In October we released the 1.34.4 update, that fixed most of the issues we wanted to cover after Lions of the North, and participated in the last edition of the Grandest Lan, which could be organized again at Moszna Castle (and that you can watch at the Paradox Grand Strategy YouTube channel!). In November, the team focused on launching EUIV on a new platform, GOG, with the 1.34.5 update; this is the fou... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Comment
    Nwaij on Forums - Thread - Direct
So between Colonial Improvement Act, Higher Developed Colonies and that one custom nation idea that gives you +1 to each developement on colony finish, that means we can get a total of 3 development per category FOR FREE on finishing a colony? Thats... WOW! Β 

01 Dec


24 Nov


23 Nov

Comment
    BjornB on Forums - Thread - Direct
sjobenrit said: is the 1.34.4 version on steam? I cant find it

No, since the difference between 1.34.4 and 1.34.5 is pretty much nothing we didn't see much reason to clutter the list with it. The only reason for this patch is to facilitate cross platform multiplayer with people on GOG, since you need to have the same version to be able to play MP. Β 
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    BjornB on Forums - Thread - Direct
Greetings!

We just released patch 1.34.5 which is a minor patch to facilitate the launch of Europa Universalis IV on GOG. The contents of this patch should have no impact on your game on other platforms.

#############################################################
######################## 1.34.5.0 ###########################
#############################################################

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# Other
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- Added integration for GOG.COM store.

**** THERE IS CURRENTLY AN ISSUE WITH GETTING THE PATCH OUT ON EPIC! WE'RE WORKING ON RESOLVING THE ISSUE ASAP - BUT IT IS CURRENTLY NOT POSSIBLE TO PLAY CROSS PLATFORM MULTIPLAYER WITH PEOPLE ON EPIC. OUR APOLOGIES FOR THE INCONVENIENCE ****

Previous 1.34 changes

... Read more