Europa Universalis IV

Europa Universalis IV Dev Tracker




26 May


25 May


24 May

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Hello everyone, Gnivom here today.

I may return for a future dev diary on the many AI improvements we’re making for 1.34, but today’s topic is Land Combat.

First a recap:

For 1.33, we decided to change some things with combat; first mentioned in this January DD[forum.paradoxplaza.com] and soon amended by making backrow regiments take 60% less morale damage. The core idea was to remove some weird traps that uninitiated players (I would guess a majority) and the AI (without major modifications) would easily fall for. In particular, having a large army without a full back row of artillery could be disastrous.

However, those changes also caused some unintended balance effects:
  • Battles ...
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

23 May

Comment
    BjornB on Steam Forums - Thread - Direct
Not to diminish the value of people's reviews - but they are usually based on very specific things. Broken save files with an update is a common reason for bad reviews. A bug introduced with the update (and probably/hopefully patched away by now).

Or it is one specific change in the update they didn't like - which might play differently now. The point is that the bad reviews are usually not relating to how important owning that specific expansion is to the overall experience today.

We are aware of the quite steep entry cost - which is why we introduced the subscription option for €5 / month to make it a bit more affordable (up front at least) to try out the full EU4 experience.

I hope you will enjoy the game!
Comment
    BjornB on Steam Forums - Thread - Direct
Hi!

Just as a reminder - you have the subscription for €5/month where all extra content is included if you want to try the game for a smaller up front cost.

I hope you'll enjoy the game regardless of which one you pick :)

22 May


21 May


20 May


19 May


18 May


17 May

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    BjornB on Steam - Thread - Direct
Hello there and welcome to our next Development Diary for Europa Universalis IV! For this week we will take a dive into the mission tree for Riga and into the additions to the game from the free update. So let’s get started!

Located at a commercially advantageous position, Riga enjoyed great wealth and affluence between the 13th and 15th century, during which she served as part of the well-known Hanseatic League. Despite its size, the city survived for many centuries, eventually becoming a manufacturing and mercantile center of whichever power had influence in their surrounding territory.

As for its mission tree we try to answer one question: is it possible to make playing (and staying as) an OPM enjoyable? The Rigan mission tree is relatively small, but it will lead your OPM of Riga into an unique direction of gameplay.


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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

16 May


13 May


10 May

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    BjornB on Steam - Thread - Direct
Greetings everyone! And welcome back to another Development Diary for the upcoming DLC. Last week we took a look at the Teutonic Order, and for today we shall visit the monastic neighbor to its north: the Livonian Order.

The Livonian Brotherhood of the Sword was founded in Riga in 1202 for the purpose of christianizing Livonia. Despite their early successes, the Brotherhood suffered a heavy defeat against the Lithuanians in 1237. The remaining members of the Brotherhood then got incorporated into the Teutonic Order, which then later branched into the Livonian Order we all know in EU4.

The Livonian Order survived its Teutonic brother, but in the end it too was conquered by its neighbors. As such their mission tree is similar to the ones of the Teutonic Order: a mission tree of “what if?”, though this time it is a little bit more grounded as the Livonian Order did persist as the Polish vassal state Kurland for some time after until the third partition of Poland.

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