EVE Online

EVE Online Dev Tracker




14 May

Comment

Originally posted by WaldoWillhelm

Theres no way yall would have samples that were sent to you that yall kept in a back room or anything like that would you? It seems a lot of people are genuinely interested in looking at these and would be a great showcase as to how far EvE has really come.

I think there's still quite a few issues that are in boxes in storage somewhere... we might break them out at some point :)

Comment

Originally posted by Mythradites

What does a guy gotta do to get the rest? And maybe another signed poster? I doubt you remember me but you wrote me a lovely letter and got the CCP team to sign a poster and mailed them to me. This was 6 years or so ago :P

haha, I still remember this, yes <3

Comment

There are 30 issues total, just FYI.


11 May

Comment

Originally posted by Squizz

That's quite a step down from the cool bands we had in Vegas 2018. It was amazing when those things finally worked.

If you're talking about the LED ones, they actually worked the whole time.

They were radio controlled by the DJ, and when people kept turning them on, we were turning them off until the part of the performance that we wanted to use them for :P


10 May

Comment

We're currently in the process of creating a solid, semi-automated submission system for billboard ads so that players can submit them and have them played.

Not sure where we are in terms of development right now, but that's why all current videos have been removed for now :)

Comment

Originally posted by protostar71

Took Peligros numbers and broke down what coalitions each one was in.

As Peligro said in his tweet, "BEING ON THIS LIST DOESN'T MEAN YOUR ALLIANCE IS FILLED WITH BOTS NOW". I just thought it would be interesting to break it down at this level.

I'll do another one of these when Peligro releases the stats on the past year.

Also /u/CCP_Peligro note how much easier it is to compare these numbers when it's not a pie chart. Dear god.

i know i know, i just didn't want to post absolute values, or anything you could infer absolute values from


08 May

Comment

Originally posted by sammy_jaay

I would’ve thought since the last public lynching CCP Security did on a certain CSM member, they’d want to use a lighter public display this time..... guess I was wrong.

:(

Comment

Originally posted by [deleted]

I was thinking that, yes. The 5 years before then when they were botting was apparently fine...

go ahead and ask dj or mittens if they think peligro is biased against goons

Comment

Old torp effect was amazing too <3 <3 <3

Comment

Originally posted by Satire_or_not

Finally CCP giving us trash talk support in the form of Linking our enemies the undock button.

This is one of those beautiful things that I love about EVE.

Whenever I interview with press about our community, one of the things I love talking about is how much you guys f*ck with the things we put in game and use them in unintentional ways.

It's been hard to find a solid example of this because you need to understand EVE in depth to appreciate most of the examples I could give, however this is something that translates really well because it's such a simple feature that can be used in such a smacktalky and unintended way.

This'll be the example I use in future... haha, amazing <3


07 May

Comment

Originally posted by Cpt_Soban

Knock knock

It's the United States

I have a good faith belief that the use of this material in such a fashion is not authorized by the copyright holder, the copyright holder's agent, or the law.

However, imitation is the sincerest form of flattery, and everybody knows a Rifter when they see one.

CC'ing Legal though don't worry.

<3

Comment

Originally posted by jamiew0w

What triggered your sudden action on this when it's been a problem for a looooong time?

it was perhaps a spike in communication. this work is always ongoing.

Comment

Originally posted by h3llhound

u/ccp_peligro what happens to the character names used by those bots? since they are permaband will those names be released again?

Also after May 28th, will you feed the bots to the coming Triglavian Invasion force? :)

nothing happens to the names, they stay in-game, you can still look them up in-game etc. names are not released unless the character is deleted.

i have deleted some market bots in the past, because those are terrible...

Comment

Originally posted by cactusjack48

i want to work for CCP security but I dont know shit about programming. Can I just send you killmails of bot VNIs and Gilas and you guys send me a paycheck each month?

emails to security at ccpgames.com are appreciated but may not be answered, large volume.

also don't send me malware pls :(

Comment

Originally posted by DelveGuy

just a reminder that as cancerous as bots are, it is outrageous to hold paying players responsible for the cheating of other players (as was suggested at evesterdam). aggressive banning is fine, but expecting alliances to police botting for free on behalf of ccp is total bullshit, and if you guys take that approach i think people will be entitled to feel exploited.

ccp's approach to game design is what makes botting rampant. it's 100% on ccp to police botting on behalf of your paying customers in your game. expecting people paying ccp to play a video game to spend that time doing admin work for ccp is just unacceptable imo.

What's unacceptable is repeatedly harboring cheaters, profiting from it, announcing to your alliance that they shouldn't report bots because it's lucrative to tax them.

That's not game play, that's enabling a major issue in eve online which CCP intends to address.

Keep in mind there is complete traceability of all assets in EVE; so what comes from a bot is going to be chased all the way downstream.

We are going to be more thorough, we have a bigger team working on improved procedures and tools to do exactly this.

Team Security sends their regards.

Comment

Originally posted by hawks921

Thanks, Peligro, but remove alpha accounts, or this will just keep happening.

working on improvements to make this less lucrative, and less easy... without impacting you lovely legitimate customers, which is a tricky proposition!

Comment

Originally posted by Sentient_Blade

Legit question, are these done at downtime?

Assuming a fair number of bots are operating nearly 23x7 I would have expected to see a recognisable dip on eve-offline, but it all looks quite smooth.

https://eve-offline.net/?server=tranquility

they can be but usually they are not.