EVE Online

EVE Online Dev Tracker




04 Jun

Comment

Originally posted by PM_ME_DUCKS

Can we please see your list Falcon. None of us are game designers either, don't let it hold you back.

haha, it's a little bit different when you work for the company :P

I have pretty strong opinions on the direction of EVE and what I'd love to see, but it's not my department and I wouldn't want to create any false expectations or anything - wearing the CCP tag means your words are often taken as gospel rather than opinion.

That said, there's some super cool suggestions here, and quite a few that I agree with personally!

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This is a pretty interesting thread to read :D

I'm glad I'm not a game designer, because my list would be savage, and probably SUPER unpopular haha


03 Jun


29 May

Comment

Originally posted by umdv

Could you be so nice, please, and add it somewhere f**kING else?

Could you please explain why?

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Originally posted by El_Geo

I have a pile building up and I'm not really sure what to do with them, any suggestions?

Depending on what size they are, if you want to donate them to a good cause, you could tube them and ship them over to our office and we could auction them at the Fanfest 2020 Silent Auction in support of Barnaspítali Hringsins :)

Would be happy to reimburse you the shipping costs in PLEX, no worries!

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Holy balls this is incredible! Do want! :D

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Originally posted by Abadayos

Hi, I have done a bug report ( ID EBR-176611)

I left click and it brings up 'alliance > wars' window showing who I'm at war with. I right click and nothing happens.

I would just like the option to disable it as it is, for a large amount of the players, useless information due to living in Null sec and wars not mattering at all. It's in effect 'Caution, contents may be hot' on your morning coffee. You know it's hot, that is why you got it. You log into eve, you know people are at war with you. Same kind of thing. Having it on by default for newer players would be fine but having the option to disable would be great

Hi,

I closed your bug report for now, as this is unfortunately a feature request and not a bug. I was asking for a bug report about being unable to disable the popup for undocking, as this should be working.

Nevertheless, I will discuss your feature request with the team and we'll see if can improve this, without making it too confusing or complicated (each option adds a bit of complexity, and brings the risk of extra bugs) and without spending too much time.


28 May

Comment

Originally posted by Galileo009

Shows all outgoing and incoming wars, no way to disable, and not in the patch notes.

Really CCPenis?

I know, just trolling, but totally in the patch notes: :)

Added an icon to the crimewatch timers section at the top left of the screen that clearly displays when your characters are involved in an active war.

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Originally posted by unionpivo

"You have an active war declaration, are you sure you want to undock ?"

(and "[ ] never show this dialog again", that is bugged and can't be selected)

Hi!

How exactly is this option bugged? I can select it without problems and it does successfully hide the popup for further undocks. Please send a bug report with details, so we can fix it, if there is indeed a bug hidden somewhere. Thanks!

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Originally posted by Sentient_Blade

Save yourself a headache. Buy a cheap teleprompter.

Teleprompters also don't prevent it.

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Originally posted by vaminos

Speaking of things that are popular in PvP, T2 weapons can now be fitted to faction, officer and storyline ammunition.

Honestly, it's insane how weird your brain gets when you have to do multiple takes saying the same thing.

Words just start not making sense, and sentences become impossible to repeat. Super easy just to totally lose your train of thought haha

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Originally posted by Shiroe_Kumamato

Make sure you keep watching after he closes, they put in a blooper reel at the end.

CCP Loki is a turd hahaha


25 May

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So good to hear that you're doing well and are fighting it <3!

EVE helped me through some of the darkest times in my life too and thankfully I'm able to work on it now, which sometimes feels a bit ironic.

A big part of what kept me going when I was at my lowest wasn't the spaceships themselves (although they helped). It was the amazing people and the shared experience, running my corp and playing with people who've become some of the closest friends I've ever had.

The people are everything, and you're one of them. Keep fighting the good fight mate, and good luck with kicking the f*ck out of cancer - sounds like you're doing an amazing job so far!

<3 <3 <3

Comment

Originally posted by caprisunkraftfoods

One reason for your client crashing in big fights has been eliminated. That's literally it. It won't improve your FPS, it won't fix desync, it won't let you go less potato, it won't open up any new gameplay changes, it won't fix lag. It just means your client won't crash if it tries to use more than 4GB of RAM.

It's a good thing and I'm glad they are doing it, but there's a serious failure to manage expectations here on CCP's part.

it won't fix desync

As you mention desync: At least two times in the past (one in 2010 and the last one in 2017) desync (to be exact: position desync) was caused by a different precision when calculation collisions on the 32bit client compared to the 64bit server. This was fixed by somehow forcing to use a lower precision (if I can remember correctly).

I am not aware, that there are any desync cases still caused by the difference of 32bit and 64bit calculations, but it is for sure a possibility. Unfortunately we could confirm a tiny bit of position desync in one of the 64bit mass tests (but in this case it was too little to be noticed without dev commands), so we can be sure that there are still other reasons around.


24 May

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Originally posted by BFG452

IKITURSA

Bonuses:

Precursor Cruiser (per level):

  • 5% bonus to Light Entropic Disintegrator tracking speed
  • 5% bonus to Light Entropic Disintegrator damage

Heavy Assault Cruiser (per level):

  • 20% bonus to Light Entropic Disintegrator maximum damage multiplier bonus
  • 7.5% bonus to Heavy Entropic Disintegrator maximum range

Pretty sure the bonuses should be for Heavy Entropics not light entropics, hopefully its just a typo.

Fixed this... :P

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(✿◕‿◕✿) these threads are always the best (✿◕‿◕✿)

hope you guys are all going to have an amazing weekend, can't wait for invasion on tuesday <3


23 May

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This pretty much says everything we need to say about this shirt... lol

(We're in the process of finishing up having them all re-printed for attendees)