Then maybe get the live content designer to talk to the level designer instead of having them be seperate entities, where the level designer makes something with intent, and the other has the ability to compeltely misunderstand how the game is suppose to be played and break it. I realise you're the community director, but you should be able to pass this feedback to them, no?
I've passed all the feedback along, but there isn't time to address it before the show ends unfortunately. This was the only solution they had time to do.
We do all talk to each other and discuss this stuff but the show was designed months ago and scheduled up. It probably looks like a really quick and easy fix, totally get that, but unfortunately it's a lot more complex than it seems.