Just a reminder to the team that
a fix for the 'no star' unintentially-labelled Legendary enemies
that is nothing but taking away that label is an outrageous nerf that will alienate countless veteran and day one players and make them put down the game.
Is this really where you want to go with this? Please think twice.
We appreciate the concerns and I assure you they do get passed along, but I just wanted to clarify that the enemies in question were unintentionally given the prefix in the update - which is why they aren't dropping Legendary gear. They're Legendary in name alone.
The fix is just resolving that. It's not a reduction in the amount of Legendary enemies that existed prior to the update.