Fallout

Fallout Dev Tracker




13 Mar

Comment

Originally posted by rrshredthegnar

I thought they were adding legendary vendors, so we could sell our useless 3 star stuff and get new stuff????

That's coming in May! Here is the dates

.

Comment

Originally posted by cmcdonal2001

Does the Fasnacht Parade go live today? The calendar had it listed as the 19th...

Correct, it goes live the 19th but was added in the patch today.

Comment

Originally posted by thedamntrain

Mutations: Fixed an issue that prevented Adrenal Reaction’s positive effects from being applied to players who had the Mutation prior to Patch 6 release.

Thank you. I haven't played the game in a month because of this bug.

There is still an issue affecting Adrenal Reaction that can cause its positive effects to disappear from your Pip-Boy if you log out/in or change servers. This is a visual issue, so you should still actually benefit from its positive effects.

We're actively working to address this as well, but it didn't make it into today's patch.

Comment

Originally posted by actuallysparky

No favorites wheel fix. I’m a sad wastelander with too many legendary weapons of the same type.

We're working on that one!

Comment

Originally posted by gordonbombae2

I haven’t played the game in months and am now downloading this patch and hopping back in.

Keep going Bethesda, you really are turning this game around

Glad to have you back! :)

Comment

Originally posted by Zventibold

Radios: Classical and Appalachia Radios can now be crafted and placed in C.A.M.P.s and Workshops.

I was waiting for this since the beginning ! Thank you :)

Glad to help!

Comment

Originally posted by SamahLama

Interesting. I really thought energy weapons would be getting benefits from perks like Tank Killer. I assumed that was a bug. We'll see how well energy weapons work now, but I assume they'll be pretty underwhelming.

Edit: Did anyone see anything about the assaultron head fix? I haven't been able to find anything on that. I was told it was coming today.

The Assaultron Head should be fixed with today's patch!

Weapons: The Salvaged Assaultron Head no longer consumes all Fusion Cell ammo when fired for the first time.

Comment

Originally posted by Dovahpuff

Thanks for the Patch Notes! I just have one question. Will the ability to use items from our stash to decorate our C.A.M.P. come today or at a later date?

I saw it listed as one of the things coming to Wild Appalachia but didn't see an associated date for release.

Thanks again!

C.A.M.P. decor is coming in a future Wild Appalachia update, starting with the ability to display certain items in display cases and racks.

Comment

Originally posted by pipe546

I'm a bit sad, i thought we would receive the Survival Mode in this update. It was what i was waiting for, the sweet pvp :).

Thanks anyway for the update looking foward to brew a few drinks.

Survival mode is coming later this month, currently planned for March 26!

Welcome to Wild Appalachia! Patch 7 introduces the first of many new content updates to come, including a questline, a pair of daily quests, and a crafting system. Additionally, this patch contains a variety of balance and gameplay adjustments, new features, another large wave of bug fixes, and much more. Check out a few patch highlights below, and then read on to catch the full patch notes.


Patch Highlights

  • New Questline – Wasted on Nukashine: Complete this questline to uncover the secrets of the notorious and illicit Nukashine and unlock the new Brewing and Distilling crafting system.
  • New Crafting System – Brewing and Distilling: Become the Wasteland’s premiere bartender by learning to craft a wide variety of new drinks using the new Brewing Workbench and the Fermenter.
  • New Seasonal Event Quest – Fasnacht Parade: Aid the dutiful bots of Helvetia with their Fasnacht preparat...
Read more External link →
Comment

This is a GREAT find!

Comment

Going to share this suggestion with the team now! Thank you tisbeckyy :)

Comment

Have definitely raised concerns of VATS targeting friendlies with the devs previously, but will do so again. Thank you anonoman

Comment

I see these concerns are similar to those who have suggested perk card decks/loadouts in the past, though you're recommending a slightly different system. I'll raise this with the dev team so they can get a good range of community feedback & opinion on it.

Thank you for taking the time to post this mate


12 Mar

Comment

I've mentioned this to the Dev's before but I'll bring that back up again.

Comment

Originally posted by RaidenXS_

You mean to tell me the MIRV detonation was never noticed??

Not at all, I meant as I'll personally look into what the status is on it and ask the Dev's about it. They have all the knowledge on these things- I as a single brain do not.

Comment

Hmm thanks for posting about this, I'll look into this more.