Fallout

Fallout Dev Tracker




23 Mar

Comment

Originally posted by Rainman_derp

Hi Jeff and Mark:) Can you share what events in game you like/dislike the most and why?

My personal favorite is Radiation Rumble for the sheer chaos and fun :D

Thank you for this AMA!

Hey, I like your taste – I agree, Radiation Rumble is one of my favorites as well. As far as ones I dislike, I think all of our events are fun, but they may not provide the right incentive for participation. So in Update 32, we are going to take on a balancing pass (mostly focused on rewards) to try and get better participation in some the less popular events.

Comment

Originally posted by tshk80

When pets arrive, will there be a pet Liberator? If not, it’s probably best to crush my dreams now.

Oh this is going on the to-do list now, great idea.

Comment

Originally posted by Sea_Gur3599

What is the goal with "seasons unlimited ranks"? how is that planned to work?

It's a non-randomized repeating 'track' of things like lunchboxes, scrip, gold bullion etc!

Comment

Originally posted by IIHawkerII

Some questions, if you please!
- 'Is there a particular reason we've had so very few new character customization options released on the atomic shop so far? Such as Hairstyles, tattoos, beards, etc.'

- 'Can we expect a much needed expansion to 76's social features in the future? ie. Guilds / Clans, Text chat, Mail system, etc.'

- 'When it comes to Seasons, would it be possible to have season themes that are based on broader aspects of the Fallout lore - Like a season themed around 'Raiders' or 'Brotherhood' without the TV Show / in-universe fictional property filter?'

'Is there a particular reason we've had so very few new character customization options released on the atomic shop so far? Such as Hairstyles, tattoos, beards, etc.'

- 'Can we expect a much needed expansion to 76's social features in the future? ie. Guilds / Clans, Text chat, Mail system, etc.'

- 'When it comes to Seasons, would it be possible to have season themes that are based on broader aspects of the Fallout lore - Like a season themed around 'Raiders' or 'Brotherhood' without the TV Show / in-universe fictional property filter?'

1) Honestly, yes. They have a largely negative affect on in game performance, and they’re hard to make. That said, I’d still like to add more in the future if we can solve the technical problems related to them.

2) Social features are critical to the future of Fallout 76. It’s still too early to discuss details, but yes, we’re going to add new functionality in the future!

3) We’re...

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Comment

Originally posted by King-Fan-Man

Have you ever thought of opening up some of the boarded up buildings for future content? With people coming back to West Virginia, it seems it would fit in well.

We are always looking for opportunities to add more life into the world – and one of the best ways is to find locations in the world that don’t have a whole lot going on, and open them up.

Comment

Originally posted by DrStroppier

Hello from Europe! - Do you plan to add the Alien blaster to the legendary drop-pool or made it craftable? - Is there any chance to have now mods for weapons in the future? (Savaged assaltron head for example or many of melee weapons don't have any) Thanks and keep up the good work

Yes, as part of the Legendary Crafting update, we are planning to add new mods and make balancing improvements to some of the weaker, less used mods. Also, expect even more new Mods with the release of 4 Star Legendaries in Update 32.

Comment

Originally posted by ken4656

Glad you guys are back Jeff and Mark!

  • Is there any further discussion on PVP modes or opportunities there? Whether that be survival style mechanics in private servers or even new maps for Nuclear Winter?
  • Is there a possibility in the future to expand number of people in private worlds to at least match number of people in public ones? It would be helpful for planning community events or meetups.
  • Can we PLEASE get shelter styles that aren't Vault themed? They would allow for greater mini world building opportunities.

As always thanks for the work you guys do!

Yes, we are planning to add new Shelter themes moving forward – look for the next new theme in Update 28.

Comment

Originally posted by ken4656

Vertical half walls! YES! It would solve so many building issues in shelters.

Yes this is on our radar but is further out. This also includes more half floor variants and half horizontal wall variants.

Comment

Originally posted by Rynderend

What’s your most anticipated new feature being added in this roadmap?

Thanks for asking. I'd have to say Camp Slots. The ability to build and be creative, and not have to make decisions between keeping a camp and trying something new is really game changing for me.

Comment

Originally posted by jrg993

Some of the items from every season end up in the "Gold Bullion" shop in game. Some of them will be for sale at a later date as well.

To add to that – Starting in Update 28, we have a new Gold Bullion Vendor from the Blue Ridge Caravan that will appear on various days in one of the faction hubs. She will offer up great deals on gold bullion plans and maybe even have some unique offerings from time to time.

Comment

Originally posted by alexananiev

Any chance we'll be able to hide our backpacks for cosmetic purposes? The backpack is a must-have because of the bonuses but it looks very out of place with some (probably even the
most) outfits.

Another great idea we're already talking about internally!

Comment

Originally posted by Elio8Twitch

Any plan to let us re-access seasons we have missed?

I missed out on season 1 of the game due to sickness; and I hate as a player who is there almost every day; that I cannot get certain items because I was just not "there" could there be any way trough atoms, 1st or similar to play trough boards we missed?

Some of the items from every season end up in the "Gold Bullion" shop in game. Some of them will be for sale at a later date as well.

Comment

Originally posted by SenyraInnov

Here are my questions for now. Thanks in advance!

  1. About the new 4* legendary feature, will you change the looting system directly or will players be able to upgrade their existing 1-3* gear?
  2. The upcoming legendary crafting system will allow players to craft any learnt gear plans as legendary or only a specific list?
  3. Are you planning to add new end-game bosses or events, like scorched earth & a colossal problem, in the future?
  4. Tales From The Stars shows Invaders From Beyond, and a UFO in the sky. Does this imply a return of any alien enemies, such as the Zetan or the large-headed aliens shown in Fallout 1, or even an entirely new race of aliens?

We’ve been talking (internally) about doing something fun with the Zetans since before we launched the game, so we are excited to finally have the chance to do something with them. We are working on a new feature we call Public Challenges that will be similar to Seasonal Events, but will be global to the World and encourage players to work together to succeed. We will showcase the Zetans in our first one and plan to add more in the future.

Comment

Originally posted by Rammadeus

Are we ever going to get a shared storage/scrapbox between characters? Even a limited one would be fine.

Great idea! Like many things, shared stash space is on a 'to do' list, it's just a matter of finding the time to get it done.

Comment

Originally posted by LudSmash

Has the transition to Microsoft been smooth? Are there any plans to add more funding to the FO76 team?

The transition to working with Microsoft has gone very smoothly and we're excited to be able to partner with them for all things Fallout into the future.

Comment

Originally posted by JuiceHead2

On release Fallout 76 had more of a PvP focus and was even marketed with other players being scary or a potential threat. Now of course we have seen this game evolve into having the kindest community in gaming, but are there any parts of that past PvP Fallout 76 you miss at all? Or even any interesting development plans around that style of game that never ended up seeing the light of day?

Hey Juice! Great question. I believe the upcoming update to worlds in q3 will give players the functionality you're asking for as it will allow players to add in some PvP elements, along with hardcore survival elements to their private worlds as well.

Comment

Originally posted by Masterantlion

Hello! Can you share any insight into how the upcoming pets are going to work?

We have some fun things in the works for Pets. Over time, we want to provide a wide variety of different types of pets that you can customize and have both in your CAMPs and Shelters. Initially, we will offer up different dogs, expand to cats, and then go from there. Suggestions for other Pet types are welcome!

Comment

Originally posted by JuiceHead2

Any plans for Vault 63?

We are debuting Vault 96 in our next Daily Ops expansion in Update 26. In addition, we will be featuring that location as part of the Steel Reign release in Update 28. While we are on the topic of Vault 63 – we are also planning to add Vault 63 into the Daily Ops rotation further down the road. - edited to get the Vault numbers correct.

Comment

Originally posted by Celjii

  1. Will Mischief Night be fixed for this year? Me and a lot of other players really want to enjoy this event.

  2. Is there a chance that lunchboxes will be able to work in Nuclear Winter? The XP gain is very slow and we need something other than double XP weekends.

  3. On the road map it says "Unlimited season ranks" for Season 5. Does this mean we will have more cosmetic items to grind for past rank 100, or will the ranks just be lunchboxes, scrip, legendary modules, caps, gold etc?

The team is re-thinking how we're approaching Halloween events as we know how exciting they are to fans and in service to the Fallout Lore! Unfortunately, Mischief night caused many server issues and we're looking to replace it with a new event which we're are aiming to have out this Halloween.

Comment

Originally posted by Vladtepesx3

Does "legendary crafting" on the roadmap mean the module system will apply to all weapons/armors now?

Legendary crafting will share some similarities to the current module system and will open it up to all weapons and armor (including Power Armor). We will be introducing new types of components that feed into the recipes. You will be able to roll 1, 2 or 3 Star items on the item type you have selected – you can even re-roll a Legendary item.