Fault

Fault Dev Tracker




29 Oct


26 Oct

Post
    Baylix on Steam - Thread - Direct
Content
Heroes

NEW: Grux
Grux is a melee diver who uses his mobility and positioning to land devastating abilities against enemy teams. We wanted Grux to deal substantial damage and have impactful abilities while also being vulnerable if these abilities aren't utilized appropriately. His passive gains the most value when he weaves basic attacks in between his abilities, but this requires Grux to have good positioning and good utilization of his crowd control abilities to stay in range of his opponents when doing so. Grux has huge potential to lock down a target and deal massive damage, but missing his Charge and Pull abilities can render him vulnerable when in the middle of battle. Beginner players will use his abilities out of order and without using basic attacks in between them, while masterful players will flank oppone... Read more

24 Oct

Post
Content
Heroes

Kallari
  • Kallari is now unlocked for players that don't own the Season 0 Pass.
  • Rogue Kallari Skin has now been added.

Gameplay
Aspects
NEW: Aggressor (Purple)

Effect One: Gain 10% bonus movement speed going through fog walls, decaying over 3 seconds.
Effect Two: While in enemy territory, gain (5-30) physical damage based on level.

Bug Fixes
General
  • Fixed an issue that caused heroes to be invisible after reconnecting to the game.
  • Fixed an issue causing players to not be able to see the cores health regenerating.
  • Fixed an issue causing orb prime to be taken from outside the pit.

Items
All Stasis Items:
  • Fixe...
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23 Oct

Post
Kallari has finished her week of exclusive season pass access and is now open to the public!
We will be pushing a patch later today to address balance and bugs along with a special announcement!

22 Oct

Post
    Baylix on Steam - Thread - Direct
Hey there Fault fam! Today, we would like to introduce three new staff members to the community!

Thiago Character Design
Thiago is a 3D character artist with a passion for drawing and video games. He started his career roughly 9 years ago and has been doing freelance work for various companies for the last 3 years. We welcome his skill and experience and are very excited to share his work with you all! We have included samples of his past work for everyone to check out.





Michal Technical Artist
Michal is an ex... Read more

21 Oct