Forge of Empires

Forge of Empires Dev Tracker




01 Aug

Post
    lordwasa on Forums - Thread - Direct
Please find the daily changelogs for this week below.
Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.
Should you have any feedback regarding the contents of the daily changelogs, please let us know here.  

31 Jul

Post
    lordwasa on Forums - Thread - Direct
Hello Queens and Kings,


We are happy to bring you Community Sprint's second wave, with the Changelog 1.210. This is the second batch of the changes we've been working on, thus complementing some features that have been delivered on Changelog 1.209.

Now, without further ado, we hope you enjoy the improvements as much as we do! :)

Community Sprint Improvements
  • We have added 'reply' and 'copy & paste' functions for messages. Upon clicking (or tapping on mobile) a text in the Message Center, you will have two new options:
    • Copy & Paste: This will automatically copy the message and paste it to the text insert field.
    • Reply: This allows you to directly respond to a quoted message.
      ...
Read more

29 Jul

Comment
    lordwasa on Forums - Thread - Direct
Friday
  • Deleted messages didn't show up as deleted right away.
  • Players were unable to donate medals to the treasury.
  • Playernames weren't highlighted in yellow in the event history.
  • Upgrading motivated buildings shows different stars during upgrade animations.
  • We have unified the colour of attacking and defending bonusses to prevent confusion.
  • We have added a custom input field for forgepoint spending in the tech tree similair to the one in great buildings.
 
Comment
    lordwasa on Forums - Thread - Direct
Thursday
There won't be an update today  

27 Jul

Comment
    lordwasa on Forums - Thread - Direct
Wednesday
  • When owning a sector in GVG with 1 hitpoint left, players were unable to start a battle.
  • We have added emissary portraits as usable player avatars.
  • We have removed autoscrolling in the message center threads.
 

26 Jul

Comment
    lordwasa on Forums - Thread - Direct
Tuesday
  • Big encounters on lvl 2-4 of the Guild Expedition didn't give any Castle Points.
  • Removing friends and friend invites didn't function correctly.
  • Achievements weren't displayed correctly.
  • Friend's Tavern didn't show correct players sitting down.
 
Comment
    lordwasa on Forums - Thread - Direct
Monday
  • The Great Building search function was not case insensitive.
 
Post
    lordwasa on Forums - Thread - Direct
Please find the daily changelogs for this week below.
Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.
Should you have any feedback regarding the contents of the daily changelogs, please let us know here.  

22 Jul

Comment
    lordwasa on Forums - Thread - Direct
Thursday
  • After aiding a player the attack button would disappear instead of being greyed out.
  • In GVG players could attack sectors without having adjecent sectors.
  • Players were unable to interact with a message in thr Message Center after a recipient was removed.
  • When moving an unconnected Mughal Empire set building to the embassy the construction time could be skipped.
  • Players were unable to report multiple messages from the same conversation.
  • We have removed the animation of the jumping star when a building is motivated.
 

20 Jul

Comment
    lordwasa on Forums - Thread - Direct
Rogue Master MJ said: When does this appear on Beta?
Somewhere tomorrow  
Post
    lordwasa on Forums - Thread - Direct
We can finally tell you about the introduction of the Castle System.
What do you think? Do you have any questions?
You can read all about it here in our anouncement.  
Post
    lordwasa on Forums - Thread - Direct

Hello Kings & Queens,

We have brought you a new feature that our game designers, developers and artists have been working on - The Castle System!

This feature will become available for everyone who passes through the initial tutorial, meaning that you don't need to research any specific technology in your tech tree. As soon as you finish the initial tutorial, you will see a brand-new off-grid accessible building in between the Antiques Dealer and Event Hub buildings.

The Castle System features its own reward system and plays a very important role in the game (we'll provide more details below). Without further ado, we hope you enjoy the new Castle System.

The Castle System will be activated on July 21st, 2021

"W... Read more

19 Jul

Comment
    lordwasa on Forums - Thread - Direct
Due to a technical issue, the update on Monday has been postponed.  
Comment
    lordwasa on Forums - Thread - Direct
Monday
  • No player related updates today
 
Post
    lordwasa on Forums - Thread - Direct
Please find the daily changelogs for this week below.
Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.
Should you have any feedback regarding the contents of the daily changelogs, please let us know here.  

16 Jul

Comment
    lordwasa on Forums - Thread - Direct
Beta deployment has been disabled, and the announced updates will take place with the next deployment.  

15 Jul

Comment
    lordwasa on Forums - Thread - Direct
Friday
  • Population not added when a chain set building and moving it.
  • Leaving the PVP Arena and rejoining afterwards would lead to an issue with the personal league rewards.
  • We have introduced an activity indicator in the Friends List comparable to the activity tab in the Guild.
 
Post
    lordwasa on Forums - Thread - Direct
Hello Queens and Kings,

We are happy to bring you the Community Sprint in the Changelog 1.209. This is only the first batch of the changes we've been working on, as we will have a continuation of these changes with the Changelog 1.210. Over the past few weeks we've been collecting your feedback, and we've received a lot of feature and improvement requests (everything well described, detailed and very interesting).

In addition to that, we are aware that many of you also asked for drastic changes to the Army Management, Inventory and Trade windows. Nevertheless, the scope of work for such changes would be too large for 1 or 2 updates, unfortunately. Therefore, we won't be able to deliver all the changes that have been requested with these two updates, but this doesn't mean that these features will not be revisited in the future.
... Read more

14 Jul

Comment
    lordwasa on Forums - Thread - Direct
Thursday
  • The infoscreen of the Mughal Empire refered to Outpost instead of Settlement
  • The Log Cabin did not display the supply boost
  • Wishing Well progress bar is off if reduction kit is used just after construction
  • We have added a confirmation window when players are trying to sell streets that require special resources
 

13 Jul

Comment
    lordwasa on Forums - Thread - Direct
Wednesday
  • Inactive guilds no longer will be shown in the suggested guilds list