Forge of Empires

Forge of Empires Dev Tracker




11 Aug

Post
    Juber on Forums - Thread - Direct
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Hello Queens and Kings,

For the detailed description of the changes, please see the list below:

Bugfixes
  • In the Message Center, locking a thread wasn't immediately reflected in the game. Thi...
Read more

10 Aug

Comment
    Juber on Forums - Thread - Direct
Thursday:
Browser/General
  • No update today.
Beta-App
  • No update today.
 

09 Aug

Comment
    Juber on Forums - Thread - Direct
Wednesday:
Browser/General
  • The Boathouse from the Summer Event provided too much Population and Happiness. This has been adjusted to be in line with other event buildings.
  • In the Wiki, Military Buildings from the Egypt Settlement did display, that they are boosted by the Guild Recruitment boost. Since this is wrong, it has been removed.
  • Using the Neighborly Helpers, all rewards were displayed twice, if you received a blueprint. You already received the correct amount, but it will now also be displayed correctly.
  • The main loading screen for the Summer Event looked pixelated. This has been fixed for the live release.
Beta-App
  • Watching an ad in the Friends Tavern did display the wrong boost amount in military buildings. Now, the correct recruitment time is displayed.
  • We have now added the window to open multiple inventory items at once to the app!
... Read more

08 Aug

Comment
    Juber on Forums - Thread - Direct
Tuesday:
Browser/General
  • Opening multiple resource rewards from selection kits would lead to internal errors. This will no longer happen.
  • Picking up Forge Point productions did sometimes lead to an incorrect Forge Point bar. The bar now refreshes correctly.
Beta-App
  • No player related updates.
 
Comment
    Juber on Forums - Thread - Direct
Monday:
Browser/General
  • Getting a production doubled, that has a popup did not display the correct amount. It will now display the doubled amount in the popup.
  • Aborting a battle, that did not exists anymore (for example if the sector you were fighting for was conquered by a guild mate) was not possible and led to an infinit loading screen. It is now possible again.
Beta-App
  • Indicators for Video Ads were not correctly updating when buying Forge Plus. They will now update without a reload.
  • In the Antiques Dealer, the Castle System Boost when starting an exchange showed a wrong value (too little). The correct amount was already given at the end, but now it is also displayed correctly.
 
Post
    Juber on Forums - Thread - Direct
Please find the daily changelogs for this week below.
Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.

Should you have any feedback regarding the contents of the daily changelogs, please let us know here.  

04 Aug

Comment
    Juber on Forums - Thread - Direct
Friday:
Browser/General
  • No player related updates.
Beta-App
  • No player related updates.
 

03 Aug

Comment
    Juber on Forums - Thread - Direct
Thursday:
Browser/General
  • Receiving a blueprint as a reward would lead to the game becoming unresponsive and you needed to reload the game. This has been fixed.
  • You were able to write messages in system Event Results message. You are no longer able to do so.
  • The button to open the great buildings list was not shown anymore for neighbors. This has been fixed and it will be displayed again.
  • Locking a guild message and opening the settings for it again would not show, that the message is locked. You no longer have to reload to see, that it is really locked.
Beta-App
  • Opening the Grand Prizes window in the Summer Event would lead to the app crashing. This no longer happens.
  • The texts in some buttons were too small and barely readable. This has been fixed.
  • We have made some smaller adjustments to the Summer Event window. (Polishing)
  • Canceling a ...
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Comment
    Juber on Forums - Thread - Direct
Wednesday:
Browser/General
  • We have made an addition to Forge Plus: Buying it will disable all video ads while it is active!
  • We have also added an option to use multiple Inventory items at once. This feature will be added to the app on later point.
Beta-App
  • No player related updates.
 

02 Aug


01 Aug

Comment
    Juber on Forums - Thread - Direct
Tuesday:
Browser/General
  • No player related updates.
Beta-App
  • No player related updates.
 

31 Jul

Comment
    Juber on Forums - Thread - Direct
Monday:
Browser/General
  • Clicking and holding on the research tree while dragging your mouse outside the game window would prevent you from clicking any technology. They are now always clickable again.
Beta-App
  • No player related updates.
 
Post
    Juber on Forums - Thread - Direct
Please find the daily changelogs for this week below.
Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.

Should you have any feedback regarding the contents of the daily changelogs, please let us know here.  
Post
    Juber on Forums - Thread - Direct
{ "lightbox_close": "Close", "lightbox_next": "Next", "lightbox_previous": "Previous", "lightbox_error": "The requested content cannot be loaded. Please try again later.", "lightbox_start_slideshow": "Start slideshow", "lightbox_stop_slideshow": "Stop slideshow", "lightbox_full_screen": "Full screen", "lightbox_thumbnails": "Thumbnails", "lightbox_download": "Download", "lightbox_share": "Share", "lightbox_zoom": "Zoom", "lightbox_new_window": "New window", "lightbox_toggle_sidebar": "Toggle sidebar" } newlogo1.png
Hello Queens and Kings,

For the detailed description of the changes, please see the list below:

Bugfixes
  • Bonuses of the defending army would not always be shown in Guild Battlegrounds.
  • The...
Read more