Forge of Empires

Forge of Empires Dev Tracker




14 Aug

Post
    Juber on Forums - Thread - Direct
Please find the daily changelogs for this week below.
Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.

Should you have any feedback regarding the contents of the daily changelogs, please let us know here.  
Comment
    Juber on Forums - Thread - Direct
Friday:
Browser/General
  • No player related updates.
Beta-App
  • No player related updates.
 

13 Aug


12 Aug


11 Aug

Comment
    Juber on Forums - Thread - Direct
Dear Kings and Queens,

We have made 2 changes to the Summer Event, that will be active for the live release:
  • We have moved the Log Cabin on the Wheel from the Golden to the Silver rewards.
  • We have made some adjustments to the later Event Pass rewards and one Grand Prize reward.
Thank you very much for providing your feedback!

Your Forge of Empires Team  
Comment
    Juber on Forums - Thread - Direct
Dear Kings and Queens,

Since the start of this test, many questions, especially on how the test is handled arose and we want to communicate these concerns here.

Firstly, we want to point out, that we plan for this change to be tested over several seasons on beta first before we evaluate it and make possible adjustments or bring it to our live markets.
We appreciate your feedback and activity on this topic. We would like to emphasize that both game data and feedback we receive from forums and tickets are important for decision making. Unfortunately, not the whole player population of a market is represented on forum and in tickets, so supporting feedback with game data is crucial for determining our next development steps. For now we continue gathering data and your feedback and once data is sufficient, we will evaluate it and plan further steps. Until then, please keep on providing feedback, as it is crucial for the further development... Read more
Post
    Juber on Forums - Thread - Direct
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Hello Queens and Kings,

For the detailed description of the changes, please see the list below:

Bugfixes
  • In the Message Center, locking a thread wasn't immediately reflected in the game. Thi...
Read more

10 Aug

Comment
    Juber on Forums - Thread - Direct
Thursday:
Browser/General
  • No update today.
Beta-App
  • No update today.
 

09 Aug

Comment
    Juber on Forums - Thread - Direct
Wednesday:
Browser/General
  • The Boathouse from the Summer Event provided too much Population and Happiness. This has been adjusted to be in line with other event buildings.
  • In the Wiki, Military Buildings from the Egypt Settlement did display, that they are boosted by the Guild Recruitment boost. Since this is wrong, it has been removed.
  • Using the Neighborly Helpers, all rewards were displayed twice, if you received a blueprint. You already received the correct amount, but it will now also be displayed correctly.
  • The main loading screen for the Summer Event looked pixelated. This has been fixed for the live release.
Beta-App
  • Watching an ad in the Friends Tavern did display the wrong boost amount in military buildings. Now, the correct recruitment time is displayed.
  • We have now added the window to open multiple inventory items at once to the app!
... Read more

08 Aug

Comment
    Juber on Forums - Thread - Direct
Tuesday:
Browser/General
  • Opening multiple resource rewards from selection kits would lead to internal errors. This will no longer happen.
  • Picking up Forge Point productions did sometimes lead to an incorrect Forge Point bar. The bar now refreshes correctly.
Beta-App
  • No player related updates.
 
Comment
    Juber on Forums - Thread - Direct
Monday:
Browser/General
  • Getting a production doubled, that has a popup did not display the correct amount. It will now display the doubled amount in the popup.
  • Aborting a battle, that did not exists anymore (for example if the sector you were fighting for was conquered by a guild mate) was not possible and led to an infinit loading screen. It is now possible again.
Beta-App
  • Indicators for Video Ads were not correctly updating when buying Forge Plus. They will now update without a reload.
  • In the Antiques Dealer, the Castle System Boost when starting an exchange showed a wrong value (too little). The correct amount was already given at the end, but now it is also displayed correctly.
 
Post
    Juber on Forums - Thread - Direct
Please find the daily changelogs for this week below.
Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.

Should you have any feedback regarding the contents of the daily changelogs, please let us know here.  

04 Aug

Comment
    Juber on Forums - Thread - Direct
Friday:
Browser/General
  • No player related updates.
Beta-App
  • No player related updates.
 

03 Aug

Comment
    Juber on Forums - Thread - Direct
Thursday:
Browser/General
  • Receiving a blueprint as a reward would lead to the game becoming unresponsive and you needed to reload the game. This has been fixed.
  • You were able to write messages in system Event Results message. You are no longer able to do so.
  • The button to open the great buildings list was not shown anymore for neighbors. This has been fixed and it will be displayed again.
  • Locking a guild message and opening the settings for it again would not show, that the message is locked. You no longer have to reload to see, that it is really locked.
Beta-App
  • Opening the Grand Prizes window in the Summer Event would lead to the app crashing. This no longer happens.
  • The texts in some buttons were too small and barely readable. This has been fixed.
  • We have made some smaller adjustments to the Summer Event window. (Polishing)
  • Canceling a ...
Read more