Forge of Empires

Forge of Empires Dev Tracker




01 Dec

Post
    Juber on Forums - Thread - Direct
{ "lightbox_close": "Close", "lightbox_next": "Next", "lightbox_previous": "Previous", "lightbox_error": "The requested content cannot be loaded. Please try again later.", "lightbox_start_slideshow": "Start slideshow", "lightbox_stop_slideshow": "Stop slideshow", "lightbox_full_screen": "Full screen", "lightbox_thumbnails": "Thumbnails", "lightbox_download": "Download", "lightbox_share": "Share", "lightbox_zoom": "Zoom", "lightbox_new_window": "New window", "lightbox_toggle_sidebar": "Toggle sidebar" } newlogo1.png In this update we are implementing technical improvements, bug fixes and adding content for future events. You can find highlights of these changes down below.
Improvements
Guild Battlegrounds
  • Smart numbers are...
Read more

30 Nov

Comment
    Juber on Forums - Thread - Direct
Friday:
Browser/General
  • :x: No update today.
Beta-App
  • :x: No update today.
 

29 Nov

Comment
    Juber on Forums - Thread - Direct
Thursday:
Browser/General
  • :x: No player related updates.
Beta-App
  • :x: No update today.
 

28 Nov

Comment
    Juber on Forums - Thread - Direct
Wednesday:
Browser/General
  • :happiness: Expanding a Buff Bar entry and clicking on another one could sometimes move the expanded one to another location. This is no longer possible.
Beta-App
  • :x: No player related updates.
 

27 Nov

Comment
    Juber on Forums - Thread - Direct
Tuesday:
Browser/General
  • :x: No update today.
Beta-App
  • :x: No update today.
 

26 Nov

Comment
    Juber on Forums - Thread - Direct
Monday:
Browser/General
  • :residential: We have adjusted how snow is displayed. It will now look similar to the snow on the app. It also affects buildings as well now!
Beta-App
  • :x: No player related updates.
 
Post
    Juber on Forums - Thread - Direct
Please find the daily changelogs for this week below.
Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.

Should you have any feedback regarding the contents of the daily changelogs, please let us know here.  

24 Nov

Comment
    Juber on Forums - Thread - Direct
Friday:
Browser/General
  • :upgrade:Limited Buildings and the Autumn Vineyard did not automatically advance to the next age, when they were in the Inventory while doing that. They will now auto advance.
  • :unit: When advancing to a new age, units in Unit Boxes were still displayed as being from the last age. They will now be correctly displayed.
Beta-App
  • :x: No player related updates.
 
Comment
    Juber on Forums - Thread - Direct
Thursday:
Browser/General
  • :x: No update today.
Beta-App
  • :x: No update today.
 

21 Nov

Comment
    Juber on Forums - Thread - Direct
Wednesday:
Browser/General
  • :size: The tooltips for premium and normal expansions were switched for Cultural Settlements. This has been fixed.
  • :upgrade: In the Winter Event the arrows indicating previous and next age Guild Goods (from daily specials) were missing. They are now added.
Beta-App
  • :x: No player related updates.
 
Comment
    Juber on Forums - Thread - Direct
Tuesday:
Browser/General
  • :x: No player related updates.
Beta-App
  • :army: Yesterdays change regarding unit sorting in the Army Overview has also been added to the app now!
 

19 Nov

Post
    Juber on Forums - Thread - Direct
{ "lightbox_close": "Close", "lightbox_next": "Next", "lightbox_previous": "Previous", "lightbox_error": "The requested content cannot be loaded. Please try again later.", "lightbox_start_slideshow": "Start slideshow", "lightbox_stop_slideshow": "Stop slideshow", "lightbox_full_screen": "Full screen", "lightbox_thumbnails": "Thumbnails", "lightbox_download": "Download", "lightbox_share": "Share", "lightbox_zoom": "Zoom", "lightbox_new_window": "New window", "lightbox_toggle_sidebar": "Toggle sidebar" } newlogo1.png
In this update we are implementing technical improvements, bug fixes and adding content for future events. You can find highlights of these changes down below.

Bugfixes
  • Buildings
    • The Trees of Pati...
Read more
Comment
    Juber on Forums - Thread - Direct
Monday:
Browser/General
  • :unit: We have changed how units are displayed in the Army Overview. Damaged ones will now be displayed after all other full health ones. This change will also be applied to mobile soon.
Beta-App
  • :x: No player related updates.
 
Post
    Juber on Forums - Thread - Direct
Please find the daily changelogs for this week below.
Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.

Should you have any feedback regarding the contents of the daily changelogs, please let us know here.  
Comment
    Juber on Forums - Thread - Direct
GvGshutdown_logo.png

Dear Kings and Queens,

Not long ago, we announced the shutdown of GvG and introduced the Guild Raids. Please read our first announcement to learn about the reasons for this decision.

In the spirit of transparency, we want to give you an approximate date for the GvG shutdow:

Monday, December 11th, 2023

Let us emphasize that the date may still be changed!
We may not be able to warn you in advance about the changes due to beta being the test environment, but we hope the approximation will be helpful nevertheless.

Most importantly, we would like to announce a commemorative gift to... Read more

17 Nov

Comment
    Juber on Forums - Thread - Direct
Dear Battleground Champions,

The first Championship is over now and the next one already launched! However we don't want to miss this opportunity to tell you about the next Championship reward: The Royal Tower of Champions!

Royal Tower of Champions​

Just like the Tower of Champions, this building is a Championship reward, specific to the Diamond Leagues.

Again, you have to win at least three Diamond League Battlegrounds in a Championship to get enough Fragments to unlock level one and win FIVE Battlegrounds in a Championship to unlock level 2!

Name: Royal Tower of Champions Lv. 1 (4x4) Royal Tower of Champions Lv. 2 (4x4)
Image: W_SS_MultiAge_BGBWatchtower2023a%20Kopie.png...
Read more

16 Nov

Comment
    Juber on Forums - Thread - Direct
Friday:
Browser/General
  • :gbg: The leaderboard in Guild Battlegrounds showed "smart numbers", preventing you from seeing who is in the lead in more detail.
Beta-App
  • :x: No player related updates.
 
Comment
    Juber on Forums - Thread - Direct
Thursday:
Browser/General
  • :production: The Arctic Harbor and Oceanic Hub disappeared from your cities. They are now back!
  • :reconstructionmode: Leaving your city and visiting it again twice would stop the snow from falling. This will no longer happen and it will continue to snow.
Beta-App
  • :quests: We have renamed the "Rival Challenges" tab to simply "Rival" to prevent too long texts for some translations.
 
Comment
    Juber on Forums - Thread - Direct
Wednesday:
Browser/General
  • :gbg:It was possible to still have access to the old battleground, even when leaving and joining a new guild. You can now only participate in the battleground from your current guild.
  • :reconstructionmode: Using a Finish All Goods Production item also finished the Space Age colony productions. This was not intended and has been fixed.
  • :goods_guild: Receiving Guild Goods as a reward in the Winter Event prevented you from collecting it. It can now be collected.
  • :production:...
Read more