Forge of Empires

Forge of Empires Dev Tracker




20 Jul

Comment
    lordwasa on Forums - Thread - Direct
Rogue Master MJ said: When does this appear on Beta?
Somewhere tomorrow  
Post
    lordwasa on Forums - Thread - Direct
We can finally tell you about the introduction of the Castle System.
What do you think? Do you have any questions?
You can read all about it here in our anouncement.  
Post
    lordwasa on Forums - Thread - Direct

Hello Kings & Queens,

We have brought you a new feature that our game designers, developers and artists have been working on - The Castle System!

This feature will become available for everyone who passes through the initial tutorial, meaning that you don't need to research any specific technology in your tech tree. As soon as you finish the initial tutorial, you will see a brand-new off-grid accessible building in between the Antiques Dealer and Event Hub buildings.

The Castle System features its own reward system and plays a very important role in the game (we'll provide more details below). Without further ado, we hope you enjoy the new Castle System.

The Castle System will be activated on July 21st, 2021

"W... Read more

19 Jul

Comment
    lordwasa on Forums - Thread - Direct
Due to a technical issue, the update on Monday has been postponed.  
Comment
    lordwasa on Forums - Thread - Direct
Monday
  • No player related updates today
 
Post
    lordwasa on Forums - Thread - Direct
Please find the daily changelogs for this week below.
Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.
Should you have any feedback regarding the contents of the daily changelogs, please let us know here.  

18 Jul


17 Jul


16 Jul

Comment
    lordwasa on Forums - Thread - Direct
Beta deployment has been disabled, and the announced updates will take place with the next deployment.  

15 Jul

Comment
    lordwasa on Forums - Thread - Direct
Friday
  • Population not added when a chain set building and moving it.
  • Leaving the PVP Arena and rejoining afterwards would lead to an issue with the personal league rewards.
  • We have introduced an activity indicator in the Friends List comparable to the activity tab in the Guild.
 
Post
    lordwasa on Forums - Thread - Direct
Hello Queens and Kings,

We are happy to bring you the Community Sprint in the Changelog 1.209. This is only the first batch of the changes we've been working on, as we will have a continuation of these changes with the Changelog 1.210. Over the past few weeks we've been collecting your feedback, and we've received a lot of feature and improvement requests (everything well described, detailed and very interesting).

In addition to that, we are aware that many of you also asked for drastic changes to the Army Management, Inventory and Trade windows. Nevertheless, the scope of work for such changes would be too large for 1 or 2 updates, unfortunately. Therefore, we won't be able to deliver all the changes that have been requested with these two updates, but this doesn't mean that these features will not be revisited in the future.
... Read more

14 Jul

Comment
    lordwasa on Forums - Thread - Direct
Thursday
  • The infoscreen of the Mughal Empire refered to Outpost instead of Settlement
  • The Log Cabin did not display the supply boost
  • Wishing Well progress bar is off if reduction kit is used just after construction
  • We have added a confirmation window when players are trying to sell streets that require special resources
 

13 Jul

Comment
    lordwasa on Forums - Thread - Direct
Wednesday
  • Inactive guilds no longer will be shown in the suggested guilds list
 

12 Jul

Comment
    lordwasa on Forums - Thread - Direct
Tuesday
  • Chained buildings timer reset after a login