Forge of Empires

Forge of Empires Dev Tracker




29 Jul

Comment
    lordwasa on Forums - Thread - Direct
Thursday
There won't be an update today  

28 Jul


27 Jul

Comment
    lordwasa on Forums - Thread - Direct
Wednesday
  • When owning a sector in GVG with 1 hitpoint left, players were unable to start a battle.
  • We have added emissary portraits as usable player avatars.
  • We have removed autoscrolling in the message center threads.
 

26 Jul

Comment
    lordwasa on Forums - Thread - Direct
Tuesday
  • Big encounters on lvl 2-4 of the Guild Expedition didn't give any Castle Points.
  • Removing friends and friend invites didn't function correctly.
  • Achievements weren't displayed correctly.
  • Friend's Tavern didn't show correct players sitting down.
 
Comment
    lordwasa on Forums - Thread - Direct
Monday
  • The Great Building search function was not case insensitive.
 
Post
    lordwasa on Forums - Thread - Direct
Please find the daily changelogs for this week below.
Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.
Should you have any feedback regarding the contents of the daily changelogs, please let us know here.  

25 Jul


24 Jul


23 Jul


22 Jul

Comment
    lordwasa on Forums - Thread - Direct
Thursday
  • After aiding a player the attack button would disappear instead of being greyed out.
  • In GVG players could attack sectors without having adjecent sectors.
  • Players were unable to interact with a message in thr Message Center after a recipient was removed.
  • When moving an unconnected Mughal Empire set building to the embassy the construction time could be skipped.
  • Players were unable to report multiple messages from the same conversation.
  • We have removed the animation of the jumping star when a building is motivated.
 

21 Jul


20 Jul

Comment
    lordwasa on Forums - Thread - Direct
Rogue Master MJ said: When does this appear on Beta?
Somewhere tomorrow  
Post
    lordwasa on Forums - Thread - Direct
We can finally tell you about the introduction of the Castle System.
What do you think? Do you have any questions?
You can read all about it here in our anouncement.  
Post
    lordwasa on Forums - Thread - Direct

Hello Kings & Queens,

We have brought you a new feature that our game designers, developers and artists have been working on - The Castle System!

This feature will become available for everyone who passes through the initial tutorial, meaning that you don't need to research any specific technology in your tech tree. As soon as you finish the initial tutorial, you will see a brand-new off-grid accessible building in between the Antiques Dealer and Event Hub buildings.

The Castle System features its own reward system and plays a very important role in the game (we'll provide more details below). Without further ado, we hope you enjoy the new Castle System.

The Castle System will be activated on July 21st, 2021

"W... Read more

19 Jul

Comment
    lordwasa on Forums - Thread - Direct
Due to a technical issue, the update on Monday has been postponed.  
Comment
    lordwasa on Forums - Thread - Direct
Monday
  • No player related updates today
 
Post
    lordwasa on Forums - Thread - Direct
Please find the daily changelogs for this week below.
Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.
Should you have any feedback regarding the contents of the daily changelogs, please let us know here.