Fortnite: Creative

Fortnite: Creative Dev Tracker




02 May

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    /u/iFlak on Reddit - Thread - Direct

Cook up a new creation using the new Diner Prefab! See what else is new for Creative in the patch notes: https://www.epicgames.com/fortnite/patch-notes/v8-51

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01 May

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Bring an appetite for the v8.51 update tomorrow, May 2 at 5 AM ET(0900 UTC). There will be no downtime but you will need to download a client update.

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The Account Merge feature will be coming to an end on May 6, 2019. So be sure to submit a merge request prior to that date for any eligible accounts.

Note: Any "In Progress" Account Merge requests will still be completed as long as they're submitted prior to May 6. https://www.epicgames.com/fortnite/news/account-merge-end-date

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Comment
    /u/iFlak on Reddit - Thread - Direct

Thank you for the video, super helpful! I'll get this reported.


30 Apr

Post
    /u/iFlak on Reddit - Thread - Direct

Large Party Support is here. Starting today, April 30, you can now have (up to 16) players in your party in any game modes or Limited Time Modes that support more than 4-player squads.

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    /u/iFlak on Reddit - Thread - Direct

Originally posted by NepAlchemist

More small bugs noticed

-Each time you place a mushroom it rotates clockwise

----Proof: https://streamable.com/7rqju

-When standing in water that's not deep at all, you can't look up without your vision being blocked out

----Proof: https://streamable.com/8attj

Also weapon spawn pad items are respawning even if the option is set to "off"

This will be fixed in a future update.

Comment
    /u/iFlak on Reddit - Thread - Direct

Thanks for your report on this, and the video. We'll check into it.

Edit: You can track the issue here: https://trello.com/c/cE7V4V3G/660-player-spawns-in-a-different-direction-than-player-spawn-placement


29 Apr

Comment
    /u/iFlak on Reddit - Thread - Direct

Originally posted by xeno486

Thanks for the response :) btw I’m pretty sure it’s mainly an issue with geometry galleries and the ring gallery. At least that’s how it’s been for me

Are you still getting this? If yes, could I get a video?

Thank you!


26 Apr

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Update 3:00PM ET(1900 UTC): The connection/network issues PS4 users were experiencing has been resolved.

Thanks for your patience!

Post
    /u/iFlak on Reddit - Thread - Direct

We're aware some PS4 players are experiencing connection/network issues.

We'll provide a status update once the issue is resolved.

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Not yet, sorry. You have to publish a new version. We're working on various improvements to this system.

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    /u/iFlak on Reddit - Thread - Direct

I will put this in as a suggestion. How do others feel about this feature?


25 Apr

Comment
    /u/iFlak on Reddit - Thread - Direct

Thank you for letting us know, I'll check into it.

Comment
    /u/iFlak on Reddit - Thread - Direct

Originally posted by Thugnificent559

All of the new explosive devices, they work like they should other than the damage to indestructible walls

Do you have a video? We're not able to reproduce.

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    /u/iFlak on Reddit - Thread - Direct

Originally posted by Wasabi202

Thanks for the reply. I don't really have video proof about it, best I could find is probably a few twitch clips of me noticing it and be like "damn that box/wall/stair disappeared again".

Extra info that could help:

- Not every time, but most of the time the things that disappear had collision with something else

- Seems like some of them come back after days (while playing on the map every day) so sometimes I notice that there are two cars in eachother because I put it back when it disappeared but the first one came back after like 3-4 days

Thank you for the detailed report.

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    /u/iFlak on Reddit - Thread - Direct

Originally posted by xeno486

Man this was a good patch. Only issue I’m having now is sometimes when I go to rotate a prop, it rotates about some axis that isn’t x,y,or z

Thanks for letting us know, I'll get a report in.

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    /u/iFlak on Reddit - Thread - Direct

Do you have a video of this happening? It would be super helpful.

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It's definitely planned. We're still figuring out how we want this to work though. Regular props and buildings can't currently have a "Hold down E for settings" menu, but want to use something like for toggling per-object options like destructibility, collidability, initial health, etc.

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    /u/iFlak on Reddit - Thread - Direct

Originally posted by SlappyHei

Alright, i’ve tested it out and nothing seemed to crash/cause issues. This could possible be a problem on his side

Thank you!

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    /u/iFlak on Reddit - Thread - Direct

Originally posted by SlappyHei

Not tested it yet

OK, let me know. I've been watching but haven't seen any other reports.