Fortnite: Creative

Fortnite: Creative Dev Tracker




29 Mar

Comment

Originally posted by Shawnnn215

Will you be removing the shotgun delay and time soon?

Probably not. We'll see what options we can provide when we working on allowing creators to modify weapon stats.

Comment

Originally posted by Stefanbats

Is there going to be a tool that allows us to copy and paste whole structures that have been build?

Yes! The first version of this feature is actually coming quite soon. You'll be able to select multiple objects and copy them around. This includes props and building tiles, or combinations of both. We actually just had a discussion in the office about which button to assign the new selection feature to. Any ideas? :)

Comment

Originally posted by Swagdog85LOL

Can u just say hi to me?

Hi.

Comment

Originally posted by iScenario

Do you plan on bringing any Save the World props/assets to Creative? I could really use the Save the World gnomes for my Gnome Village block idea.

Gnomes would be awesome.... yeah we'll get those in for a future patch.

Comment

Originally posted by Noobface_

All the prefabs are there for you to make it yourself!

Comment

Originally posted by lootygrabby

Are you guys going to make creative modes permanent for certain games for example storm wars.? Would be great practice for the late game in a ranked mode aswell!

We are going to be adding a bigger list of games to play, just trying to figure out where in the UI to add it. This list will have some games persist for a long period of time. Not sure about permanent though...

Comment

Originally posted by regalflury

Will there ever be storm simulated circles so u can practice end game situations?

Yes! This is planned, but is technically a bit difficult which is why we haven't been able to introduce it. But our goal is for you to be able to run "mini-BR" games on your island, with configurable storms, bus, etc. The reason it's tricky is because of how Creative allows for many games to run at the same time on the same server. We'll figure it out though!

Comment

Originally posted by MaxarenRC

Q: what should i do to work at Epic?

We've already invited a few creators out to work with us on some official islands - you can check that out an example of that here: Detonation by Bludrive (Island Code - 8101-3534-3324 )

If you mean in a more formal sense then you can apply for any of our open positions! Good luck :)

... Read more
Comment

Originally posted by [deleted]

What are the chances we can get a soccer ball or some sort of object like it the size of the Hamster Ball? It would allow for super creative mini games!

This is certainly something on our radar, especially after seeing some of the amazing things our community has done with the Baller.

Comment

Originally posted by goodnamelol

So we keep hearing about this priority list, but there’s probably no chance we can see it,

Right?

We have been discussing sharing some of our roadmap with the community. We'll see what ends up working best to create the right mix of what we know we will do vs having plans change based. At the moment we've defaulted to letting you guys know if it's on the list when asked directly :)

Comment

Originally posted by [deleted]

So we keep hearing about this priority list, but there’s probably no chance we can see it,

Right?

What would you like to see on our roadmap?

Comment

Originally posted by thatgodlynoob

Do you think you’ll add the ability to recolour objects?

Yes this is planned. We want you to be able to change various materials and colors on props and walls. This include player-built walls. However we're still figuring out technically how this could work so it won't be available soon. However, some new props will have color choices available right on the object, and we'll try to provide color variants in prefab galleries when it seems really valuable to do so.

Comment

Originally posted by demonjoefrance

Are there any plans to add any Save The World assets to creative mode?

Which ones would you like to see?

Comment

Originally posted by kevinthecoolguy7

Will you ever expand the map for more space to create things?

We recently released Sandbar and Volcano islands that have larger build/save spaces.

Comment

Originally posted by XxZealot2003xX

Do you guys have any plans on adding Kevin the Cube to Creative?

We have been discussing this possibility... how many of you would be interested in getting this content?

Comment

Originally posted by pancakesssssss

Is there ever going to be a way to use the phone tool properly on the main island?

We would love to allow the Phone tools to be available on the main BR island. Imagine how awesome it would be to remix the BR map? However it has a great number of technical challenges, so we don't have a timeline for it yet. Also, it has interesting considerations with regards to backwards compatibility -- remember, the BR island evolves continuously withe very release (and even between releases with live events!). Keep every old version of the BR island on your hard drive so that you could load your saved content might not be reasonable to do. We'll see though!

Comment

Originally posted by DoublePumpv2

Will you ever add back double pump so many people loved it

Probably not. We'll see what options we can provide when we working on allowing creators to modify weapon stats.

Comment

Originally posted by MachimaDubstep

are you planning on giving us the option to enable double pump?

Probably not. We'll see what options we can provide when we working on allowing creators to modify weapon stats.

Comment

Originally posted by FalconStrikeFilms

Is there any chance we’ll eventually see a “gravity trap/item?” That way we can control the gravity of only specific areas in the map?

Yes.

Comment

Originally posted by Sputeit

  1. Any plans to allow creators to edit ALL of their previously published maps. Even if that island has since been restored.
  2. I’ve recently submitted map that’s gaming “feature” happens to be a free for all battle. Am I limiting my chances of a feature without a more specific gaming element. (After the success of my mini map, Compact Combat, I assumed it was not a necessity until the recent submission guidelines)
  3. Can a map still be featured if it was published, has a code, but the island it was located on has since been restored/wiped.
  4. Any future plans for CREATOR STATS? (Most visited islands/ play time etc)
  5. Any plans for creators working together inevitably being compensated together?
  6. Building breaks ALL props. Is that be design or are there plans to change?
  1. No. Although our plan is to allow for a more flexible island creation system along with being able to publish the same island to the same code multiple times
  2. Feature maps we try to focus on games that players can play. They can be any type of game though, if it's fun to play with friends that's what matters.
  3. Yes
  4. Yes, details are still to be figured out. Having stats for creators is an awesome idea we're excited about.
  5. Yes we are working on a strategy to allow collaboration to be compensated together. It's a bunch of work that will take a bit of time.
  6. It's a design decision that was made for BR, we're currently thinking about reconsidering how that works for Creative. So thinking about this actively.