This 88 (4x) Bomb mission has awesome rewards, but it is unplayable. I'm hard-wired on XB1 and this game is a laggy mess.
Frozen in place for 30 seconds, getting attacked the whole time then, unfrozen just in time to die.
Teleporting mini-bosses destroying the base.
And your cheap, little, " go-to" to make the game sweatier: Exploding Deathbursts. Forget about building anything, when this is on ... it's getting destroyed.
Oh, but Deathbursts almost always have another "-Burst" modifier to double-down the nonsense (i.e. Frenzy or Healing).
Fine. This is all, well & good. Right? It's a challenge.
What's wrong? These freaking Burst Modifiers, lag the game to hell. Then double-down, on them ... Unplayable.
Come on. Please take some consideration with this mode. You guys were on a roll updating quality of life in this mode for a while. Now ... radio silent. The 'other mode', gets fixes .... th...