Foxhole

Foxhole Dev Tracker




20 Nov

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The next Foxhole Devstream is on Tuesday, November 23rd at 2PM ET. Join us on Twitch for a preview of Update 47.

Keep in mind that this will be an interim update that is focused on smaller scale features and improvements.


18 Nov

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Originally posted by davidty2006

Who knows why the devs bothered to even model the faces with textures in all.

Because it's the only way I'm gonna get practice making faces in a game.


08 Nov

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Chris Pratt as Mario.


03 Nov


29 Oct

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We understand that certain players want there to be a longer break. It's important to note that there are also many other types of players: New players, returning players, players that can only play on certain days of the week or who have limited hours due to work, school or other commitments. This is especially the case since the game has opened up a lot over the last year. New or returning players may come in and have a bad or misrepresented view of the game during a long resistance phase.

The 24-48h "break" between conquests is the balance intended to accommodate all types of players.


23 Oct

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This is incredible


22 Oct


18 Oct

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Originally posted by LocationUpset

Hey Adam, can I borrow your car Saturday?

Sure man. Its a 2004 mercury grand marquis though.

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Originally posted by Ileryon3000

No more than 30 devs?

Closest answer so far. I think we are like 15-18 developers at the company. probably about 12 max on Foxhole

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Originally posted by Reign20

hey devs...ill applaud you for putting the time you put into reddit, into fixing and maintaining the game...."small team" an all, right?

Thanks for the applause.

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Originally posted by Reign20

i was just going off their website where they said they were growing with the game, but hey...anything to give an excuse to em

How big do you think we are? I'm actually curious.


14 Oct


13 Oct

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Within 24h-48h after the war ends.


12 Oct

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The current tripod interface is dumb. Hoping some changes will happen here in the next 2 updates or so.

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We do games because we love it. As insane and potentially dangerous as it might be to put yourself and your work out there like this, we love it.

We love the game moments that organically apear through the war. Ones that hundreds will remember and moments that only a couple of players will.
We love the players that congratulates us and the ones that complains about us. Sometimes the same person in the same breath.
We love the fanart and the newsletters. The short stories and even the rants. We really love all the things you create and post.

It is truly a crazy thing, making a game like this, at this scale. We are only human. We try our best to make the best experience we can. And with only a dozen or so people, we make mistakes. Of course we do. Lots of them, really. And yes, sometimes reading post after post after post that you are an idiot for doing so and so, and that we don't care because of something, or even that we are lazy for not fixing a kn...

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10 Oct

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Originally posted by Silent_Weekend_6054

AMN!

Any chance we get a foxholes tabletop?

There's a pretty good chance if you make it


08 Oct