Guild Wars 2

Guild Wars 2 Dev Tracker




25 Oct

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Originally posted by Lindelle

Ok, I don't know how popular this may or may not be with other players but here goes. Coming from someone who was very active during LS1, loved the story and lore (thus far)... no one could tell WHAT the hell Anet was doing with this Scarlet story. There's some stuff going on in Southsun and something is pushing ocean life out? Sure. Now we randomly had dredge and flame legion pair up. Uh, ok? Back to southsun. Now dragon bash. Also all of the festivals at the time were considered LS content. This story was so back and forth you would have had whiplash trying to keep up. Here's some steampunk pirates. Ok also a big toxic tree. Now a giant marionette. Anet's reasoning was that they wanted it to feel like an epic TV series that sometimes different episodes talked about different things. We learned this later on I think, but at the time it was so jarring. And a BIG COMPLAINT was... what about the dragons?? Isn't this game about dragons?? (Funny how the players felt that way b...

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So you know what Anet did? Retroactively decided Scarlet was a Mordy villain all along. I will die on this hill. Short of an Anet member coming to me and telling me this was the plan all along, well... I still wouldn't believe them. Adding Mordy at the end was to save face and satisfy the players. That's why none of the sh*tball that was LS1 made sense.

No, her being an agent of Mordy all along was always part of the plan, hence Omadd's machine and all the elements leading up to the reveal at the end of S2. S1 was a lot of things back in 2013--frantically paced, hard to follow, and somewhat of a player-facing mystery at first. But we ended essentially where we planned to from the start, though some of the details morphed along the way due to scoping, scheduling, feedback, and an 11th hour decision to not kill off a particular character.

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Originally posted by semperverus

What's your recommended Steam controller config?

I've been using SamCW's Souls-like layout, but there are a ton of user made ones I haven't tried yet. Hopefully you'll find something to your liking!

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Seeing a pattern of things in this thread:

  • Some folks are commenting on S1 as it originally launched (2-week cadence, no journal support)
  • Others are commenting on the revival version (months apart, full journal implementation, "remastered" and new instances)
  • Some have only read about the story, whereas others have played it in part, and others may have played the entire dragon story from end to end (2012-2022)
  • Many folks aren't connecting the dots of what's in the game, either because they missed a detail or forgot after they encountered it
  • Scarlet's full story takes place over the first 2 seasons and beyond

Each bullet above is its own lengthy topic. Since we're in the middle of a VO deadline while also juggling Extra Life prep I won't be able to post very much over the next couple weeks. But I wanted to pop in and let y'all know I was reading.

I fully respect everyone's right to an opinion or critique, good ...

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Originally posted by oldfashionedglow

YES! Let’s see it

Heh. I won't livestream but maybe I'll tweet when I try it in case anyone wants to join the instance to watch me fall to my doom 100 times.

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Originally posted by NeronTheTyrant

Huh, pretty cool then. Thanks, I'll grab season 2 when I have the gold B)

Yeah, play S2. It *should* be clearer afterward.


24 Oct


23 Oct

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how do i delete someone else's post

jk i love this with every fiber of my being


21 Oct

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The human noble story makes no assumptions as to your potential awareness or prior potential friendship with Kasmeer. (She didn't exist physically in the game until S1.) Theoretically, as a human noble it would make sense if you were aware of her or had friends in common, but the Personal Story makes no overt connection to that effect. So, if you want to RP that you were acquaintances or hung out when you were younger, I think there's flexibility to support that. But introductions to her character don't take place until S1 so the game just treats it as two people (PC and Kasmeer) not knowing each other personally.
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There are a bunch of characters scattered throughout the game that have little micro-stories like this. Sometimes if you follow them around you'll see how their ambient scenes connect to provide a glimpse at who they are, what they're doing here, and how they feel about certain events, other characters in the game, etc. The Tour Guide was a fun one. Byron had a fun core of an idea and we workshopped her scenes together.
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Always such a joy when we can allow people to realize their lifelong dreams in our game.

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Originally posted by Supah_Andy

I don't think any of us expected him to say that.

I'm seein' double here. Four Krustys!

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Hello! We're actively investigating this issue - it has proven to be more complicated than it might appear on the surface. Rest assured that we are hard at work on a fix! 🙂 Thank you!