Guild Wars 2

Guild Wars 2 Dev Tracker




10 Mar

Comment

Originally posted by enifish

u/maclaine I feel like a have a million questions but I'll limit myself to 1: do you have a picture of this "travel" didgeridoo?

I'll do you one better. Here's a video!

https://www.instagram.com/p/B_Qmj2jhP7T/

This is the track I used it on.

https://soundcloud.com/arenanet/33-united-legions

Comment

Originally posted by SpitefulShrimp

He's a downvote farmer, he doesn't have time to click links

I know. It's just crazy to me how some people spend their time. Anyway, moving on.


09 Mar

Comment

I'm glad that people are enjoying it! I love it too. If you're curious, Joyce is an amazing artist in her own right and has a beautiful album of her own music available for streaming and purchase. It's a reflection on her experience as a Korean in America and re-connecting with her heritage.

https://www.joycekwon.com/

Fun fact about Joyce that I didn't know until we were nearly done with the soundtrack, but she studied gayageum in Korea with Yuny Park, the woman who played all of the gayageum parts on the rest of the soundtrack. Small world!

Comment

Originally posted by Serious-Reaction-562

I watched the whole thing. What a bad interview.

You watched a written interview?


08 Mar


07 Mar

Comment

We had a big debate internally about if it was too obvious. Only after the first round of playtests were we sure it wasn't haha


06 Mar


05 Mar

Comment

Originally posted by PyroJemmy

I groaned when the void was introduced because it looked like an excuse to reuse older enemies in the last half of the story, but the story helped justify it and the final fight made it all worthwhile. Getting to fight Primordus, Jormag and most of all Zhaitan felt so satisfying. It went on a long time, but it was a fitting climax for the story that started nearly ten years ago. Great job, ANet.

Connor, you are not forgiven.

:) … ),:

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Really glad people are enjoying this fight. Ben Arnold was the main implementer behind it, I helped out a little here and there.

Was quite a conversation, figuring out how to execute the “final encounter” of the Dragon saga. We’re all pretty proud of how it turned out.

Comment

Originally posted by ikbennieuwopreddit

Fighting all the dragons in a row was amazing. But the very final form where the dragons were somehow back again, that ruined it a bit.

Oh boy! This comment caused me to realize a line during that final phase isn’t firing on live, so thank you for that ;)

(Tl;Dr: it’s all one entity, just shifting forms)