Guild Wars 2

Guild Wars 2 Dev Tracker




07 Apr


06 Apr


05 Apr


04 Apr

Comment

Originally posted by Boumeisha

Doesn't really have anything to do with it. It's more about server infrastructure and each game's technical design.

Downtime isn't a thing for GW1/GW2 because, to the extent that they have or have had in-game "worlds," they are distinct from the underlying server architecture, while an FFXIV data center or world is tied to specific hardware and characters are tied to those worlds.

With GW1/GW2, they're able to simultaneously host instances with different builds of the game. This means that ANet can put out a patch, spin up instances for that new patch that players will enter as they log into the game with the new patch, and players can keep playing on the old build while that's going on. This is why you'll get a message saying something like, "New Build Available. Log out within 2 hours." They don't want to host the old build indefinitely, but they don't need to interrupt your current session or kick you out of the game for hours at a time.

Running multiple builds is key as you suggest. It's easy to say but hard to do as it requires the entire engineering team to be "on point" and ensure that everything they do is compatible as you move between builds. So there is a software architecture that enables this but it's solid engineering especially by the gameplay programmers that makes it work.


03 Apr

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Bug Fix: Fixed an issue that could prevent the story from progressing during the An Air of Mystery story step of "What Lies Beneath" due to dialogue timing and interruptions from other dialogue. Subsequent steps will appear independently of whether story dialogue can complete, and story dialogue will also always take priority over other dialogue in the map.
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Hey everyone, We're sorry we didn't provide an update in Q1 about the first Alliances beta. We fumbled and missed that deadline, but will share more information in the next Studio Update!

01 Apr


31 Mar

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Game Update Notes: April 1, 2023 04/01/2023—April Fools 2023 (Part 2) General Completing Season Prophecies of the Living Story now rewards players with access to Older Lion's Arch, which can be accessed by launching the original Guild Wars client and traveling to Lion's Arch. Fixed an issue that unintentionally reduced the quantity of Imperator's Cores in the Black Citadel and several other capital cities. Fixed an issue that caused character deaths in the Super Adventure Box's Test Zone to kill the character in real life. Fixed an issue in the asura personal story that caused some characters to be haunted by a lingering feeling that they forgot to take one of their final exams in their selected college. To remove an overlap with player elite specializations, Fractal Vindicators have been renamed to Fractal Dragonhunters. Personal Story Using the /say chat command to respond to NPCs by interjecting your character's opinions, cracking jokes,... Read more
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Here are the worlds for EU: Augury Rock (FR), Fort Ranik (FR) Aurora Glade (EN), Kodash (DE) Baruch Bay (SP) Desolation (EN) Drakkar Lake (DE) Elona Reach (DE), Dzagonur (DE) Far Shiverpeaks (EN), Miller's Sound (DE) Fissure of Woe (EN), Ruins of Surmia (EN) Gandara (EN), Abaddon's Mouth (DE) Piken Square (EN), Jade Sea (FR) Ring of Fire (EN), Gunnar's Hold (EN) Riverside (DE), Blacktide (EN) Underworld (EN), Vabbi (EN) Vizunah Square (FR), Seafarer's Rest (EN) Whiteside Ridge (EN), Arborstone (FR) Here are the worlds for NA: Blackgate, Kaineng Darkhaven, Sorrow's Furnace Dragonbrand, Borlis Pass Fort Aspenwood, Ferguson's Crossing Gate of Madness, Isle of Janthir Henge of Denravi, Crystal Desert Jade Quarry, Yak's Bend Maguuma, Devona's Rest Northern Shiverpeaks, Eredon Terrace Sanctum of Rall, Sea of Sorrows Stormbluff ... Read more

30 Mar

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Sorry this is happening! I've flagged the problem for the team so we can look into it and figure out what's going on.
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Hi all, this is a stubborn bug! We shipped a fix earlier this month and that solved the original issue, but a slightly different bug showed up it its place, causing the story to stall for a different reason. I know this is frustrating for those of you impacted by it, so I'm happy to share that we've got a fix and are preparing to send it your way! Since this has been such a persistent issue, we are testing the fix thoroughly to make sure it's going to solve the problem for you. Our goal is to ship the fix next Monday, April 3. If something happens to delay that we will let you know in this thread.
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03/30/2023—April 1 Release Notes (Part 1) Living World Fashion Wars Too With pretty much every dragon ended, the commander finds themselves with a newfound wealth of time. The strongest force on Tyria has one last world to conquer now: the catwalk. A mysterious letter draws our hero into the high-stakes world of underground, winner-take-all fashion shows at the Crow's Nest in Lion's Arch—and they'll need all the help they can get to capture the hearts of this week's panel of celebrity judges! After ten years of Guild Wars 2, we're finally in the endgame: the fashion game. Hit the wardrobe and dress for success in the latest chapter of the Guild Wars worlds' storied saga.

29 Mar

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Bug Fix: Fixed an issue that caused some guardian virtues to activate their passive effects in Super Adventure Box.

28 Mar

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This should be fixed now!