Guild Wars 2

Guild Wars 2 Dev Tracker




05 Jul

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We have always used the official Guild Wars 2 Twitter account as our primary place to give players updates and information on emergent game issues, among many other things. What made this channel so useful was that it allowed us to communicate quickly and succinctly, and our entire community could see the updates regardless of whether they had a Twitter account. We are not able to predict how future updates to Twitter's policies may impact our official account's availability, and it's important to us that all players have a reliable source of news about the game, your accounts, and our studio. We will continue to communicate on Twitter like we have previously, but we will make our news and announcements forum our first location for "breaking news" on issues that affect things like the live game service. The Guild Wars 2 forums are visible regardless of registration or login, and we will keep it that way. You can also keep an eye on our bug forum for regular game bugs, use our... Read more

04 Jul

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Love it!


30 Jun


29 Jun

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Bug Fix: Corrected text that directed players to look for the seething stones required for the Anguish Manifest, Bloodthirst Manifest, Fury Manifest, Hunger Manifest, and Terror Manifest collections in the Silent Surf fractal rather than Gyala Delve.
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Hi everyone, As always, thank you for all the feedback you’ve shared over the past few weeks. We’ve been keeping a close eye on the discussion and it’s clear that some of the changes in Tuesday’s update didn’t land as we’d intended. Today I’ll be sharing our current plan for the next update on July 18, much of which is intended to address the most pressing issues that have been raised. Leading up to that release we’ll be watching your feedback to this post, this week’s beta test, and the June 27 update, and may make additional changes as needed. Thanks, Cal “cmc” Cohen Skills and Balance Lead Scourge Alacrity scourge is a build that we were pretty cautious with during development; we were concerned about the potential power level that could result from giving the existing heal scourge build easy access to alacrity, and to mitigate this we reduced the strength of some of its key defensive support skills. Now that the release has been liv... Read more
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Thanks for flagging this, I passed it on to the team so they can look into it.
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Well I can confirm we did not intend to take your chairs! I let people know that this is going on so we can figure out what happened and fix it. Sorry about that!
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Well I can confirm we did not intend to take your chairs! I let people know that this is going on so we can figure out what happened and fix it. Sorry about that!

28 Jun

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Hey all, I want to give you a quick response on this since it's of interest to so many of you! We're working on some more in-depth information to share with you, but in the meantime I can let you know that we are aware of your concerns that the Relics mechanic devalues Legendary Runes. We want to make sure we address those concerns, and we're finalizing a plan to compensate those of you who spent time and energy acquiring those Legendary Runes. We'll be back with more details soon--thank you all for your feedback on Secrets of the Obscure and your excitement for Tuesday's announcement!
Post
    on Forums - Thread - Direct
Hey all, I want to give you a quick response on this since it's of interest to so many of you! We're working on some more in-depth information to share with you, but in the meantime I can let you know that we are aware of your concerns that the Relics mechanic devalues Legendary Runes. We want to make sure we address those concerns, and we're finalizing a plan to compensate those of you who spent time and energy acquiring those Legendary Runes. We'll be back with more details soon--thank you all for your feedback on Secrets of the Obscure and your excitement for Tuesday's announcement!
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Bug Fixes Bountiful Disillusionment: Fixed an issue that caused this trait to use the wrong boon durations in competitive modes. Breaching Strike: Fixed an issue that caused this skill to consume all adrenaline for spellbreakers. Deadeye: Fixed an issue that caused the effects of the Malicious Intent trait to be active even when it was not equipped. Draconic Echo: Fixed an issue that caused this trait to grant a larger damage reduction than intended. Fixed an issue that prevented some passive bonuses from being retained after using consume skills. Enchantment Collapse: Fixed an issue that caused this trait to remove more boons than intended. Fixed an issue that prevented Mist Attunement effects from being applied when entering the Silent Surf fractal. Fixed the appearance of grass materials on low and medium shader quality when the Best Texture Filtering option is disabled. Flurry: Fixed an issue that prevented spe... Read more