Hearts of Iron IV

Hearts of Iron IV Dev Tracker




10 Oct

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"We have set up a rollback branch for 1.12.14 (Avalanche). You can use it to continue your previously saved games. Remember that Steam may require a restart to show the new branch.
However be aware that:
  1. If you have bought Arms Against Tyranny, some graphical and audio assets (loading screen, music...) will show up in the game. This will still be 100% save compatible and not bring any feature from AAT. If you dislike them, you can disable the DLC from the launcher and get a pure 1.12.14 experience as it was before AAT released.
  2. Most popular total conversion mods have updated to 1.13 and will not rollback when you change steam branch. The launcher will warn you accordingly that they are incompatible with your current version of the game."


Rollback Guide: ... Read more
Post
Generals!

Arms Against Tyranny is here and now playable, so make sure to update your games and get working on those Nordic playthroughs- but before you do, let's take a look at the Release Trailer~




You can grab your own copy of Arms Against Tyranny on Steam here https://pdxint.at/AATStore



With the release of this expansion, we've seen performance improvements and quite a few changes a... Read more

04 Oct

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Markvitank said: That's really cool. A sincere thank you to everyone involved.
Thank you for your kind words <3 This project has been close to my heart. Il say this, more is to come for sure ^^

Herder II said: ...
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26 Sep

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Poopfaust said: I was just on Steam, HOI4. There is a live multi-player event with PDX guys commenting in the back and jumping to different countries - which is PERFECT. But why isn't this advertised? I with it was on Youtube so I could watch it when I have time, but it is live on Steam.., damn-it. There is also no mention of this on HOI 4 Youtube channel. Is this thread supposed to be that because if so - epic fail.

Anyway, if someone could publish when/what this so I can catch all this would be greatly appreciated. So glad this is happening, these are GREAT!!!!! PS - Axis were ...
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HmJ_JP said: The dev team likes to take the pulse! I think last one was 4-5 months ago? Good job!
Its the best way to know what people want from the game ^^

D.Knight said: Did they ever pub...
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20 Sep

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bitmode said: But... why not here-here?

TLDW: PDX has a new website to register MP tournaments

TLDR of the website: There is a form to apply for getting...
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13 Sep

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Carlos Burbon said: Is the next dev dairy going to be about alt Finland?
Yes it will!  

06 Sep

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Last minute pictures of formable nations for Denmark!


image (56).png image (57).png  

25 Aug

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The Colonel said: I think the bigger effect, unless the live patch is significantly different from the beta, will be the huge range nerfs. It's going to be very hard to make offensive fighters to take air superiority over a zone you're just pushing into because you have to sacrifice defense and weight => attack (with thrusts now reduced) to get the extra fuel tanks to have enough range to project superiority into other zones. Unless there are more changes, it seems like defensive interceptors will be able to mop multiple times their IC in bombers/air superiority fighters, which I can't really comment...
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Synicus said: 1) Is air defense important for fighters? or would it be catastrophic to use drop tanks instead of self-sealing fuel tanks resulting 1.0 air defense 800 range?

I did a run on a live stream a few weeks ago where I had a ton of planes with non-standard materials usage. I wasn't running IW planes, but I had plenty of CAS with air defense of 1. It was part of a larger experiment with trying to save aluminum by having fighters with top tier stats and CAS with poor air to air stats to lower their cost (since I wanted to see if I could lower ... Read more

21 Aug

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goodcigar said: Still don't understand. What is CV NAV referring to? CV Torpedo Bombers or CV Dive Bombers or both?

Secret Master said: For the other fleet, create a CV NAV that uses the modern ...
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HmJ_JP said: Yes, it's the internet version, so of course, aligned with the current wiki. Yet PDX decided to install a version on your disk, see my post for the path.

Aha, see I thought the game's browser was accessing the copy on the hard drive. Which, in hindsight, wouldn't make much sense.

Yeah, that's weird there's a copy on the harddrive. Is there any way in the game to access it? Every button I press in game opens the browser. But the OP mentioned pressing the ? key, but that still netted me the online version. Or does it pull up th... Read more
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HmJ_JP said: He's talking about the embedded wiki in the game. I also have a very outdated version, not sure why the PDX team embeds a wiki version at all if it's so old.
[drive]\SteamLibrary\steamapps\common\Hearts of Iron IV\wiki

View attachment 1014657

Hmmm....

1692652220194.png... Read more
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Herennius said: I would like to add here that reliability beyond 100% (aside from acting as buffer if other temporary things like weather increase attrition) currently triggers the "extra-equipment-out-of-thin-air"-bug, if you go out with maintenance companies:

forum.paradoxplaza.com

...

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HmJ_JP said: I'd say push soft attack and armor as high as you can, while keeping speed as low as needed (4 kph). Isn't it all we need for tanks supporting infantry battalions?


The Colonel said: ...
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20 Aug

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HugsAndSnuggles said: Wouldn't medium be better then?

Depends on whether you have the time and research slots for medium 1938.

For 1936 techs, this is what we see:


1692572266357.png



1692572217699.png... Read more
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Mister Analyst said: This leads me to believe that you are using an outdated version of the HOI4 wiki.


Umm, how would this happen? It's not like the game has a cache with old wiki pages in it.

Unbestechli...
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Mantriel said: 2. I have an army of light tanks (24 divisions), I started producing medium tanks.
3. My divisions are 7 infantry & 2 artillery, 20 width wide for my infantry armies. The tank divisions are 5 tanks & 5 motorized infantry. Support companies are for both: Engi, Support Artillery, Support Anti-Air, Logi & Hospital.

I would be producing medium tanks either before France falls or immediately after. We want medium tanks with 8 kph speed on them so they are going fast enough to overrun and encircle. Light tanks are simply not going to c... Read more
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Morvrann said: Hi, I never really played using Space Marines, wanna try it

Let me provide some guidance.

First, let's make something clear: Space marines are not about having good tanks. They are about having "meh" heavy tank destroyers that you can produce from 1937 until you you drown the enemy in them. So, when thinking about this, I don't want you looking at the tech tree and saying to yourself "Aha! I'll get 1943 heavy tanks soon. Let's swap to that!"

Resist that impulse. Instead think like this:

"I have 137% pr... Read more

17 Aug

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HmJ_JP said: I often like these tactics, work well in HOI4 although AI gets suspicious when the opening is too narrow. But don't try the opposite in 1939 against Germany, it doesn't fare well until you're well equipped.

I did it by accident one time in an MP game many years ago.

The weird way some tiles near Kherson are drawn, one time I left one tile completely uncovered along the river. The Italian player sent some motorized troops through the gap, and I didn't notice at first. When I noticed a weird Italian snake heading towards Sevast... Read more