Hearts of Iron IV

Hearts of Iron IV Dev Tracker




03 Nov

Post
Hello there Generals!

Another update has arrived, and this is a big one! Today we release 1.12.5, that targets some of your most pressing concerns. But there is more! As we have a plan in the works to release monthly updates for By Blood Alone. So keep your eyes peeled for more information related to that!

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# Balance
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- Minor tweaks made to further railway/infrastructure focuses that were a bit weak, or were unchanged in the last iteration
- Changed certain Italian Balance of Power Decisions from being available only one time to once a year. This should give players more leeway with the whole balancing act
- Songgotu Zhanshan is now an economist for MAN to avoid a double Captain of Industry for MAN
- Stopped medium and heavy flame tanks from being able to be paradropped.
- Reduced values for some modifiers in Swiss National Spirits, including Spirit of Saint Bernard.
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

01 Nov


25 Oct


20 Oct


19 Oct

Comment
Harin said: Second, have a goal. My goal is to keep resistance under 50%, because that is where garrison losses double.

Harin said: Choose a default occupation law that will keep the resistance targets of ...
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18 Oct

Post
Hello there Generals!

Another update has arrived! Today we release 1.12.4. But we are working on a larger patch that will target some of your concerns about By Blood Alone, and itl have a slightly extended open beta that's opening soon-ish. So keep your eyes peeled for that!

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######## Hotfix 1.12.4 "Avalanche" #########
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# Balance
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Peace conference:
- reduced lend lease warscore gains and losses from fuel to 0.01 warscore per fuel to 0.001 warscore per 100 fuel
- reduced lend lease warscore gains and losses from equipment IC from 0.1 warscore per IC to 0.001
- reduced war score per sunk convoy from 10 to 0.05
- reduced war score offset from convoy production from 5 to 0.04
- reduced war score per ship IC sunk f... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

17 Oct


13 Oct

Post
Greetings all,

Today we’ll be casting an analytical eye over the release of BBA, what players have been up to, and what the immediate plans are going forward.

It wouldn’t be a traditional post-release diary without looking at what the player-base at large have been getting up to since BBA was launched.



As you’d expect, Italy has been at the forefront of game sessions since BBA released. We were not expecting quite this level of interest however! 45% of 15+ hour accumulated game sessions were played on the Italian tree. By comparison, at the same period after launch, the Soviet Union accounted for 39% of similar length game sessions. Germany (purple) continues to be a popular choice.

... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

07 Oct


06 Oct

Post
Hello there Generals!

Another update has arrived! Bringing many requested balance changes as well as bug fixes! This patch will go live on steam right now! And itl go live on Microsoft Store next week, so if you update, you will experience issues with crossplay until its updated on both platforms.


Patch Notes



Balance
- Some minor balance fixes for outdated focuses
- Minor balance of subpar focuses
- Minor balance changes. Railway focuses that only give railways should not also give another bonus as compensation
- Increased Air Wing damage bonus from speed advantage
- Decreased org loss from air borne air drops from 90% org loss to 60% org loss
- More peace conference AI improvements. Ai should now be less willing to perform different actions on the same bucket of states
- Main IC cost for planes moved from airframes to engines
- Updated hitprofile calulation to include speed base modiers
- Shortened a few... Read more