Hearts of Iron IV

Hearts of Iron IV Dev Tracker




26 Sep


23 Sep


22 Sep


21 Sep

Post
Hello, and welcome to this week's Dev Diary!
I am HOI’s 2D artist and am the one who makes the little buttons, icons, and whatever gets thrown in my way for you to look at and push on, and today I have gotten the opportunity to talk about my work!
So let’s start at the beginning, how does a project start, and how and when do artists get involved?

Being an artist on a project such as Hearts of Iron is not an easy piece of work. You need to be on your toes and ready to adapt to whatever task your colleagues want help to solve. It usually involves a bit of text and a ton of reference material. And to gather all of these things we use a tool called Miro.


It’s essentially an online whiteboard that can be used however fits you and your team best. On our Miro, we separate the features into columns that give you a quick overview o... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

20 Sep


15 Sep


14 Sep

Post
Bonjour friends, it’s your favourite Tech Lead again!
{LINK REMOVED}Last year already I wrote to you in the final weeks leading to the release of the Barbarossa patch, and we draw close to the go-live of the Avalanche patch, here I appear again.

Old Platforms Retirement Plan Like the future, technology is always in motion. As new platforms arise, olders need to be taken behind the barn and put down.

Don’t worry, we’re not talking about Windows 7 (yet 😉). Despite the release of Windows 11, we have not elected to make a push to Windows 10 since Microsoft’s support for new tech on older releases is still fairly good.

The same cannot be said for Mac and Linux, sadly. And so, starting the new 1.12.0 release, the minimum OS versions will be... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

13 Sep

Post
Today we go to the drawing board and the planning table as we take a look at the
Divisional Command changes as well as the Plane designer with Peter Nicholson and
Gabriel Blum.

Click {LINK REMOVED}Here to watch the Features Highlights #3

Pre-Order By Blood Alone today: {LINK REMOVED}https://pdxint.at/ByBloodAloneSteam

---------------------------------

Follow us on social media:
Twitter - {LINK REMOVED}... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

08 Sep