Hearts of Iron IV

Hearts of Iron IV Dev Tracker




06 Jul

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Buongiorno! And welcome to not only my first post here on the forums, but also to Italy’s Alternative History Dev Diary! I know that a lot of you folks out there have been looking forward to Italy’s re-work, and I bet that a bunch of you have already read Mano de Zombi’s absolutely gigantic {LINK REMOVED}Dev Diary for Italy’s Historical path. (If you haven’t, it might be worthwhile to do so before continuing here, since he explains new features that will pop up here too.) Well, today it’s time to look at what could have been if only history had turned out slightly (or sometimes wildly) different.

And please remember that all of this is still very much a work in progress; a lot of things might and will change from here until we release i... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

05 Jul


01 Jul


29 Jun

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MAJOR DISCLAIMER - This dev diary is written before the majority of art has been delivered, so it features a lot of placeholder graphics - you have to imagine really cool focus icons, and a lot of characters with hats that are beyond fabulous, for example

But we have some cool art coming!

Work in progress image of Ethiopian Irregular Infantry

So, I was asked to write a dev diary about the development of a focus tree and related stuff for Ethiopia. Mainly because I was the one asked to do Ethiopia in the first place*, I guess. It would probably have felt weird to do a dev diary on something else then…

Anyway, Ethiopia. I wanted to make playing Ethiopia a somewhat different experience than the average game of HoI. It has to be, right? For one, Ethiopia starts at war, which puts some constraints on the design. Als... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

27 Jun


24 Jun


23 Jun


22 Jun

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Hey everyone! You probably don’t know me, but I’m Carlo, the Content Designer in charge of Switzerland for BBA. I’m very excited to present to you all, the Swiss Focus Tree, our first circular focus tree, allowing Switzerland to go back and forth between the Make Fondue and Stay Neutral focuses. Through the power of Fondue and Chill, plus all that Nazi gold, Switzerland will prevail over its rivals by completely staying out of the war in absolute comfort and safety.​


[Record Scratch Sound] If that’s how you imagine Swiss life during World War II, I got news for you buddy, that is far from how it went.

Yes, Switzerland is not a country most people associate with World War II game... Read more