Hunt: Showdown

Hunt: Showdown Dev Tracker




11 Oct

Post
    CRY_IM on Steam - Thread - Direct




Gunplay
  • Fixed a bug where Iron sharpshooter trait didn’t work for the Lebel Aperture with the sight up.
  • Fixed an issue where Romero and Winfield talon were shaking in ADS right after executing a heavy melee attack.
  • Fixed an issue where Vetterli Silencer caused ear ringing after shooting continuously.
  • Fixed an issue where Quad Derringer did not display the capacity in the store.
  • Fixed an issue where the acquired weapon did not show up in the Legendary store until a screen update.
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

10 Oct


09 Oct


08 Oct

Post
    CRY_IM on Steam - Thread - Direct




AI
  • Armoreds would sometimes get stuck while trying to break down doors.
  • Burning medkits dropped by Scrapbeak or Doctor Grunt will now correctly be extinguished when inside choke bombs.
  • Killing a Doctor Grunt with concertina no longer damages the medkit he is carrying in the process.
  • Assassin was incorrectly playing hit reactions when passing through choke bombs.
  • Fixed a rare issue in the Scrapbeak’s frenzy behavior where it would sometimes attack a player a bit too aggressively.
  • Physical profile of Scrapbeak in its dead state has been reduced in size.
  • Aim assist now correctly work...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

07 Oct


06 Oct