League of Legends

League of Legends Dev Tracker




28 Oct

Comment

Originally posted by Jandromon

Good points regarding fairness of the format, but another issue with this format (or its schedule) is that after groups, there's 1 week dead gaps in between stages with literally no Worlds material at all, other than some tweets and content creators predictions. So the hype kinda dries out a bit. 2-3 day breaks feel right, but 6-7 is maybe a bit too much for the average viewer. Perhaps a more condensed tournament and with more Bo5s would be preferable?

There are never 6-7 day breaks, at least not until world finals.

For reference, groups ended on a Monday and QF began on Friday. QF ended on Monday and SF start on Saturday. So the break is 3 (G -> QF), then 4 (QF -> SF), then 5 days (SF -> F).

I feel the downtime for sure. I'm sitting here in my hotel room and the only direct work I've done since casting C9 vs Gen.G (outside of prep) is a 1 hour story meeting and then I'm back to having tomorrow off as well.

That said, weekends are pretty prime. This is an event that the entire world watches and that means someone's got the games at 5am and someone's got the games at noon and someone's got the games at 8pm, or thereabouts. You miss out on a lot of people if you don't let people have a weird schedule for a day or two to catch the games.

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Originally posted by idontevencarewutever

I wouldn't agree with the term "top-heavy" at all, but more of a clear difference in regional development styles.

LPL and LCK has Bo3s.

LEC and LCS has Bo1s.

External scrims or ping issue be damned, I think if the west at least TRIED to emulate this, maybe they'd get somewhere. Metas aren't developed in just a single game; especially in a game like League where the draft can sway in its own meta over the course of a series.

And again, I'm only sticking to League as an example. I probably watch Dota a lot more, but I want to lean on something that can agree with gbay's points, at its surface. Currently, the weaker teams clearly don't stand a chance, even with a format shift. The Bo5s will be a straight 3-0 when the problems aren't addressed at the root.

The 2016 and 2017 world championships already showed us that isn't true. Compare the results of either region to the following year, 2018, where they went back to best of 1, and they both improved.

In 2015, with best of 1, LEC had two teams in semis. They failed to replicate that during the bo2/bo3 era. They went back to bo1 and made finals in back to back years, including an MSI championship.

LCS's first and only worlds semifinal was that same year of coming back into bo1s.

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Originally posted by WoooaahDude

One thing you are not mentioning is that the feeling of worlds being a clown tournament because of how much RNG is involved in who scores what.

We have teams celebrating their draw because the competition is not even. Is 100T a worse team for not being able to get out of a group that had 2 semifinalists than the current quarter finalists?

Is whoever wins GenG vs EDG better than loser of DWG vs T1?

Playing the bracket from GenGs side, it is actually much easier for GenG to win worlds than for them to win LCK. How does this make any sense? Isnt worlds supposed to be the most prestigious tournament of the year? In reality the bad format of worlds make it so world championship is 30% luck 70% skill which is ridiculous. People want winning or placing well in worlds to mean the team deserved what they did, not that they were lucky.

We have teams celebrating their draw because the competition is not even. Is 100T a worse team for not being able to get out of a group that had 2 semifinalists than the current quarter finalists?

Is whoever wins GenG vs EDG better than loser of DWG vs T1?

Playing the bracket from GenGs side, it is actually much easier for GenG to win worlds than for them to win LCK

Here's what's interesting though: This isn't the fault of Worlds seeding or of the quarterfinal bracket. This is the fault of regional seeding. The fault (in my estimation) lies with the LCK. Gen.G is LCK #2 and T1 is LCK #3. By all rights, the way that teams were seeded, 100 Thieves are supposed to have an "easy" Korean opponent when they draw LCK 3. The reason C9 and Rogue were in the group of death is because they faced actual top teams: LPL #2 and LCK #1. Such is your life when you're LEC #3 and LCS #3. That's rightly deserved.

I think it is very, very reaso...

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Originally posted by SeizeTheKills

Just out of curiosity, does that mean that the LEC could switch to another format even if NA stuck to Bo1? I'm aware there were different formats in the past, but since they switched back to Bo1 at the same time I got the impression that was a single decision taken for both regions in conjunction. Was that the case (maybe due to LEC and LCS being more intertwined at the time)?

I don't see why not. As you noted, we already saw that the first split went separately: LCS went to bo3 while LEC went to bo2.

For what it's worth North America and western Europe are relatively similar culturally. Heck, the primary broadcast language for both leagues is even English. I'm certainly not an expert in league operations but it appears that viewers had similar reactions and so the experiments got shut down for both leagues in relatively short time frames.

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    /u/Reav3 on Reddit - Thread - Direct

Just to clear this up because I have seen this misconception multiple times so far. Jag was not in the same position is Mark Yetter. Mark was the Lead Designer of the Gameplay Initiative, which includes SRT (who handles balance among other things like PreSeason, etc.) Champions Team and a few other teams. Jag was just the lead design for SRT. When Yetter went to a RnD team Jag took over doing the posts about balance, but didn't take over his position as Gameplay Design Lead

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It was Thresh for me. The haunting music still lingers in my mind to this day.

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Originally posted by PMme_Your_Smut

Counter offer: a riot cardback in LoR Or a MS paint masterpiece of shaco

Acceptable

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Originally posted by ThisIsSnake

Will there be anymore minor rune changes and item adjust/additions in 11.23 pbe ? Any particular one you're hype about?

I think there are a few more that might roll in over the next little while. Not 100% sure though

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Originally posted by Rhastago

If you promise to keep Fimbulwinter as it is in PBE - tanks across nations will do their best to carry you every game. Promise.

No changes for it planned

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Originally posted by About23Ninjas

I'll do it for a homemade coupon code for a champion buff of my choice

How about a mystery reward? Everyone loves mysteries

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Smh clip one of my sweet outplays next time

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Originally posted by I_really_love_u

No, that was written by Riot Cashmiir.

👀👀👀

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Originally posted by CLGHSGG4Lyfe

What I fail to understand is, why a game like League of Legends with the infrastructure that Riot has built for it as the premier E-sports has leagues that have different rules. I am not saying this as an argument for or against a reason as to why someone is underperforming or not. Just why isn't there a global rule that formats are even across the board for everyone. Doesn't that make it inherently a fairer system?

Because territories are different and have distinct needs. I’d much rather Americans Make decisions for an American league and Koreans make choices for a Korean league. The countries, continents, territories, etc. are not the same.

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Originally posted by TrixieH

I'd argue that game count isn't the reason but on-stage experience. As Jankos said, there are many factors and Bo1 are one of them. There is even a point to argue that China caught up with LCK after switching from Bo2 to Bo3 - at least from a viewer perspective. Imo, the best format for EU was still the Bo2 format and it was really sad to see it back to Bo1. Riot should for sure consider to uniformize League systems across the globe.

What's odd about using bo2 as the landmark is that it's not actually different from best of 1: Every game matters. Every game directly results in more points for qualification into playoffs. Best of 3/5 is the only one where losing an individual game basically means nothing. Sure, sometimes you're tiebroken on game score (LPL did that this year for like five teams) but you can just 18-0 your season and not have to worry about it.

Either way, my comment was more about directly stating how Armut should clearly be able to have a larger champion pool than he does. I agree there are a plethora of reasons why the LCK and LPL have consistently outperformed the LCS and LEC (two years of Caps notwithstanding). It's clearly happening. It's definitely true.

I just take offense to the mudslinging at how it's all just Riot's fault because the league structure makes it so hard to improve. That's simply a lie. For reference, in 2016 summer and all of 2017 the LCS played best of 3 ...

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Originally posted by CoolManyehyeh

MAD played 60 games in the LEC but yes I agree.

How can someone like Armut expand his champ pool when every game is best of 1 (and so matters more)? IF we had best of 3 he could have experimented on stage more and teams could experiment on stage with more strategies.

It just pisses me off to think about it. We are destined to get worse at worlds until this changes.

Yes how could a professional player who plays League of Legends full time possibly expand his champion pool? I mean he's only played 271 games over the course of his career, not the mention scrims. It's literally impossible. There's no time to play solo queue, no time to play scrims, it's just impossible. You have to play your 18th Gnar game against Vitality otherwise you'll never make Worlds!

Oner's played a total of 55 pro games. By the metric of who played more stage games, Oner should be 1/5 the player that Armut is.

Guess who believes that? No one.

For reference, Cloud9 played more stage games this year than Gen.G did. And yet Cloud9 got clapped. They also played more bo5s than Gen.G did. Yet they got clapped.

Hmm maybe game count isn't actually the reason.

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Was waiting for Jhin to pop up. Was not disappointed.

Proposed change to simplify his passive: haha 4

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Originally posted by hanton44

BORN IN 1964

JEFFREYYYYY JEFFREY BEZOS

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Originally posted by Guest_4710

Where are the changes for Jungle players?

They're still in development. They will be present in a later run on PBE as we gain more confidence in the final direction.

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Originally posted by Rasmus0008

Was there a reason you removed Malphite ult from the pool?

Malphite R excels (or is even best in class) at number of things: Catching. AoE CC. Escapes. Damage output (high ratios). And so on.
This dampens the excitement and potential of other ultimates. Removing it effectively creates room for Vex, Akali, Xin Zhao, Orianna, and other ultimates to shine.