Magic The Gathering: Arena

Magic The Gathering: Arena Dev Tracker




02 Jun


01 Jun

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    on News - Thread - Direct

Jun 1, 22:00 UTC
Completed - The scheduled maintenance has been completed.

Jun 1, 20:03 UTC
In progress - Scheduled maintenance is currently in progress. We will provide updates as necessary.

Jun 1, 17:40 UTC
Scheduled - @MTG_Arena maintenance will occur to deploy the 2021.5.20 game update, addressing minor bug fixes.

ā²ļø Full deployment estimated at ~2 hours.
šŸ› ļø No downtime, but a restart is required.

Post
  • Fixed single-click casting of spells from hand
  • Angel of Light & Teyo's Lightshield display their proper art

31 May

Comment

This will only happen if the card is banned in Historic, but is legal in Standard. The card (in addition to the gems) is still added to your collection and you can continue to use the card in Standard.


28 May

Comment

Any "weird" format event always, always, always draws a lot of strong reactions - Omniscience and Momir being some of the prime examples. It's okay (and expected) that not every event lands for everyone; that doesn't mean we'll stop trying new things!

Of course, it's also nice to hear from the folks who enjoy it. :)

Comment

Originally posted by Dualmonkey

They should rename this event "FNM: Rule of law" as that's the way more relevant effect now compared to the omniscience part.

They essentially removed the omniscience part of omniscience. It doesn't matter so much that things cost 0 when the majority of the deck barely costs much and I'm limited to 1 thing a turn.

I liked the flashy swingy craziness of the old mode. That's what omniscience is for. Crazy stuff you'd never see normally.

Games would often be one sided but this was offset by the games ending quickly. Games would end in just a few turns so it wasn't a big deal that you lost hard and you could queue again.

This replacement has none of those elements that make the old version special. It has it's own positives and negatives, but it doesn't feel "omniscience".

And don't get me wrong, I had fun playing this mode, but couldn't we have this in addition to the old mode instead of replacing it.

Not every mode has ...

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Regular Omniscience events are not gone forever! In fact, they will still be the "usual" going forward. We're just offering a different take on the experience this time. Maybe you're right that this is so different that it could have had a different name, as well.

Comment

The text was worded awkwardly, so apologies there. There is no change from the original Jumpstart run. You get a rare or mythic ICR for each of the first two wins. Both are from Jumpstart.

Comment

Originally posted by Pipken

Did they change the rewards for Jumpstart? I thought it used to be you get an ICR each win for the first 2 wins. Now you only get 1 ICR when you retire your run? If Iā€™m reading that correctly?

The text was a bit unclear, apologies there. No change from last Jumpstart. You get a rare or mythic ICR for each of the first two wins. Both are from Jumpstart.


27 May

Comment

This is a bug. We will be fixing it before too long.

Comment

It's a bug from this morning's update. Sorry it's tripping you up. We're working on a fix. (You can also click & drag the cards to play them.)

Comment

This is the "missing art" image. Angel of Grace (and Teyo's Lightshield) have Totally Lost their art in the latest update. We're working to get that fixed.

Comment

This is a bug; we're currently investigating. (Yes, a similar thing happened a couple months ago. We've confirmed it's not the same issue, though.)

Post

Game Update Highlights

  • Historic Anthology 5 is now available, with Praetors, Commands, and more!
  • Jumpstart returns starting June 4!
  • Extensive bugfixes and improvements throughout the game

Notable Bug Fixes

  • Fixed multiple bugs around social and Friend Challenges, especially on iOS
  • Improved several cases where login or app start could hang, leaving the player stuck at a black screen or loading spinner
  • Fixed a bug on mobile that prevented users from targeting offscreen cards - sliding a row will no longer select anything
    • NOTE: As a result of this bugfix, on mobile you can no longer drag blockers to assign them. You need to tap the blocker, then tap the creature you want them to block.
  • Fixed multiple bugs on mobile around permanents not unstacking when they should, especially around distribute damage and activating abilities
  • Fixed a bug that was making companion...
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    on News - Thread - Direct

May 27, 18:00 UTC
Completed - The scheduled maintenance has been completed.

May 27, 15:00 UTC
In progress - Scheduled maintenance is currently in progress. We will provide updates as necessary.

May 21, 19:40 UTC
Scheduled - @MTG_Arena maintenance will occur to deploy the 2021.5.0 game update.

ā²ļø Full deployment estimated at ~3 hours.
šŸ› ļø No downtime, but a restart is required.
šŸ“ Patch notes available soon after.